org.lwjgl.openal.ALC10 Java Examples

The following examples show how to use org.lwjgl.openal.ALC10. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: LwjglALC.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 5 votes vote down vote up
@Override
public void alcGetInteger(int param, IntBuffer buffer, int size) {
    if (buffer.position() != 0) throw new AssertionError();
    if (buffer.limit() != size) throw new AssertionError();
    
    ALCcontext context = ALC10.alcGetCurrentContext();
    ALCdevice device = ALC10.alcGetContextsDevice(context);
    ALC10.alcGetInteger(device, param, buffer);
}
 
Example #2
Source File: SoundPhysics.java    From Sound-Physics with GNU General Public License v3.0 4 votes vote down vote up
private static void setupEFX()
{
	//Get current context and device
	ALCcontext currentContext = ALC10.alcGetCurrentContext();
	ALCdevice currentDevice = ALC10.alcGetContextsDevice(currentContext);		
	
	if (ALC10.alcIsExtensionPresent(currentDevice, "ALC_EXT_EFX"))
	{
		log("EFX Extension recognized.");
	}
	else
	{
		logError("EFX Extension not found on current device. Aborting.");
		return;
	}
	
	//Create auxiliary effect slots
	auxFXSlot0 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot0 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot0, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
	
	auxFXSlot1 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot1 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot1, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
	
	auxFXSlot2 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot2 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot2, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
	
	auxFXSlot3 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot3 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot3, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);	
	checkErrorLog("Failed creating auxiliary effect slots!");
	
	
	//Create effect objects
	reverb0 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb0, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 0!");
	reverb1 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb1, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 1!");
	reverb2 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb2, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 2!");
	reverb3 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb3, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 3!");
	
	//Create filters
	directFilter0 = EFX10.alGenFilters();
	EFX10.alFilteri(directFilter0, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter0 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter0, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter1 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter1, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter2 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter2, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter3 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter3, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	checkErrorLog("Error creating lowpass filters!");
	
	applyConfigChanges();
	
	//setReverbParams(ReverbParams.getReverb0(), auxFXSlot0, reverb0);		//Set the global reverb parameters and apply them to the effect and effectslot		
	//setReverbParams(ReverbParams.getReverb1(), auxFXSlot1, reverb1);		//Set the global reverb parameters and apply them to the effect and effectslot		
	//setReverbParams(ReverbParams.getReverb2(), auxFXSlot2, reverb2);		//Set the global reverb parameters and apply them to the effect and effectslot		
	//setReverbParams(ReverbParams.getReverb3(), auxFXSlot3, reverb3);		//Set the global reverb parameters and apply them to the effect and effectslot		
}
 
Example #3
Source File: LwjglALC.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 4 votes vote down vote up
@Override
public String alcGetString(int parameter) {
    ALCcontext context = ALC10.alcGetCurrentContext();
    ALCdevice device = ALC10.alcGetContextsDevice(context);
    return ALC10.alcGetString(device, parameter);
}
 
Example #4
Source File: LwjglALC.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 4 votes vote down vote up
@Override
public boolean alcIsExtensionPresent(String extension) {
    ALCcontext context = ALC10.alcGetCurrentContext();
    ALCdevice device = ALC10.alcGetContextsDevice(context);
    return ALC10.alcIsExtensionPresent(device, extension);
}