net.minecraftforge.fluids.FluidActionResult Java Examples
The following examples show how to use
net.minecraftforge.fluids.FluidActionResult.
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Example #1
Source File: MetaTileEntity.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
public boolean fillInternalTankFromFluidContainer(IItemHandlerModifiable importItems, IItemHandlerModifiable exportItems, int inputSlot, int outputSlot) { ItemStack inputContainerStack = importItems.extractItem(inputSlot, 1, true); FluidActionResult result = FluidUtil.tryEmptyContainer(inputContainerStack, importFluids, Integer.MAX_VALUE, null, false); if (result.isSuccess()) { ItemStack remainingItem = result.getResult(); if (ItemStack.areItemStacksEqual(inputContainerStack, remainingItem)) return false; //do not fill if item stacks match if (!remainingItem.isEmpty() && !exportItems.insertItem(outputSlot, remainingItem, true).isEmpty()) return false; //do not fill if can't put remaining item FluidUtil.tryEmptyContainer(inputContainerStack, importFluids, Integer.MAX_VALUE, null, true); importItems.extractItem(inputSlot, 1, false); exportItems.insertItem(outputSlot, remainingItem, false); return true; } return false; }
Example #2
Source File: GTHelperFluid.java From GT-Classic with GNU Lesser General Public License v3.0 | 6 votes |
public static boolean doClickableFluidContainerFillThings(EntityPlayer player, EnumHand hand, World world, BlockPos pos, IC2Tank tank) { ItemStack playerStack = player.getHeldItem(hand); if (!playerStack.isEmpty()) { FluidActionResult result = FluidUtil.tryFillContainer(playerStack, tank, tank.getCapacity(), player, true); if (result.isSuccess()) { playerStack.shrink(1); ItemStack resultStack = result.getResult(); if (!resultStack.isEmpty()) { if (!player.inventory.addItemStackToInventory(resultStack)) { player.dropItem(resultStack, false); } } return true; } } return false; }
Example #3
Source File: GTHelperFluid.java From GT-Classic with GNU Lesser General Public License v3.0 | 6 votes |
public static boolean doClickableFluidContainerEmptyThings(EntityPlayer player, EnumHand hand, World world, BlockPos pos, IC2Tank tank) { ItemStack playerStack = player.getHeldItem(hand); if (!playerStack.isEmpty()) { FluidActionResult result = FluidUtil.tryEmptyContainer(playerStack, tank, tank.getCapacity() - tank.getFluidAmount(), player, true); if (result.isSuccess()) { playerStack.shrink(1); ItemStack resultStack = result.getResult(); if (!resultStack.isEmpty()) { if (!player.inventory.addItemStackToInventory(resultStack)) { player.dropItem(resultStack, false); } } return true; } } return false; }
Example #4
Source File: GTItemFluidTube.java From GT-Classic with GNU Lesser General Public License v3.0 | 6 votes |
public ActionResult<ItemStack> tryPickUpFluid(@Nonnull World world, @Nonnull EntityPlayer player, @Nonnull EnumHand hand, ItemStack itemstack, FluidStack fluidStack) { RayTraceResult mop = this.rayTrace(world, player, true); ActionResult<ItemStack> ret = ForgeEventFactory.onBucketUse(player, world, itemstack, mop); if (ret != null) return ret; if (mop == null) { return ActionResult.newResult(EnumActionResult.PASS, itemstack); } BlockPos clickPos = mop.getBlockPos(); if (world.isBlockModifiable(player, clickPos)) { FluidActionResult result = FluidUtil.tryPickUpFluid(itemstack, player, world, clickPos, mop.sideHit); if (result.isSuccess()) { ItemHandlerHelper.giveItemToPlayer(player, result.getResult()); itemstack.shrink(1); return ActionResult.newResult(EnumActionResult.SUCCESS, itemstack); } } return ActionResult.newResult(EnumActionResult.FAIL, itemstack); }
Example #5
Source File: BlockBTank.java From BetterChests with GNU Lesser General Public License v3.0 | 6 votes |
@Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { ItemStack original = player.getHeldItem(hand); if (!original.isEmpty()) { ItemStack stack = original.copy(); stack.setCount(1); TileEntity tank = getTileEntity(world, pos); if (tank instanceof TileEntityBTank) { IFluidHandler handler = ((TileEntityBTank) tank).getFluidHandler(); FluidActionResult result = FluidUtil.tryEmptyContainer(stack, handler, Fluid.BUCKET_VOLUME, player, true); if (!result.success) { result = FluidUtil.tryFillContainer(stack, handler, Fluid.BUCKET_VOLUME, player, true); } if (result.success) { original.setCount(original.getCount() - 1); stack = InvUtil.putStackInInventory(result.result, player.inventory, true, false, false, null); if (!stack.isEmpty()) { WorldUtil.dropItemsRandom(world, stack, player.getPosition()); } return true; } } } return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ); }
Example #6
Source File: MetaTileEntity.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public boolean fillContainerFromInternalTank(IItemHandlerModifiable importItems, IItemHandlerModifiable exportItems, int inputSlot, int outputSlot) { ItemStack emptyContainer = importItems.extractItem(inputSlot, 1, true); FluidActionResult result = FluidUtil.tryFillContainer(emptyContainer, exportFluids, Integer.MAX_VALUE, null, false); if (result.isSuccess()) { ItemStack remainingItem = result.getResult(); if (!remainingItem.isEmpty() && !exportItems.insertItem(outputSlot, remainingItem, true).isEmpty()) return false; FluidUtil.tryFillContainer(emptyContainer, exportFluids, Integer.MAX_VALUE, null, true); importItems.extractItem(inputSlot, 1, false); exportItems.insertItem(outputSlot, remainingItem, false); return true; } return false; }
Example #7
Source File: GTHelperFluid.java From GT-Classic with GNU Lesser General Public License v3.0 | 5 votes |
/** Created by e99999, does fluid container handling for GTC tiles **/ public static void doFluidContainerThings(TileEntityMachine tile, IC2Tank tank, int slotInput, int slotOutput) { if (!GTHelperStack.isSlotEmpty(tile, slotInput)) { // emptying items ItemStack emptyStack = FluidUtil.tryEmptyContainer(tile.getStackInSlot(slotInput), tank, tank.getCapacity() - tank.getFluidAmount(), null, false).getResult(); boolean didEmpty = FluidUtil.tryEmptyContainer(tile.getStackInSlot(slotInput), tank, tank.getCapacity() - tank.getFluidAmount(), null, false) != FluidActionResult.FAILURE; if (!isTankFull(tank) && !GTHelperStack.isSlotFull(tile, slotOutput) && GTHelperStack.canOutputStack(tile, emptyStack, slotOutput) && didEmpty) { FluidUtil.tryEmptyContainer(tile.getStackInSlot(slotInput), tank, tank.getCapacity() - tank.getFluidAmount(), null, true); if (GTHelperStack.isSlotEmpty(tile, slotOutput)) { tile.setStackInSlot(slotOutput, emptyStack); } else { tile.getStackInSlot(slotOutput).grow(1); } tile.getStackInSlot(slotInput).shrink(1); } // filling items Tuple<ItemStack, FluidStack> filled = FluidHelper.fillContainer(tile.getStackInSlot(slotInput), tank.getFluid(), true, true); if (filled != null && GTHelperStack.canOutputStack(tile, filled.getFirst(), slotOutput)) { if (GTHelperStack.isSlotEmpty(tile, slotOutput)) { tile.setStackInSlot(slotOutput, filled.getFirst()); } else { tile.getStackInSlot(slotOutput).grow(1); } tile.getStackInSlot(slotInput).shrink(1); tank.drainInternal((FluidStack) filled.getSecond(), true); } } }
Example #8
Source File: GTItemFluidTube.java From GT-Classic with GNU Lesser General Public License v3.0 | 5 votes |
public ActionResult<ItemStack> tryPlaceFluid(@Nonnull World world, @Nonnull EntityPlayer player, @Nonnull EnumHand hand, ItemStack itemstack, FluidStack fluidStack) { RayTraceResult mop = this.rayTrace(world, player, false); ActionResult<ItemStack> ret = ForgeEventFactory.onBucketUse(player, world, itemstack, mop); if (ret != null) return ret; if (mop == null || mop.typeOfHit != RayTraceResult.Type.BLOCK) { return ActionResult.newResult(EnumActionResult.PASS, itemstack); } BlockPos clickPos = mop.getBlockPos(); if (world.isBlockModifiable(player, clickPos)) { BlockPos targetPos = clickPos.offset(mop.sideHit); if (player.canPlayerEdit(targetPos, mop.sideHit, itemstack)) { FluidActionResult result = FluidUtil.tryPlaceFluid(player, world, targetPos, itemstack, fluidStack); if (result.isSuccess() && !player.capabilities.isCreativeMode) { player.addStat(StatList.getObjectUseStats(this)); itemstack.shrink(1); ItemStack emptyStack = new ItemStack(GTItems.testTube); if (itemstack.isEmpty()) { return ActionResult.newResult(EnumActionResult.SUCCESS, emptyStack); } else { ItemHandlerHelper.giveItemToPlayer(player, emptyStack); return ActionResult.newResult(EnumActionResult.SUCCESS, itemstack); } } } } return ActionResult.newResult(EnumActionResult.FAIL, itemstack); }