net.minecraftforge.common.model.animation.IAnimationStateMachine Java Examples

The following examples show how to use net.minecraftforge.common.model.animation.IAnimationStateMachine. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: AnimatedMachineTileBase.java    From EmergingTechnology with MIT License 4 votes vote down vote up
public IAnimationStateMachine getAnimator() {
    return asm;
}
 
Example #2
Source File: ClientProxy.java    From YouTubeModdingTutorial with MIT License 4 votes vote down vote up
@Override
public IAnimationStateMachine load(ResourceLocation location, ImmutableMap<String, ITimeValue> parameters) {
    return ModelLoaderRegistry.loadASM(location, parameters);
}
 
Example #3
Source File: CommonProxy.java    From YouTubeModdingTutorial with MIT License 4 votes vote down vote up
@Nullable
public IAnimationStateMachine load(ResourceLocation location, ImmutableMap<String, ITimeValue> parameters) {
    return null;
}
 
Example #4
Source File: OpenClientProxy.java    From OpenModsLib with MIT License 4 votes vote down vote up
@Override
public IAnimationStateMachine loadAsm(ResourceLocation location, ImmutableMap<String, ITimeValue> parameters) {
	return ModelLoaderRegistry.loadASM(location, parameters);
}
 
Example #5
Source File: OpenServerProxy.java    From OpenModsLib with MIT License 4 votes vote down vote up
@Override
public IAnimationStateMachine loadAsm(ResourceLocation location, ImmutableMap<String, ITimeValue> parameters) {
	return null;
}
 
Example #6
Source File: IOpenModsProxy.java    From OpenModsLib with MIT License votes vote down vote up
public IAnimationStateMachine loadAsm(ResourceLocation location, ImmutableMap<String, ITimeValue> parameters);