net.minecraft.network.play.client.CPacketCloseWindow Java Examples
The following examples show how to use
net.minecraft.network.play.client.CPacketCloseWindow.
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Example #1
Source File: CraftEventFactory.java From Kettle with GNU General Public License v3.0 | 6 votes |
public static Container callInventoryOpenEvent(EntityPlayerMP player, Container container, boolean cancelled) { if (player.openContainer != player.inventoryContainer) { // fire INVENTORY_CLOSE if one already open player.connection.processCloseWindow(new CPacketCloseWindow(player.openContainer.windowId)); } CraftServer server = player.world.getServer(); CraftPlayer craftPlayer = player.getBukkitEntity(); player.openContainer.transferTo(container, craftPlayer); InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView()); event.setCancelled(cancelled); server.getPluginManager().callEvent(event); if (event.isCancelled()) { container.transferTo(player.openContainer, craftPlayer); return null; } return container; }
Example #2
Source File: MoreInvModule.java From seppuku with GNU General Public License v3.0 | 5 votes |
@Override public void onDisable() { super.onDisable(); if (Minecraft.getMinecraft().world != null) { Minecraft.getMinecraft().player.connection.sendPacket(new CPacketCloseWindow(Minecraft.getMinecraft().player.inventoryContainer.windowId)); } }
Example #3
Source File: MoreInvModule.java From seppuku with GNU General Public License v3.0 | 5 votes |
@Listener public void sendPacket(EventSendPacket event) { if (event.getStage() == EventStageable.EventStage.PRE) { if (event.getPacket() instanceof CPacketCloseWindow) { final CPacketCloseWindow packet = (CPacketCloseWindow) event.getPacket(); if (packet.windowId == Minecraft.getMinecraft().player.inventoryContainer.windowId) { event.setCanceled(true); } } } }
Example #4
Source File: CraftHumanEntity.java From Kettle with GNU General Public License v3.0 | 5 votes |
public void openInventory(InventoryView inventory) { if (!(getHandle() instanceof EntityPlayerMP)) return; // TODO: NPC support? if (((EntityPlayerMP) getHandle()).connection == null) return; if (getHandle().inventoryContainer != getHandle().inventoryContainer) { // fire INVENTORY_CLOSE if one already open ((EntityPlayerMP) getHandle()).connection.processCloseWindow(new CPacketCloseWindow(getHandle().inventoryContainer.windowId)); } EntityPlayerMP player = (EntityPlayerMP) getHandle(); Container container; if (inventory instanceof CraftInventoryView) { container = ((CraftInventoryView) inventory).getHandle(); } else { container = new CraftContainer(inventory, this.getHandle(), player.getNextWindowIdCB()); } // Trigger an INVENTORY_OPEN event container = CraftEventFactory.callInventoryOpenEvent(player, container); if (container == null) { return; } // Now open the window InventoryType type = inventory.getType(); String windowType = CraftContainer.getNotchInventoryType(type); String title = inventory.getTitle(); int size = inventory.getTopInventory().getSize(); player.connection.sendPacket(new SPacketOpenWindow(container.windowId, windowType, new TextComponentString(title), size)); player.inventoryContainer = container; player.inventoryContainer.addListener(player); }