net.minecraft.client.network.play.IClientPlayNetHandler Java Examples

The following examples show how to use net.minecraft.client.network.play.IClientPlayNetHandler. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: EnderStorageCPH.java    From EnderStorage with MIT License 6 votes vote down vote up
@Override
public void handlePacket(PacketCustom packet, Minecraft mc, IClientPlayNetHandler handler) {
    switch (packet.getType()) {
        case 1:
            handleTilePacket(mc.world, packet, packet.readPos());
            break;
        case 2:
            int windowID = packet.readUByte();
            //                ((EnderItemStorage) EnderStorageManager.instance(true).getStorage(Frequency.readFromPacket(packet), EnderItemStorage.TYPE)).openClientGui(windowID, mc.player.inventory, packet.readString(), packet.readUByte());
            break;
        case 3:
            EnderStorageManager.instance(true).getStorage(Frequency.readFromPacket(packet), EnderItemStorage.TYPE).setClientOpen(packet.readBoolean() ? 1 : 0);
            break;
        case 4:
            TankSynchroniser.syncClient(Frequency.readFromPacket(packet), packet.readFluidStack());
            break;
        case 5:
        case 6:
            handleTankTilePacket(mc.world, packet.readPos(), packet);
            break;
    }
}
 
Example #2
Source File: ClientPacketHandler.java    From CodeChickenLib with GNU Lesser General Public License v2.1 5 votes vote down vote up
@Override
public void handlePacket(PacketCustom packet, Minecraft mc, IClientPlayNetHandler handler) {
    switch (packet.getType()) {
        case C_ADD_LANDING_EFFECTS:
            BlockPos pos = packet.readPos();
            Vector3 vec = packet.readVector();
            int numParticles = packet.readVarInt();
            BlockState state = mc.world.getBlockState(pos);
            CustomParticleHandler.addLandingEffects(mc.world, pos, state, vec, numParticles);
            break;
        case C_OPEN_CONTAINER:
            handleOpenContainer(packet, mc);
            break;
    }
}
 
Example #3
Source File: SimpleClientPacketHandler.java    From CodeChickenLib with GNU Lesser General Public License v2.1 5 votes vote down vote up
@Override
public void handlePacket(PacketCustom packet, Minecraft mc, IClientPlayNetHandler handler) {
    IClientPacketHandler h = handlers.get(packet.getType());
    if (h != null) {
        h.handlePacket(packet, mc, handler);
    } else {
        logger.warn("Received unknown packet on channel '{}' with descriptor '{}'.", packet.getChannel(), packet.getType());
    }
}
 
Example #4
Source File: MixinSCustomPayloadPlayPacket.java    From BoundingBoxOutlineReloaded with MIT License 5 votes vote down vote up
@Redirect(method = "processPacket", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/play/IClientPlayNetHandler;handleCustomPayload(Lnet/minecraft/network/play/server/SCustomPayloadPlayPacket;)V"))
private void processPacket(IClientPlayNetHandler netHandlerPlayClient, SCustomPayloadPlayPacket packet) {
    String channelName = channel.toString();
    if (channelName.startsWith("bbor:")) {
        PacketBuffer data = null;
        try {
            data = packet.getBufferData();
            PayloadReader reader = new PayloadReader(data);
            switch (channelName) {
                case InitializeClient.NAME: {
                    EventBus.publish(InitializeClient.getEvent(reader));
                    ((ClientPlayNetHandler) netHandlerPlayClient).sendPacket(SubscribeToServer.getPayload().build());
                    break;
                }
                case AddBoundingBox.NAME:
                case AddBoundingBox.LEGACY: {
                    EventBus.publish(AddBoundingBox.getEvent(reader, channelName));
                    break;
                }
            }
        } finally {
            if (data != null)
                data.release();
        }
    } else {
        netHandlerPlayClient.handleCustomPayload(packet);
    }
}
 
Example #5
Source File: MixinSCommandListPacket.java    From BoundingBoxOutlineReloaded with MIT License 4 votes vote down vote up
@Inject(method = "processPacket", at = @At("RETURN"))
private void processPacket(IClientPlayNetHandler netHandlerPlayClient, CallbackInfo ci) {
    TypeHelper.doIfType(netHandlerPlayClient, ClientPlayNetHandler.class, handler ->
            ClientInterop.registerClientCommands(handler.func_195515_i()));
}
 
Example #6
Source File: MixinSChunkDataPacket.java    From BoundingBoxOutlineReloaded with MIT License 4 votes vote down vote up
@Inject(method = "processPacket", at = @At("RETURN"))
private void processPacket(IClientPlayNetHandler netHandlerPlayClient, CallbackInfo ci) {
    ClientInterop.receivedChunk(this.chunkX, this.chunkZ);
}
 
Example #7
Source File: ICustomPacketHandler.java    From CodeChickenLib with GNU Lesser General Public License v2.1 2 votes vote down vote up
/**
 * Called on the client to handle a packet sent from the server.
 *
 * @param packet  The packet.
 * @param mc      The Minecraft instance.
 * @param handler The ClientPlayNetHandler.
 */
@OnlyIn (Dist.CLIENT)
void handlePacket(PacketCustom packet, Minecraft mc, IClientPlayNetHandler handler);