net.minecraft.block.properties.PropertyDirection Java Examples

The following examples show how to use net.minecraft.block.properties.PropertyDirection. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: EasyPlaceUtils.java    From litematica with GNU Lesser General Public License v3.0 5 votes vote down vote up
private static EnumFacing applyPlacementFacing(IBlockState stateSchematic, EnumFacing side, IBlockState stateClient)
{
    PropertyDirection prop = BlockUtils.getFirstDirectionProperty(stateSchematic);

    if (prop != null)
    {
        side = stateSchematic.getValue(prop).getOpposite();
    }

    return side;
}
 
Example #2
Source File: BlockOrientableVertical.java    From customstuff4 with GNU General Public License v3.0 4 votes vote down vote up
@Override
protected PropertyDirection getFacingProperty()
{
    return FACING;
}
 
Example #3
Source File: BlockOrientableHorizontalWithSubtypes.java    From customstuff4 with GNU General Public License v3.0 4 votes vote down vote up
@Override
protected PropertyDirection getFacingProperty()
{
    return FACING;
}
 
Example #4
Source File: BlockOrientableDirectionalWithSubtypes.java    From customstuff4 with GNU General Public License v3.0 4 votes vote down vote up
@Override
protected PropertyDirection getFacingProperty()
{
    return FACING;
}
 
Example #5
Source File: BlockOrientableDirectional.java    From customstuff4 with GNU General Public License v3.0 4 votes vote down vote up
@Override
protected PropertyDirection getFacingProperty()
{
    return FACING;
}
 
Example #6
Source File: BlockOrientableHorizontal.java    From customstuff4 with GNU General Public License v3.0 4 votes vote down vote up
@Override
protected PropertyDirection getFacingProperty()
{
    return FACING;
}
 
Example #7
Source File: BlockOrientableVerticalWithSubtypes.java    From customstuff4 with GNU General Public License v3.0 4 votes vote down vote up
@Override
protected PropertyDirection getFacingProperty()
{
    return FACING;
}
 
Example #8
Source File: BlockMap.java    From ToroQuest with GNU General Public License v3.0 4 votes vote down vote up
private void parsePaleteBlockParameter(String blockname, String propertyString, PaletteEntry entry) {
	String[] aProp = propertyString.split(":");

	if (aProp.length != 2) {
		return;
	}

	IProperty prop = null;
  	EnumFacing value = null;

	if ("facing".equals(aProp[0])) {
		// 

		// prop = PropertyDirection.create("facing", new Predicate() {
		// };<EnumFacing><EnumFacing>();

		
		if(blockname.equals("minecraft:torch")){
			prop = PropertyDirection.create("facing", new Predicate<EnumFacing>() {
				public boolean apply(EnumFacing p_apply_1_) {
					return p_apply_1_ != EnumFacing.DOWN;
				}
			});
			//FIXME
			//return;
		}else{
			prop = BlockHorizontal.FACING;
		}
		
		
	} // PropertyDirection

	if ("north".equals(aProp[1])) {
		value = EnumFacing.NORTH;
	} else if ("south".equals(aProp[1])) {
		value = EnumFacing.SOUTH;
	}
	
	

	if (value == null || prop == null) {
		return;
	}

	System.out.println("adding property [" + aProp[0] + "] [" + aProp[1] + "]");

	entry.block = entry.block.withProperty(prop, value);
}
 
Example #9
Source File: CraftingHelper.java    From malmo with MIT License 4 votes vote down vote up
/**
 * Little utility method for dumping out a list of all the Minecraft items, plus as many useful attributes as
 * we can find for them. This is primarily used by decision_tree_test.py but might be useful for real-world applications too.
 *
 * @param filename location to save the dumped list.
 * @throws IOException
 */
public static void dumpItemProperties(String filename) throws IOException {
    FileOutputStream fos = new FileOutputStream("..//..//build//install//Python_Examples//item_database.json");
    OutputStreamWriter osw = new OutputStreamWriter(fos, "utf-8");
    BufferedWriter writer = new BufferedWriter(osw);
    JsonArray itemTypes = new JsonArray();
    for (ResourceLocation i : Item.REGISTRY.getKeys()) {
        Item item = Item.REGISTRY.getObject(i);
        if (item != null) {
            JsonObject json = new JsonObject();
            json.addProperty("type", Item.REGISTRY.getNameForObject(item).toString().replace("minecraft:", ""));
            json.addProperty("damageable", item.isDamageable());
            json.addProperty("rendersIn3D", item.isFull3D());
            json.addProperty("repairable", item.isRepairable());
            CreativeTabs tab = item.getCreativeTab();
            json.addProperty("tab", ((tab != null) ? item.getCreativeTab().getTabLabel() : "none"));
            ItemStack is = item.getDefaultInstance();
            json.addProperty("stackable", is.isStackable());
            json.addProperty("enchantable", is.isItemEnchantable());
            json.addProperty("rare", (is.getRarity() == EnumRarity.RARE));    // Enum has four types, but only two (COMMON and RARE) appear to be used.
            json.addProperty("action", is.getItemUseAction().toString());
            json.addProperty("hasSubtypes", item.getHasSubtypes());
            json.addProperty("maxDamage", is.getMaxDamage());
            json.addProperty("maxUseDuration", is.getMaxItemUseDuration());
            json.addProperty("block", item instanceof ItemBlock);
            json.addProperty("hasContainerItem", item.hasContainerItem());
            if (item instanceof ItemBlock) {
                ItemBlock ib = (ItemBlock) item;
                Block b = ib.getBlock();
                IBlockState bs = b.getDefaultState();
                json.addProperty("slipperiness", b.slipperiness);
                json.addProperty("hardness", bs.getBlockHardness(null, null));
                json.addProperty("causesSuffocation", bs.causesSuffocation());
                json.addProperty("canProvidePower", bs.canProvidePower());
                json.addProperty("translucent", bs.isTranslucent());
                Material mat = bs.getMaterial();
                if (mat != null) {
                    json.addProperty("canBurn", mat.getCanBurn());
                    json.addProperty("isLiquid", mat.isLiquid());
                    json.addProperty("blocksMovement", mat.blocksMovement());
                    json.addProperty("needsNoTool", mat.isToolNotRequired());
                    json.addProperty("isReplaceable", mat.isReplaceable());
                    json.addProperty("pistonPushable", mat.getMobilityFlag() == EnumPushReaction.NORMAL);
                    json.addProperty("woodenMaterial", mat == Material.WOOD);
                    json.addProperty("ironMaterial", mat == Material.IRON);
                    json.addProperty("glassyMaterial", mat == Material.GLASS);
                    json.addProperty("clothMaterial", mat == Material.CLOTH);
                }

                boolean hasDirection = false;
                boolean hasColour = false;
                boolean hasVariant = false;
                for (IProperty prop : bs.getProperties().keySet()) {
                    System.out.println(Item.REGISTRY.getNameForObject(item).toString() + " -- " + prop);
                    if (prop instanceof PropertyDirection)
                        hasDirection = true;
                    if (prop instanceof PropertyEnum && prop.getName().equals("color"))
                        hasColour = true;
                    if (prop instanceof PropertyEnum && prop.getName().equals("variant")) {
                        hasVariant = true;
                        json.addProperty("variant", bs.getValue(prop).toString());
                    }
                }
                json.addProperty("hasDirection", hasDirection);
                json.addProperty("hasColour", hasColour);
                json.addProperty("hasVariant", hasVariant);
            }
            itemTypes.add(json);
        }
    }
    writer.write(itemTypes.toString());
    writer.close();
}
 
Example #10
Source File: BlockOrientable.java    From customstuff4 with GNU General Public License v3.0 votes vote down vote up
protected abstract PropertyDirection getFacingProperty();