jp.co.cyberagent.android.gpuimage.GPUImage Java Examples
The following examples show how to use
jp.co.cyberagent.android.gpuimage.GPUImage.
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Example #1
Source File: GPUFilterUtils.java From DevUtils with Apache License 2.0 | 5 votes |
/** * 获取滤镜后的 Bitmap * @param gpuImage {@link GPUImage} * @param gpuImageFilter {@link GPUImageFilter} * @return 滤镜后的 Bitmap */ public static Bitmap getFilterBitmap(GPUImage gpuImage, GPUImageFilter gpuImageFilter) { if (gpuImage != null && gpuImageFilter != null) { gpuImage.setFilter(gpuImageFilter); return gpuImage.getBitmapWithFilterApplied(); } return null; }
Example #2
Source File: GPUFilterUtils.java From DevUtils with Apache License 2.0 | 5 votes |
/** * 获取滤镜后的 Bitmap * @param bitmap {@link Bitmap} * @param gpuImageFilter {@link GPUImageFilter} * @return 滤镜后的 Bitmap */ public static Bitmap getFilterBitmap(Bitmap bitmap, GPUImageFilter gpuImageFilter) { if (bitmap != null && gpuImageFilter != null) { GPUImage gpuImage = new GPUImage(DevUtils.getContext()); gpuImage.setImage(bitmap); gpuImage.setFilter(gpuImageFilter); return gpuImage.getBitmapWithFilterApplied(); } return null; }
Example #3
Source File: GPUFilterUtils.java From DevUtils with Apache License 2.0 | 5 votes |
/** * 获取滤镜后的 Bitmap * @param gpuImage {@link GPUImage} * @param bitmap {@link Bitmap} * @param gpuImageFilter {@link GPUImageFilter} * @return 滤镜后的 Bitmap */ public static Bitmap getFilterBitmap(GPUImage gpuImage, Bitmap bitmap, GPUImageFilter gpuImageFilter) { if (gpuImage != null && bitmap != null && gpuImageFilter != null) { gpuImage.setImage(bitmap); gpuImage.setFilter(gpuImageFilter); return gpuImage.getBitmapWithFilterApplied(); } return null; }
Example #4
Source File: GPUFilterPostprocessor.java From FrescoUtils with Apache License 2.0 | 5 votes |
@Override public void process(Bitmap dest, Bitmap source) { GPUImage gpuImage = new GPUImage(context); gpuImage.setImage(source); gpuImage.setFilter(filter); Bitmap bitmap = gpuImage.getBitmapWithFilterApplied(); super.process(dest, bitmap); }
Example #5
Source File: GPUFilterTransformation.java From glide-transformations with Apache License 2.0 | 5 votes |
@Override protected Bitmap transform(@NonNull Context context, @NonNull BitmapPool pool, @NonNull Bitmap toTransform, int outWidth, int outHeight) { GPUImage gpuImage = new GPUImage(context); gpuImage.setImage(toTransform); gpuImage.setFilter(gpuImageFilter); return gpuImage.getBitmapWithFilterApplied(); }
Example #6
Source File: GPUFilterPostprocessor.java From fresco-processors with Apache License 2.0 | 5 votes |
@Override public void process(Bitmap dest, Bitmap source) { GPUImage gpuImage = new GPUImage(context); gpuImage.setImage(source); gpuImage.setFilter(filter); Bitmap bitmap = gpuImage.getBitmapWithFilterApplied(); super.process(dest, bitmap); }
Example #7
Source File: GPUFilterTransformation.java From picasso-transformations with Apache License 2.0 | 5 votes |
@Override public Bitmap transform(Bitmap source) { GPUImage gpuImage = new GPUImage(mContext); gpuImage.setImage(source); gpuImage.setFilter(mFilter); Bitmap bitmap = gpuImage.getBitmapWithFilterApplied(); source.recycle(); return bitmap; }
Example #8
Source File: RealtimeCameraPreviewActivity.java From android-opensource-library-56 with Apache License 2.0 | 5 votes |
@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.activity_realtime_camera_preview); mSurfaceView = (GLSurfaceView) findViewById(R.id.gl_surface_view); mGPUImage = new GPUImage(this); mGPUImage.setGLSurfaceView(mSurfaceView); mSeekBar = (SeekBar) findViewById(R.id.seekBar1); mSeekBar.setMax(100); mSeekBar.setEnabled(false); mSeekBar.setOnSeekBarChangeListener(this); // セピア mSepia = new GPUImageSepiaFilter(); // 白黒 mGray = new GPUImageGrayscaleFilter(); // シャープ // -4.0 to 4.0 mSharp = new GPUImageSharpenFilter(); // エッジ // 0.0 to 5.0 mEdge = new GPUImageSobelEdgeDetection(); findViewById(R.id.sepia).setOnClickListener(this); findViewById(R.id.gray).setOnClickListener(this); findViewById(R.id.sharp).setOnClickListener(this); findViewById(R.id.edge).setOnClickListener(this); }
Example #9
Source File: ImageView.java From nativescript-image-cache-it with Apache License 2.0 | 4 votes |
private void handleImageFilters(GPUImage gpuImage) { handleImageFilters(gpuImage, mFilter); }
Example #10
Source File: GLRender.java From CameraCompat with MIT License | 4 votes |
public void setScaleType(GPUImage.ScaleType scaleType) { mScaleType = scaleType; }
Example #11
Source File: GLRender.java From CameraCompat with MIT License | 4 votes |
private void adjustImageScaling() { float outputWidth = mOutputWidth; float outputHeight = mOutputHeight; if (mRotation == Rotation.ROTATION_270 || mRotation == Rotation.ROTATION_90) { outputWidth = mOutputHeight; outputHeight = mOutputWidth; } float ratio1 = outputWidth / mImageWidth; float ratio2 = outputHeight / mImageHeight; float ratioMax = Math.max(ratio1, ratio2); int imageWidthNew = Math.round(mImageWidth * ratioMax); int imageHeightNew = Math.round(mImageHeight * ratioMax); float ratioWidth = imageWidthNew / outputWidth; float ratioHeight = imageHeightNew / outputHeight; float[] cube = CUBE; float[] textureCords = TextureRotationUtil.getRotation(mRotation, mFlipHorizontal, mFlipVertical); if (mScaleType == GPUImage.ScaleType.CENTER_CROP) { float distHorizontal = (1 - 1 / ratioWidth) / 2; float distVertical = (1 - 1 / ratioHeight) / 2; textureCords = new float[] { addDistance(textureCords[0], distHorizontal), addDistance(textureCords[1], distVertical), addDistance(textureCords[2], distHorizontal), addDistance(textureCords[3], distVertical), addDistance(textureCords[4], distHorizontal), addDistance(textureCords[5], distVertical), addDistance(textureCords[6], distHorizontal), addDistance(textureCords[7], distVertical), }; } else { cube = new float[] { CUBE[0] / ratioHeight, CUBE[1] / ratioWidth, CUBE[2] / ratioHeight, CUBE[3] / ratioWidth, CUBE[4] / ratioHeight, CUBE[5] / ratioWidth, CUBE[6] / ratioHeight, CUBE[7] / ratioWidth, }; } mGLCubeBuffer.clear(); mGLCubeBuffer.put(cube).position(0); mGLTextureBuffer.clear(); mGLTextureBuffer.put(textureCords).position(0); }