com.google.android.gms.games.multiplayer.realtime.RealTimeMessage Java Examples
The following examples show how to use
com.google.android.gms.games.multiplayer.realtime.RealTimeMessage.
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Example #1
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 5 votes |
@Override public void onRealTimeMessageReceived(RealTimeMessage rtm) { byte[] buf = rtm.getMessageData(); String sender = rtm.getSenderParticipantId(); Log.d(TAG, "Message received: " + (char) buf[0] + "/" + (int) buf[1]); String msg = new String(buf); GodotLib.calldeferred(instanceId, "_on_gpgs_rtm_message_received", new Object[] { sender, msg }); }
Example #2
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
@Override public void onRealTimeMessageReceived(RealTimeMessage realTimeMessage) { Log.d(TAG, "onRealTimeMessageReceived"); byte[] data = realTimeMessage.getMessageData(); onMessageReceived(data); }
Example #3
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 5 votes |
@Override public void onRealTimeMessageReceived(@NonNull RealTimeMessage realTimeMessage) { byte[] buf = realTimeMessage.getMessageData(); String sender = realTimeMessage.getSenderParticipantId(); Log.d(TAG, "Message received: " + (char) buf[0] + "/" + (int) buf[1]); if (buf[0] == 'F' || buf[0] == 'U') { // score update. int existingScore = mParticipantScore.containsKey(sender) ? mParticipantScore.get(sender) : 0; int thisScore = (int) buf[1]; if (thisScore > existingScore) { // this check is necessary because packets may arrive out of // order, so we // should only ever consider the highest score we received, as // we know in our // game there is no way to lose points. If there was a way to // lose points, // we'd have to add a "serial number" to the packet. mParticipantScore.put(sender, thisScore); } // update the scores on the screen updatePeerScoresDisplay(); // if it's a final score, mark this participant as having finished // the game if ((char) buf[0] == 'F') { mFinishedParticipants.add(realTimeMessage.getSenderParticipantId()); } } }