com.google.android.gms.appstate.AppStateManager Java Examples
The following examples show how to use
com.google.android.gms.appstate.AppStateManager.
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Example #1
Source File: GameHelper.java From martianrun with Apache License 2.0 | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, * you do not have to do this; use this method only if you need to make * nonstandard setup (e.g. adding extra scopes for other APIs) on the * GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder( mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { builder.addApi(Games.API, mGamesApiOptions); builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { builder.addApi(Plus.API, mPlusApiOptions); builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } mGoogleApiClientBuilder = builder; return builder; }
Example #2
Source File: GameHelper.java From google-play-game-services-ane with MIT License | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, you do not have * to do this; use this method only if you need to make nonstandard setup (e.g. adding * extra scopes for other APIs) on the GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder(mActivityForDialogs, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { builder.addApi(Games.API, mGamesApiOptions); builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { builder.addApi(Plus.API, mPlusApiOptions); builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API, mAppStateApiOptions); builder.addScope(AppStateManager.SCOPE_APP_STATE); } builder.setViewForPopups(mActivityForDialogs.getWindow().getDecorView().findViewById(android.R.id.content)); mGoogleApiClientBuilder = builder; return builder; }
Example #3
Source File: GameHelper.java From ColorPhun with Apache License 2.0 | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, * you do not have to do this; use this method only if you need to make * nonstandard setup (e.g. adding extra scopes for other APIs) on the * GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder( mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { builder.addApi(Games.API, mGamesApiOptions); builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { builder.addApi(Plus.API); builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } if (0 != (mRequestedClients & CLIENT_SNAPSHOT)) { builder.addScope(Drive.SCOPE_APPFOLDER); builder.addApi(Drive.API); } mGoogleApiClientBuilder = builder; return builder; }
Example #4
Source File: GameHelper.java From io2014-codelabs with Apache License 2.0 | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, * you do not have to do this; use this method only if you need to make * nonstandard setup (e.g. adding extra scopes for other APIs) on the * GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder( mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { if (mGamesApiOptions != null) { builder.addApi(Games.API, mGamesApiOptions); } else { builder.addApi(Games.API); } builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { if (mPlusApiOptions != null) { builder.addApi(Plus.API, mPlusApiOptions); } else { builder.addApi(Plus.API); } builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } mGoogleApiClientBuilder = builder; return builder; }
Example #5
Source File: GameHelper.java From io2014-codelabs with Apache License 2.0 | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, * you do not have to do this; use this method only if you need to make * nonstandard setup (e.g. adding extra scopes for other APIs) on the * GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder( mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { if (mGamesApiOptions != null) { builder.addApi(Games.API, mGamesApiOptions); } else { builder.addApi(Games.API); } builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { if (mPlusApiOptions != null) { builder.addApi(Plus.API, mPlusApiOptions); } else { builder.addApi(Plus.API); } builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } mGoogleApiClientBuilder = builder; return builder; }
Example #6
Source File: GameHelper.java From Onesearch with MIT License | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, * you do not have to do this; use this method only if you need to make * nonstandard setup (e.g. adding extra scopes for other APIs) on the * GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder( mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { builder.addApi(Games.API, mGamesApiOptions); builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { builder.addApi(Plus.API); builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } if (0 != (mRequestedClients & CLIENT_SNAPSHOT)) { builder.addScope(Drive.SCOPE_APPFOLDER); builder.addApi(Drive.API); } mGoogleApiClientBuilder = builder; return builder; }
Example #7
Source File: GameHelper.java From tedroid with Apache License 2.0 | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, * you do not have to do this; use this method only if you need to make * nonstandard setup (e.g. adding extra scopes for other APIs) on the * GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder( mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { builder.addApi(Games.API, mGamesApiOptions); builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { builder.addApi(Plus.API); builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } mGoogleApiClientBuilder = builder; return builder; }
Example #8
Source File: GameHelper.java From ANE-Google-Play-Game-Services with Apache License 2.0 | 5 votes |
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, * you do not have to do this; use this method only if you need to make * nonstandard setup (e.g. adding extra scopes for other APIs) on the * GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder( mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { builder.addApi(Games.API, mGamesApiOptions); builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { builder.addApi(Plus.API); builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } mGoogleApiClientBuilder = builder; return builder; }