com.badlogic.gdx.graphics.g3d.attributes.IntAttribute Java Examples

The following examples show how to use com.badlogic.gdx.graphics.g3d.attributes.IntAttribute. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: ModelFactory.java    From GdxDemo3D with Apache License 2.0 5 votes vote down vote up
public static void createOutlineModel(Model model, Color outlineColor, float fattenAmount) {
	fatten(model, fattenAmount);
	for (Material m : model.materials) {
		m.clear();
		m.set(new IntAttribute(IntAttribute.CullFace, Gdx.gl.GL_FRONT));
		m.set(ColorAttribute.createDiffuse(outlineColor));
	}
}
 
Example #2
Source File: GLTFMaterialExporter.java    From gdx-gltf with Apache License 2.0 4 votes vote down vote up
private void export(Material material) {
	if(base.materialMapping.contains(material, true)) return;
	base.materialMapping.add(material);
	
	GLTFMaterial m = new GLTFMaterial();
	if(base.root.materials == null) base.root.materials = new Array<GLTFMaterial>();
	base.root.materials.add(m);
	

	m.name = material.id;
	
	boolean blending = false;
	for(Attribute a : material){
		if(a.type == ColorAttribute.Diffuse){
			pbr(m).baseColorFactor = GLTFExportTypes.rgba(defaultNull(Color.WHITE, (ColorAttribute)a));
		}
		else if(a.type == PBRColorAttribute.BaseColorFactor){
			pbr(m).baseColorFactor = GLTFExportTypes.rgba(defaultNull(Color.WHITE, (PBRColorAttribute)a));
		}
		else if(a.type == ColorAttribute.Emissive){
			m.emissiveFactor = GLTFExportTypes.rgb(defaultNull(Color.BLACK, (ColorAttribute)a));
		}
		else if(a.type == BlendingAttribute.Type){
			blending = true;
		}
		else if(a.type == IntAttribute.CullFace){
			m.doubleSided = defaultNull(true, ((IntAttribute)a).value == 0);
		}
		else if(a.type == FloatAttribute.AlphaTest){
			m.alphaCutoff = ((FloatAttribute)a).value;
		}
		else if(a.type == PBRFloatAttribute.Metallic){
			pbr(m).metallicFactor = ((PBRFloatAttribute)a).value;
		}
		else if(a.type == PBRFloatAttribute.Roughness){
			pbr(m).roughnessFactor = ((PBRFloatAttribute)a).value;
		}
		else if(a.type == PBRTextureAttribute.BaseColorTexture){
			pbr(m).baseColorTexture = texture((PBRTextureAttribute)a);
		}
		else if(a.type == PBRTextureAttribute.MetallicRoughnessTexture){
			pbr(m).metallicRoughnessTexture = texture((PBRTextureAttribute)a);
		}
		else if(a.type == PBRTextureAttribute.EmissiveTexture){
			m.emissiveTexture = texture((PBRTextureAttribute)a);
		}
		else if(a.type == PBRTextureAttribute.NormalTexture){
			m.normalTexture = normalTexture((PBRTextureAttribute)a, material);
		}
		else if(a.type == PBRTextureAttribute.OcclusionTexture){
			m.occlusionTexture = occlusionTexture((PBRTextureAttribute)a, material);
		}
	}
	if(blending){
		if(m.alphaCutoff != null){
			m.alphaMode = "MASK";
		}else{
			m.alphaMode = "BLEND";
		}
	}
}