com.badlogic.gdx.utils.IntArray Java Examples
The following examples show how to use
com.badlogic.gdx.utils.IntArray.
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Example #1
Source File: G3dtLoader.java From uracer-kotd with Apache License 2.0 | 6 votes |
private static IntArray readFaces (BufferedReader in) throws NumberFormatException, IOException { int numFaces = readInt(in); IntArray faceIndices = new IntArray(); IntArray triangles = new IntArray(); IntArray indices = new IntArray(); for (int face = 0; face < numFaces; face++) { readIntArray(in, faceIndices); int numIndices = faceIndices.get(0); triangles.clear(); int baseIndex = faceIndices.get(1); for (int i = 2; i < numIndices; i++) { triangles.add(baseIndex); triangles.add(faceIndices.items[i]); triangles.add(faceIndices.items[i + 1]); } indices.addAll(triangles); } indices.shrink(); return indices; }
Example #2
Source File: DialogTenPatch.java From skin-composer with MIT License | 6 votes |
public int[] sanitizeStretchAreas(IntArray stretchAreas, boolean horizontal) { var max = horizontal ? tenPatchDrawable.getRegion().getRegionWidth() - 1 : tenPatchDrawable.getRegion().getRegionHeight() - 1; var stretches = new IntArray(stretchAreas); if (stretches.size == 0) { stretches.add(0); stretches.add(max); } for (int i = 0; i < stretches.size; i++) { var value = stretches.get(i); if (value < 0) { stretches.set(i, 0); } else if (value > max) { stretches.set(i, max); } } stretches.sort(); return stretches.toArray(); }
Example #3
Source File: DialogTenPatch.java From skin-composer with MIT License | 6 votes |
public void set(TenPatchData other) { horizontalStretchAreas = new IntArray(other.horizontalStretchAreas); verticalStretchAreas = new IntArray(other.verticalStretchAreas); contentLeft = other.contentLeft; contentRight = other.contentRight; contentTop = other.contentTop; contentBottom = other.contentBottom; tile = other.tile; colorName = other.colorName; color1Name = other.color1Name; color2Name = other.color2Name; color3Name = other.color3Name; color4Name = other.color4Name; offsetX = other.offsetX; offsetY = other.offsetY; offsetXspeed = other.offsetXspeed; offsetYspeed = other.offsetYspeed; frameDuration = other.frameDuration; regionNames = new Array<>(other.regionNames); regions = other.regions == null ? null : new Array<>(other.regions); playMode = other.playMode; }
Example #4
Source File: PatternModifier.java From beatoraja with GNU General Public License v3.0 | 6 votes |
/** * 変更対象のレーン番号が格納された配列を返す * @param mode * プレイモード * @param containsScratch * スクラッチレーンを含むか * @return レーン番号の配列 */ protected int[] getKeys(Mode mode, boolean containsScratch) { int key = (modifyTargetSide == SIDE_2P) ? mode.key / mode.player : 0; if (key == mode.key) { return new int[0]; } else { IntArray keys = new IntArray(); for (int i = 0; i < mode.key / mode.player; i++) { if (containsScratch || !mode.isScratchKey(key + i)) { keys.add(key + i); } } return keys.toArray(); } }
Example #5
Source File: CenteredTableBuilder.java From vis-ui with Apache License 2.0 | 6 votes |
@Override protected void fillTable (final Table table) { final IntArray rowSizes = getRowSizes(); final int widgetsInRow = getLowestCommonMultiple(rowSizes); for (int rowIndex = 0, widgetIndex = 0; rowIndex < rowSizes.size; rowIndex++) { final int rowSize = rowSizes.get(rowIndex); final int currentWidgetColspan = widgetsInRow / rowSize; boolean isFirst = shouldExpand(rowSize); for (final int totalWidgetsBeforeRowEnd = widgetIndex + rowSize; widgetIndex < totalWidgetsBeforeRowEnd; widgetIndex++) { final Cell<?> cell = getWidget(widgetIndex).buildCell(table, getDefaultWidgetPadding()).colspan( currentWidgetColspan); // Keeping widgets together - expanding X for first and last widget, setting alignments: if (isFirst) { isFirst = false; cell.expandX().right(); } else if (isLast(widgetIndex, rowSize, totalWidgetsBeforeRowEnd)) { cell.expandX().left(); } } table.row(); } }
Example #6
Source File: RepeatOperationTest.java From artemis-odb-orion with Apache License 2.0 | 6 votes |
@Test public void repeated_operations_are_recycled() { IntArray instances = new IntArray(); World world = new World( new WorldConfiguration() .register("instances", instances) .setSystem(OperationSystem.class)); repeat(100, operation(SelfTrackingOperation.class) ).register(world, world.create()); process(world); assertEquals(2, instances.size); process(world); // just making sure nothing new happens assertEquals(2, instances.size); assertTrue(instances.contains( System.identityHashCode(operation(SelfTrackingOperation.class)))); }
Example #7
Source File: SchedulerBase.java From gdx-ai with Apache License 2.0 | 5 votes |
/** Creates a {@code SchedulerBase}. * @param dryRunFrames number of frames simulated by the dry run to calculate the phase when adding a schedulable via * {@link #addWithAutomaticPhasing(Schedulable, int)} */ public SchedulerBase (int dryRunFrames) { this.schedulableRecords = new Array<T>(); this.runList = new Array<T>(); this.phaseCounters = new IntArray(); this.dryRunFrames = dryRunFrames; }
Example #8
Source File: BehaviorTreeViewer.java From gdx-ai with Apache License 2.0 | 5 votes |
private int addToTree (Tree displayTree, TaskNode parentNode, Task<E> task, IntArray taskSteps, int taskStepIndex) { TaskNode node = new TaskNode(task, this, taskSteps == null ? step - 1 : taskSteps.get(taskStepIndex), getSkin()); taskNodes.put(task, node); if (parentNode == null) { displayTree.add(node); } else { parentNode.add(node); } taskStepIndex++; for (int i = 0; i < task.getChildCount(); i++) { Task<E> child = task.getChild(i); taskStepIndex = addToTree(displayTree, node, child, taskSteps, taskStepIndex); } return taskStepIndex; }
Example #9
Source File: BehaviorTreeViewer.java From gdx-ai with Apache License 2.0 | 5 votes |
private void rebuildDisplayTree (IntArray taskSteps) { displayTree.clear(); taskNodes.clear(); Task<E> root = tree.getChild(0); addToTree(displayTree, null, root, taskSteps, 0); displayTree.expandAll(); }
Example #10
Source File: BehaviorTreeViewer.java From gdx-ai with Apache License 2.0 | 5 votes |
public void save () { Array<BehaviorTree.Listener<E>> listeners = tree.listeners; tree.listeners = null; IntArray taskSteps = new IntArray(); fill(taskSteps, (TaskNode)displayTree.getNodes().get(0)); KryoUtils.save(new SaveObject<E>(tree, step, taskSteps)); tree.listeners = listeners; }
Example #11
Source File: CaveGenerator.java From Cubes with MIT License | 5 votes |
public Cave generate() { int spawnDist = (int) distanceFromSpawn(caveStartX, caveStartZ); //Log.debug("Generating new cave at " + caveStartX + "," + caveStartZ + " (" + spawnDist + " blocks from spawn)"); generateNodes(); calculateBlocks(); Cave cave = new Cave(caveStartX, caveStartY, caveStartZ, new HashMap<AreaReference, int[]>() {{ for (Map.Entry<AreaReference, IntArray> entry : blocks.entrySet()) { this.put(entry.getKey(), entry.getValue().toArray()); } }}); return cave; }
Example #12
Source File: VisTextArea.java From vis-ui with Apache License 2.0 | 5 votes |
@Override protected void initialize () { super.initialize(); writeEnters = true; linesBreak = new IntArray(); cursorLine = 0; firstLineShowing = 0; moveOffset = -1; linesShowing = 0; }
Example #13
Source File: TableBuilder.java From vis-ui with Apache License 2.0 | 5 votes |
/** * @param values cannot be empty or null. * @return lowest common multiple for the given values. */ public static int getLowestCommonMultiple (final IntArray values) { int lowestCommonMultiple = values.first(); for (int index = 1; index < values.size; index++) { lowestCommonMultiple = getLowestCommonMultiple(lowestCommonMultiple, values.get(index)); } return lowestCommonMultiple; }
Example #14
Source File: TableBuilder.java From vis-ui with Apache License 2.0 | 5 votes |
/** @param defaultWidgetPadding will be applied to all added widgets if no specific padding is given. */ public TableBuilder (final int estimatedWidgetsAmount, final int estimatedRowsAmount, final Padding defaultWidgetPadding) { widgets = new Array<CellWidget<? extends Actor>>(estimatedWidgetsAmount); rowSizes = new IntArray(estimatedRowsAmount); widgetPadding = defaultWidgetPadding; }
Example #15
Source File: StandardTableBuilder.java From vis-ui with Apache License 2.0 | 5 votes |
@Override protected void fillTable (final Table table) { final IntArray rowSizes = getRowSizes(); final int widgetsInRow = getLowestCommonMultiple(rowSizes); for (int rowIndex = 0, widgetIndex = 0; rowIndex < rowSizes.size; rowIndex++) { final int rowSize = rowSizes.get(rowIndex); final int currentWidgetColspan = widgetsInRow / rowSize; for (final int totalWidgets = widgetIndex + rowSize; widgetIndex < totalWidgets; widgetIndex++) { getWidget(widgetIndex).buildCell(table, getDefaultWidgetPadding()).colspan( currentWidgetColspan); } table.row(); } }
Example #16
Source File: ItemData.java From riiablo with Apache License 2.0 | 5 votes |
public Array<Item> toItemArray(IntArray items) { Array<Item> copy = new Array<>(false, items.size, Item.class); int[] cache = items.items; for (int i = 0, s = items.size, j; i < s; i++) { j = cache[i]; copy.add(itemData.get(j)); } return copy; }
Example #17
Source File: G3dtLoader.java From uracer-kotd with Apache License 2.0 | 5 votes |
private static short[] convertToShortArray (IntArray array) { short[] shortArray = new short[array.size]; for (int i = 0; i < array.size; i++) { shortArray[i] = (short)array.items[i]; } return shortArray; }
Example #18
Source File: ItemData.java From riiablo with Apache License 2.0 | 5 votes |
public IntArray getLocation(Location location, StoreLoc storeLoc) { Item[] items = itemData.items; IntArray copy = new IntArray(items.length); for (int i = 0, s = itemData.size; i < s; i++) { Item item = items[i]; if (item.location != location) continue; if (location == Location.STORED && item.storeLoc != storeLoc) continue; copy.add(i); } return copy; }
Example #19
Source File: G3dtLoader.java From uracer-kotd with Apache License 2.0 | 5 votes |
private static void readIntArray (BufferedReader in, IntArray array) throws IOException { String[] tokens = read(in).split(","); int len = tokens.length; array.clear(); for (int i = 0; i < len; i++) { array.add(Integer.parseInt(tokens[i].trim())); } }
Example #20
Source File: DieNet.java From dice-heroes with GNU General Public License v3.0 | 5 votes |
private void highlightMove(Ability ability) { IntArray available = new IntArray(); for (int i = 0; i < die.abilities.size; i++) { if (die.abilities.get(i) != ability) available.add(i); } highlight(available); }
Example #21
Source File: DieNet.java From dice-heroes with GNU General Public License v3.0 | 5 votes |
private void highlight(IntArray indices) { for (int i = 0; i < indices.size; i++) { Vector2 pos = iconPositions[indices.get(i)]; Image image = new Image(Config.skin, "ui/dice-window/net-selection-selected"); image.setPosition(pos.x - 2, pos.y - 2); addActor(image); image.toBack(); image.getColor().a = 0f; blink(image); highlights.add(image); } }
Example #22
Source File: Die.java From dice-heroes with GNU General Public License v3.0 | 5 votes |
public IntArray getAvailableIndices(Ability ability) { int availableSkill = getTotalSkill() - getUsedSkill(); IntArray res = new IntArray(); for (int i = 0; i < abilities.size; i++) { Ability check = abilities.get(i); if (check == ability) continue; boolean canBePlaced = check == null ? availableSkill >= ability.skill : availableSkill >= ability.skill - check.skill; if (canBePlaced) { res.add(i); } } return res; }
Example #23
Source File: KeyBoardInputProcesseor.java From beatoraja with GNU General Public License v3.0 | 5 votes |
public KeyBoardInputProcesseor(BMSPlayerInputProcessor bmsPlayerInputProcessor, KeyboardConfig config, Resolution resolution) { super(bmsPlayerInputProcessor, Type.KEYBOARD); this.setConfig(config); this.resolution = resolution; reserved = new IntArray(); reserved.addAll(cover); reserved.addAll(function); reserved.addAll(numbers); reserved.addAll(exit); reserved.addAll(enter); }
Example #24
Source File: LR2SkinCSVLoader.java From beatoraja with GNU General Public License v3.0 | 5 votes |
protected int[] readOffset(String[] str, int startIndex, int[] offset) { IntArray result = new IntArray(); for(int i : offset) { result.add(i); } for (int i = startIndex; i < str.length; i++) { String s = str[i].replaceAll("[^0-9-]", ""); if(s.length() > 0) { result.add(Integer.parseInt(s)); } } return result.toArray(); }
Example #25
Source File: JamepadControllerMonitor.java From gdx-controllerutils with Apache License 2.0 | 5 votes |
private void update() { IntArray disconnectedControllers = new IntArray(indexToController.size); for (Tuple tuple : indexToController.values()) { JamepadController controller = tuple.controller; boolean connected = controller.update(); if (!connected) { disconnectedControllers.add(tuple.index.getIndex()); } } for (int i = 0; i < disconnectedControllers.size; i++) { indexToController.remove(disconnectedControllers.get(i)); } }
Example #26
Source File: G3dtLoader.java From uracer-kotd with Apache License 2.0 | 4 votes |
private static StillSubMesh readStillSubMesh (BufferedReader in, boolean flipV) throws IOException { String name = readString(in); IntArray indices = readFaces(in); int numVertices = readInt(in); int numAttributes = readInt(in); if (!readString(in).equals("position")) throw new GdxRuntimeException("first attribute must be position."); int numUvs = 0; boolean hasNormals = false; for (int i = 1; i < numAttributes; i++) { String attributeType = readString(in); if (!attributeType.equals("normal") && !attributeType.equals("uv")) throw new GdxRuntimeException("attribute name must be normal or uv"); if (attributeType.equals("normal")) { if (i != 1) throw new GdxRuntimeException("attribute normal must be second attribute"); hasNormals = true; } if (attributeType.equals("uv")) { numUvs++; } } VertexAttribute[] vertexAttributes = createVertexAttributes(hasNormals, numUvs); int vertexSize = new VertexAttributes(vertexAttributes).vertexSize / 4; float[] vertices = new float[numVertices * vertexSize]; int idx = 0; int uvOffset = hasNormals ? 6 : 3; for (int i = 0; i < numVertices; i++) { readFloatArray(in, vertices, idx); if (flipV) { for (int j = idx + uvOffset + 1; j < idx + uvOffset + numUvs * 2; j += 2) { vertices[j] = 1 - vertices[j]; } } idx += vertexSize; } Mesh mesh = new Mesh(true, numVertices, indices.size, vertexAttributes); mesh.setVertices(vertices); mesh.setIndices(convertToShortArray(indices)); return new StillSubMesh(name, mesh, GL20.GL_TRIANGLES); }
Example #27
Source File: ItemData.java From riiablo with Apache License 2.0 | 4 votes |
public IntArray getStore(StoreLoc storeLoc) { return getLocation(Location.STORED, storeLoc); }
Example #28
Source File: BehaviorTreeViewer.java From gdx-ai with Apache License 2.0 | 4 votes |
SaveObject (BehaviorTree<T> tree, int step, IntArray taskSteps) { this.tree = tree; this.step = step; this.taskSteps = taskSteps; }
Example #29
Source File: BehaviorTreeViewer.java From gdx-ai with Apache License 2.0 | 4 votes |
private void fill (IntArray taskSteps, TaskNode taskNode) { taskSteps.add(taskNode.step); for (Node child : taskNode.getChildren()) { fill(taskSteps, (TaskNode)child); } }
Example #30
Source File: TableBuilder.java From vis-ui with Apache License 2.0 | 4 votes |
/** @return array with sizes of each row. */ protected IntArray getRowSizes () { return rowSizes; }