com.watabou.utils.Bundlable Java Examples

The following examples show how to use com.watabou.utils.Bundlable. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: OldPrisonBossLevel.java    From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 6 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle(bundle);
	state = bundle.getEnum( STATE, State.class );

	//in some states tengu won't be in the world, in others he will be.
	if (state == State.START || state == State.MAZE) {
		tengu = (OldTengu)bundle.get( TENGU );
	} else {
		for (Mob mob : mobs){
			if (mob instanceof OldTengu) {
				tengu = (OldTengu) mob;
				break;
			}
		}
	}

	for (Bundlable item : bundle.getCollection(STORED_ITEMS)){
		storedItems.add( (Item)item );
	}
}
 
Example #2
Source File: NewPrisonBossLevel.java    From shattered-pixel-dungeon with GNU General Public License v3.0 6 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle(bundle);
	state = bundle.getEnum( STATE, State.class );
	
	//in some states tengu won't be in the world, in others he will be.
	if (state == State.START || state == State.TRAP_MAZES || state == State.FIGHT_PAUSE) {
		tengu = (NewTengu)bundle.get( TENGU );
	} else {
		for (Mob mob : mobs){
			if (mob instanceof NewTengu) {
				tengu = (NewTengu) mob;
				break;
			}
		}
	}
	
	for (Bundlable item : bundle.getCollection(STORED_ITEMS)){
		storedItems.add( (Item)item );
	}
	
	triggered = bundle.getBooleanArray(TRIGGERED);
	
}
 
Example #3
Source File: OldPrisonBossLevel.java    From shattered-pixel-dungeon with GNU General Public License v3.0 6 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle(bundle);
	state = bundle.getEnum( STATE, State.class );

	//in some states tengu won't be in the world, in others he will be.
	if (state == State.START || state == State.MAZE) {
		tengu = (OldTengu)bundle.get( TENGU );
	} else {
		for (Mob mob : mobs){
			if (mob instanceof OldTengu) {
				tengu = (OldTengu) mob;
				break;
			}
		}
	}

	for (Bundlable item : bundle.getCollection(STORED_ITEMS)){
		storedItems.add( (Item)item );
	}
}
 
Example #4
Source File: Bag.java    From pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle( bundle );
	for (Bundlable item : bundle.getCollection( ITEMS )) {
		((Item)item).collect( this );
	};
}
 
Example #5
Source File: Bag.java    From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle( bundle );
	for (Bundlable item : bundle.getCollection( ITEMS )) {
		if (item != null) ((Item)item).collect( this );
	}
}
 
Example #6
Source File: QuickSlot.java    From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 5 votes vote down vote up
public void restorePlaceholders(Bundle bundle){
	Collection<Bundlable> placeholders = bundle.getCollection(PLACEHOLDERS);
	boolean[] placements = bundle.getBooleanArray( PLACEMENTS );

	int i = 0;
	for (Bundlable item : placeholders){
		while (!placements[i]) i++;
		setSlot( i, (Item)item );
		i++;
	}

}
 
Example #7
Source File: NewPrisonBossLevel.java    From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle(bundle);
	state = bundle.getEnum( STATE, State.class );
	
	//in some states tengu won't be in the world, in others he will be.
	if (state == State.START || state == State.TRAP_MAZES) {
		tengu = (NewTengu)bundle.get( TENGU );
	} else {
		for (Mob mob : mobs){
			if (mob instanceof NewTengu) {
				tengu = (NewTengu) mob;
				break;
			}
		}
	}
	
	for (Bundlable item : bundle.getCollection(STORED_ITEMS)){
		storedItems.add( (Item)item );
	}
	
	triggered = bundle.getBooleanArray(TRIGGERED);
	
	//compatibility with pre-0.7.5a saves
	if (state == State.WON){
		int cell = pointToCell(endStart);
		int i = 0;
		while (cell < length()){
			System.arraycopy(endMap, i, map, cell, 14);
			i += 14;
			cell += width();
		}
		exit = pointToCell(levelExit);
	}
}
 
Example #8
Source File: Char.java    From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	
	super.restoreFromBundle( bundle );
	
	pos = bundle.getInt( POS );
	HP = bundle.getInt( TAG_HP );
	HT = bundle.getInt( TAG_HT );
	
	for (Bundlable b : bundle.getCollection( BUFFS )) {
		if (b != null) {
			((Buff)b).attachTo( this );
		}
	}
	
	//pre-0.7.0
	if (bundle.contains( "SHLD" )){
		int legacySHLD = bundle.getInt( "SHLD" );
		//attempt to find the buff that may have given the shield
		ShieldBuff buff = buff(Brimstone.BrimstoneShield.class);
		if (buff != null) legacySHLD -= buff.shielding();
		if (legacySHLD > 0){
			BrokenSeal.WarriorShield buff2 = buff(BrokenSeal.WarriorShield.class);
			if (buff != null) buff2.supercharge(legacySHLD);
		}
	}
}
 
Example #9
Source File: Bag.java    From shattered-pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle( bundle );
	for (Bundlable item : bundle.getCollection( ITEMS )) {
		if (item != null) ((Item)item).collect( this );
	}
}
 
Example #10
Source File: QuickSlot.java    From shattered-pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
public void restorePlaceholders(Bundle bundle){
	Collection<Bundlable> placeholders = bundle.getCollection(PLACEHOLDERS);
	boolean[] placements = bundle.getBooleanArray( PLACEMENTS );

	int i = 0;
	for (Bundlable item : placeholders){
		while (!placements[i]) i++;
		setSlot( i, (Item)item );
		i++;
	}

}
 
Example #11
Source File: Char.java    From shattered-pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	
	super.restoreFromBundle( bundle );
	
	pos = bundle.getInt( POS );
	HP = bundle.getInt( TAG_HP );
	HT = bundle.getInt( TAG_HT );
	
	for (Bundlable b : bundle.getCollection( BUFFS )) {
		if (b != null) {
			((Buff)b).attachTo( this );
		}
	}
	
	//pre-0.7.0
	if (bundle.contains( "SHLD" )){
		int legacySHLD = bundle.getInt( "SHLD" );
		//attempt to find the buff that may have given the shield
		ShieldBuff buff = buff(Brimstone.BrimstoneShield.class);
		if (buff != null) legacySHLD -= buff.shielding();
		if (legacySHLD > 0){
			BrokenSeal.WarriorShield buff2 = buff(BrokenSeal.WarriorShield.class);
			if (buff != null) buff2.supercharge(legacySHLD);
		}
	}
}
 
Example #12
Source File: Char.java    From YetAnotherPixelDungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	
	super.restoreFromBundle( bundle );
	
	pos = bundle.getInt( POS );
	HP = bundle.getInt( TAG_HP );
	HT = bundle.getInt( TAG_HT );

	for (Bundlable b : bundle.getCollection( BUFFS )) {
		if (b != null) {
			((Buff)b).attachOnLoad( this );
		}
	}
}
 
Example #13
Source File: Char.java    From pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	
	super.restoreFromBundle( bundle );
	
	pos = bundle.getInt( POS );
	HP = bundle.getInt( TAG_HP );
	HT = bundle.getInt( TAG_HT );
	
	for (Bundlable b : bundle.getCollection( BUFFS )) {
		if (b != null) {
			((Buff)b).attachTo( this );
		}
	}
}
 
Example #14
Source File: Bag.java    From unleashed-pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle( bundle );
	for (Bundlable item : bundle.getCollection( ITEMS )) {
		if (item != null) ((Item)item).collect( this );
	}
}
 
Example #15
Source File: QuickSlot.java    From unleashed-pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
public void restorePlaceholders(Bundle bundle){
	Collection<Bundlable> placeholders = bundle.getCollection(PLACEHOLDERS);
	boolean[] placements = bundle.getBooleanArray( PLACEMENTS );

	int i = 0;
	for (Bundlable item : placeholders){
		while (!placements[i]) i++;
		setSlot( i, (Item)item );
		i++;
	}

}
 
Example #16
Source File: Char.java    From unleashed-pixel-dungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	
	super.restoreFromBundle( bundle );
	
	pos = bundle.getInt( POS );
	HP = bundle.getInt( TAG_HP );
	HT = bundle.getInt( TAG_HT );
	
	for (Bundlable b : bundle.getCollection( BUFFS )) {
		if (b != null) {
			((Buff)b).attachTo( this );
		}
	}
}
 
Example #17
Source File: Bag.java    From YetAnotherPixelDungeon with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	super.restoreFromBundle( bundle );
	for (Bundlable item : bundle.getCollection( ITEMS )) {
           if( item != null)
            ((Item)item).collect( this );
	};
}
 
Example #18
Source File: Level.java    From pixel-dungeon with GNU General Public License v3.0 4 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {
	
	mobs = new HashSet<Mob>();
	heaps = new SparseArray<Heap>();
	blobs = new HashMap<Class<? extends Blob>, Blob>();
	plants = new SparseArray<Plant>();
	
	map		= bundle.getIntArray( MAP );
	visited	= bundle.getBooleanArray( VISITED );
	mapped	= bundle.getBooleanArray( MAPPED );
	
	entrance	= bundle.getInt( ENTRANCE );
	exit		= bundle.getInt( EXIT );
	
	weakFloorCreated = false;
	
	adjustMapSize();
	
	Collection<Bundlable> collection = bundle.getCollection( HEAPS );
	for (Bundlable h : collection) {
		Heap heap = (Heap)h;
		if (resizingNeeded) {
			heap.pos = adjustPos( heap.pos );
		}
		heaps.put( heap.pos, heap );
	}
	
	collection = bundle.getCollection( PLANTS );
	for (Bundlable p : collection) {
		Plant plant = (Plant)p;
		if (resizingNeeded) {
			plant.pos = adjustPos( plant.pos );
		}
		plants.put( plant.pos, plant );
	}
	
	collection = bundle.getCollection( MOBS );
	for (Bundlable m : collection) {
		Mob mob = (Mob)m;
		if (mob != null) {
			if (resizingNeeded) {
				mob.pos = adjustPos( mob.pos );
			}
			mobs.add( mob );
		}
	}
	
	collection = bundle.getCollection( BLOBS );
	for (Bundlable b : collection) {
		Blob blob = (Blob)b;
		blobs.put( blob.getClass(), blob );
	}
	
	buildFlagMaps();
	cleanWalls();
}
 
Example #19
Source File: Dungeon.java    From pixel-dungeon with GNU General Public License v3.0 4 votes vote down vote up
public static void loadGame( String fileName, boolean fullLoad ) throws IOException {
	
	Bundle bundle = gameBundle( fileName );
	
	Dungeon.challenges = bundle.getInt( CHALLENGES );
	
	Dungeon.level = null;
	Dungeon.depth = -1;
	
	if (fullLoad) {
		PathFinder.setMapSize( Level.WIDTH, Level.HEIGHT );
	}
	
	Scroll.restore( bundle );
	Potion.restore( bundle );
	Wand.restore( bundle );
	Ring.restore( bundle );
	
	potionOfStrength = bundle.getInt( POS );
	scrollsOfUpgrade = bundle.getInt( SOU );
	scrollsOfEnchantment = bundle.getInt( SOE );
	dewVial = bundle.getBoolean( DV );
	
	if (fullLoad) {
		chapters = new HashSet<Integer>();
		int ids[] = bundle.getIntArray( CHAPTERS );
		if (ids != null) {
			for (int id : ids) {
				chapters.add( id );
			}
		}
		
		Bundle quests = bundle.getBundle( QUESTS );
		if (!quests.isNull()) {
			Ghost.Quest.restoreFromBundle( quests );
			Wandmaker.Quest.restoreFromBundle( quests );
			Blacksmith.Quest.restoreFromBundle( quests );
			Imp.Quest.restoreFromBundle( quests );
		} else {
			Ghost.Quest.reset();
			Wandmaker.Quest.reset();
			Blacksmith.Quest.reset();
			Imp.Quest.reset();
		}
		
		Room.restoreRoomsFromBundle( bundle );
	}
	
	Bundle badges = bundle.getBundle( BADGES );
	if (!badges.isNull()) {
		Badges.loadLocal( badges );
	} else {
		Badges.reset();
	}
	
	QuickSlot.restore( bundle );
	
	@SuppressWarnings("unused")
	String version = bundle.getString( VERSION );
	
	hero = null;
	hero = (Hero)bundle.get( HERO );
	
	QuickSlot.compress();
	
	gold = bundle.getInt( GOLD );
	depth = bundle.getInt( DEPTH );
	
	Statistics.restoreFromBundle( bundle );
	Journal.restoreFromBundle( bundle );
	
	droppedItems = new SparseArray<ArrayList<Item>>();
	for (int i=2; i <= Statistics.deepestFloor + 1; i++) {
		ArrayList<Item> dropped = new ArrayList<Item>();
		for (Bundlable b : bundle.getCollection( String.format( DROPPED, i ) ) ) {
			dropped.add( (Item)b );
		}
		if (!dropped.isEmpty()) {
			droppedItems.put( i, dropped );
		}
	}
}
 
Example #20
Source File: Notes.java    From shattered-pixel-dungeon with GNU General Public License v3.0 4 votes vote down vote up
public static void restoreFromBundle( Bundle bundle ) {
	records = new ArrayList<>();
	for (Bundlable rec : bundle.getCollection( RECORDS ) ) {
		records.add( (Record) rec );
	}
}
 
Example #21
Source File: Journal.java    From pixel-dungeon with GNU General Public License v3.0 4 votes vote down vote up
public static void restoreFromBundle( Bundle bundle ) {
	records = new ArrayList<Record>();
	for (Bundlable rec : bundle.getCollection( JOURNAL ) ) {
		records.add( (Record) rec );
	}
}
 
Example #22
Source File: Journal.java    From unleashed-pixel-dungeon with GNU General Public License v3.0 4 votes vote down vote up
public static void restoreFromBundle( Bundle bundle ) {
	records = new ArrayList<>();
	for (Bundlable rec : bundle.getCollection( JOURNAL ) ) {
		records.add( (Record) rec );
	}
}
 
Example #23
Source File: Notes.java    From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 4 votes vote down vote up
public static void restoreFromBundle( Bundle bundle ) {
	records = new ArrayList<>();
	for (Bundlable rec : bundle.getCollection( RECORDS ) ) {
		records.add( (Record) rec );
	}
}
 
Example #24
Source File: Level.java    From YetAnotherPixelDungeon with GNU General Public License v3.0 4 votes vote down vote up
@Override
public void restoreFromBundle( Bundle bundle ) {

       heaps = new SparseArray<Heap>();
       hazards = new HashSet<Hazard>();
       mobs = new HashSet<Mob>();
       blobs = new HashMap<Class<? extends Blob>, Blob>();

	map		= bundle.getIntArray( MAP );
	visited	= bundle.getBooleanArray( VISITED );
	mapped	= bundle.getBooleanArray( MAPPED );

	mobsSpawned = bundle.getInt(MOBS_SPAWNED);

	entrance	= bundle.getInt( ENTRANCE );
	exit		= bundle.getInt( EXIT );

	weakFloorCreated = false;

	adjustMapSize();

	Collection<Bundlable> collection = bundle.getCollection( HEAPS );
	for (Bundlable h : collection) {
		Heap heap = (Heap)h;
           if( heap != null ){
               if( resizingNeeded ){
                   heap.pos = adjustPos( heap.pos );
               }
               heaps.put( heap.pos, heap );
           }
	}

	collection = bundle.getCollection( HAZARDS );
	for (Bundlable z : collection) {
           Hazard hazard = (Hazard)z;
           if (hazard != null){
               if( resizingNeeded ){
                   hazard.pos = adjustPos( hazard.pos );
               }
               hazards.add( hazard );
           }
	}

	collection = bundle.getCollection( MOBS );
	for (Bundlable m : collection) {
		Mob mob = (Mob)m;
		if (mob != null) {
			if (resizingNeeded) {
				mob.pos = adjustPos( mob.pos );
			}
			mobs.add( mob );
		}
	}

	collection = bundle.getCollection( BLOBS );
	for (Bundlable b : collection) {
		Blob blob = (Blob)b;
		blobs.put( blob.getClass(), blob );
	}

	buildFlagMaps();
	cleanWalls();
}
 
Example #25
Source File: Journal.java    From YetAnotherPixelDungeon with GNU General Public License v3.0 4 votes vote down vote up
public static void restoreFromBundle( Bundle bundle ) {
	records = new ArrayList<Record>();
	for (Bundlable rec : bundle.getCollection( JOURNAL ) ) {
		records.add( (Record) rec );
	}
}