javax.media.opengl.GLProfile Java Examples
The following examples show how to use
javax.media.opengl.GLProfile.
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Example #1
Source File: Env.java From openvisualtraceroute with GNU Lesser General Public License v3.0 | 5 votes |
/** * Check current graphic card/drivers OpenGL capabilities to see if they match those required by WorldWind to work * @return true if we are good, false otherwise */ public boolean isOpenGLAvailable() { if (_openGlAvailable == null) { synchronized (this) { if (_openGlAvailable == null) { try { // create an offscreen context with the current graphic device final GLProfile glProfile = GLProfile.getDefault(GLProfile.getDefaultDevice()); final GLCapabilities caps = new GLCapabilities(glProfile); caps.setOnscreen(false); caps.setPBuffer(false); final GLDrawable offscreenDrawable = GLDrawableFactory.getFactory(glProfile).createOffscreenDrawable(null, caps, new DefaultGLCapabilitiesChooser(), 1, 1); offscreenDrawable.setRealized(true); final GLContext context = offscreenDrawable.createContext(null); final int additionalCtxCreationFlags = 0; context.setContextCreationFlags(additionalCtxCreationFlags); context.makeCurrent(); final GL gl = context.getGL(); // WWJ will need those to render the globe _openGlAvailable = gl.isExtensionAvailable(GLExtensions.EXT_texture_compression_s3tc) || gl.isExtensionAvailable(GLExtensions.NV_texture_compression_vtc); } catch (final Throwable e) { _openGlAvailable = false; } } } } return _openGlAvailable; }
Example #2
Source File: JoglPanel.java From jbox2d with BSD 2-Clause "Simplified" License | 5 votes |
public JoglPanel(final TestbedModel model, final TestbedController controller) { super(new GLCapabilities(GLProfile.getDefault())); this.controller = controller; setSize(600, 600); setPreferredSize(new Dimension(600, 600)); setAutoSwapBufferMode(true); addGLEventListener(this); AWTPanelHelper.addHelpAndPanelListeners(this, model, controller, SCREEN_DRAG_BUTTON); }
Example #3
Source File: JoglAbstractDisplay.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
protected void initGLCanvas() { device = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice(); GLCapabilities caps = new GLCapabilities(GLProfile.getDefault()); caps.setHardwareAccelerated(true); caps.setDoubleBuffered(true); caps.setStencilBits(settings.getStencilBits()); caps.setDepthBits(settings.getDepthBits()); if (settings.getSamples() > 1) { caps.setSampleBuffers(true); caps.setNumSamples(settings.getSamples()); } canvas = new GLCanvas(caps) { @Override public void addNotify() { super.addNotify(); onCanvasAdded(); } @Override public void removeNotify() { onCanvasRemoved(); super.removeNotify(); } }; // TODO: add a check on the settings // set the size of the canvas as early as possible to avoid further useless reshape attempts canvas.setSize(settings.getWidth(), settings.getHeight()); if (settings.isVSync()) { GLContext.getCurrentGL().setSwapInterval(1); } canvas.setFocusable(true); canvas.setIgnoreRepaint(true); canvas.addGLEventListener(this); // N.B: it is too early to get the GL instance from the canvas // if (false){ // trace mode // jME already uses err stream, use out instead // gl = new TraceGL(gl, System.out); // }else if (false){ // debug mode // gl = new DebugGL(gl); // }else{ // production mode // } renderer = new JoglRenderer(); }