org.bukkit.event.inventory.InventoryAction Java Examples

The following examples show how to use org.bukkit.event.inventory.InventoryAction. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: MainListener.java    From ArmorStandTools with MIT License 7 votes vote down vote up
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
    if (event.isCancelled() || !(event.getWhoClicked() instanceof Player)) return;
    final Player p = (Player) event.getWhoClicked();
    ItemStack item = event.getCurrentItem();
    if(event.getInventory().getHolder() != p && ArmorStandTool.isTool(item)) {
        event.setCancelled(true);
        //noinspection deprecation
        p.updateInventory();
        return;
    }
    if(event.getAction() == InventoryAction.HOTBAR_SWAP || event.getAction() == InventoryAction.HOTBAR_MOVE_AND_READD) {
        if(Utils.hasAnyTools(p)) {
            event.setCancelled(true);
            //noinspection deprecation
            p.updateInventory();
        }
    }
}
 
Example #2
Source File: ItemFilter.java    From Minepacks with GNU General Public License v3.0 6 votes vote down vote up
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onItemClick(InventoryClickEvent event)
{
	if(!(event.getWhoClicked() instanceof Player)) return;
	if(event.getInventory().getHolder() instanceof Backpack)
	{
		Player player = (Player) event.getWhoClicked();
		if(event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY && checkIsBlockedAndShowMessage(player, event.getCurrentItem()))
		{
			event.setCancelled(true);
		}
		else if((event.getAction() == InventoryAction.HOTBAR_MOVE_AND_READD || event.getAction() == InventoryAction.HOTBAR_SWAP) && event.getHotbarButton() != -1)
		{
			ItemStack item = event.getWhoClicked().getInventory().getItem(event.getHotbarButton());
			if(checkIsBlockedAndShowMessage(player, item))
			{
				event.setCancelled(true);
			}
		}
		else if(!player.getInventory().equals(event.getClickedInventory()) && checkIsBlockedAndShowMessage(player, event.getCursor()))
		{
			event.setCancelled(true);
		}
	}
}
 
Example #3
Source File: AnvilGUI.java    From AnvilGUI with MIT License 6 votes vote down vote up
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
	if (
		((event.getInventory().equals(inventory)) && (event.getRawSlot() < 3)) ||
		(event.getAction().equals(InventoryAction.MOVE_TO_OTHER_INVENTORY)) ||
		((event.getRawSlot() < 3) && ((event.getAction().equals(InventoryAction.PLACE_ALL)) || (event.getAction().equals(InventoryAction.PLACE_ONE)) || (event.getAction().equals(InventoryAction.PLACE_SOME)) || (event.getCursor() != null)))
	){
		event.setCancelled(true);
		final Player clicker = (Player) event.getWhoClicked();
		if (event.getRawSlot() == Slot.OUTPUT) {
			final ItemStack clicked = inventory.getItem(Slot.OUTPUT);
			if (clicked == null || clicked.getType() == Material.AIR) return;

			final Response response = completeFunction.apply(clicker, clicked.hasItemMeta() ? clicked.getItemMeta().getDisplayName() : "");
			if(response.getText() != null) {
				final ItemMeta meta = clicked.getItemMeta();
				meta.setDisplayName(response.getText());
				clicked.setItemMeta(meta);
				inventory.setItem(Slot.INPUT_LEFT, clicked);
			} else {
				closeInventory();
			}
		}
	}
}
 
Example #4
Source File: VillagerTradesListener.java    From Statz with GNU General Public License v3.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onVillagerTrade(final InventoryClickEvent event) {

    final PlayerStat stat = PlayerStat.VILLAGER_TRADES;

    // Thanks to Lolmewn for this code (https://bitbucket
    // .org/Lolmewn/stats/src/4eae2db1b21038a91b7d39181f27bdd3cd987324/src/main/java/nl/lolmewn/stats/stats/bukkit
    // /BukkitTrades.java?at=3.0&fileviewer=file-view-default)

    if (event.getInventory().getType() != InventoryType.MERCHANT) {
        return;
    }
    if (!event.getSlotType().equals(SlotType.RESULT)) {
        return;
    }
    if (!event.getAction().equals(InventoryAction.MOVE_TO_OTHER_INVENTORY)
            && !event.getAction().equals(InventoryAction.PICKUP_ALL)) {
        return;
    }
    if (!(event.getWhoClicked() instanceof Player)) {
        return;
    }

    Player player = (Player) event.getWhoClicked();

    // Do general check
    if (!plugin.doGeneralCheck(player, stat))
        return;

    ItemStack item = event.getCurrentItem();

    // Update value to new stat.
    plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat,
            StatzUtil.makeQuery("uuid", player.getUniqueId().toString(), "value", item.getAmount(), "world",
                    player.getWorld().getName(), "trade", item.getType().toString()));

}
 
Example #5
Source File: InventoryForItemStorage.java    From NBTEditor with GNU General Public License v3.0 5 votes vote down vote up
@Override
protected void inventoryClick(InventoryClickEvent event) {
	Inventory inventory = event.getClickedInventory();
	if (inventory != null) {
		InventoryAction action = event.getAction();
		if (action == InventoryAction.COLLECT_TO_CURSOR) {
			event.setCancelled(true);
		} else if (inventory.getType() == InventoryType.PLAYER) {
			if (action == InventoryAction.MOVE_TO_OTHER_INVENTORY) {
				event.setCancelled(true);
			}
		} else {
			event.setCancelled(true);
			int slot = event.getSlot();
			if (slot < ITEMS_PER_PAGE) {
				if (event.getCursor().getType() == Material.AIR && _originaItems[slot] != null) {
					event.getView().setCursor(_originaItems[slot]);
				}
			} else if (slot == 52) {
				// previous page
				changePage(-1);
			} else if (slot == 53) {
				// next page
				changePage(1);
			}
		}
	}
	
}
 
Example #6
Source File: TestVanillaMachinesListener.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
private CraftItemEvent mockCraftingEvent(ItemStack item) {
    Recipe recipe = new ShapedRecipe(new NamespacedKey(plugin, "test_recipe"), new ItemStack(Material.EMERALD));
    Player player = server.addPlayer();

    CraftingInventory inv = Mockito.mock(CraftingInventory.class);
    Mockito.when(inv.getContents()).thenReturn(new ItemStack[] { item, null, null, null, null, null, null, null, null });

    InventoryView view = player.openInventory(inv);
    CraftItemEvent event = new CraftItemEvent(recipe, view, SlotType.RESULT, 9, ClickType.LEFT, InventoryAction.PICKUP_ALL);

    listener.onCraft(event);
    return event;
}
 
Example #7
Source File: TestVanillaMachinesListener.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
private InventoryClickEvent mockBrewingEvent(ItemStack item) {
    Player player = server.addPlayer();
    Inventory inv = TestUtilities.mockInventory(InventoryType.BREWING);
    Mockito.when(inv.getHolder()).thenReturn(Mockito.mock(BrewingStand.class));
    Mockito.when(inv.getSize()).thenReturn(5);

    InventoryView view = player.openInventory(inv);
    view.setCursor(item);
    InventoryClickEvent event = new InventoryClickEvent(view, SlotType.CONTAINER, 1, ClickType.LEFT, InventoryAction.PICKUP_ONE);
    listener.onPreBrew(event);
    return event;
}
 
Example #8
Source File: TestVanillaMachinesListener.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
private InventoryClickEvent mockAnvilEvent(ItemStack item) {
    Player player = server.addPlayer();
    Inventory inv = TestUtilities.mockInventory(InventoryType.ANVIL, item, null, new ItemStack(Material.IRON_CHESTPLATE));
    InventoryView view = player.openInventory(inv);
    InventoryClickEvent event = new InventoryClickEvent(view, SlotType.CONTAINER, 2, ClickType.LEFT, InventoryAction.PICKUP_ONE);

    listener.onAnvil(event);
    return event;
}
 
Example #9
Source File: TestVanillaMachinesListener.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
private InventoryClickEvent mockGrindStoneEvent(ItemStack item) {
    Player player = server.addPlayer();
    Inventory inv = TestUtilities.mockInventory(InventoryType.GRINDSTONE, item, null);
    InventoryView view = player.openInventory(inv);
    InventoryClickEvent event = new InventoryClickEvent(view, SlotType.CONTAINER, 2, ClickType.LEFT, InventoryAction.PICKUP_ONE);

    listener.onGrindstone(event);
    return event;
}
 
Example #10
Source File: TestBackpackListener.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
@ParameterizedTest
@EnumSource(value = Material.class, names = { "AIR", "SHULKER_BOX" })
public void testHotbarKey(Material type) throws InterruptedException {
    Player player = server.addPlayer();
    openMockBackpack(player, "BACKPACK_HOTBAR_" + type.name(), 9);

    int slot = 7;
    player.getInventory().setItem(slot, new ItemStack(type));
    InventoryClickEvent event = new InventoryClickEvent(player.getOpenInventory(), SlotType.CONTAINER, slot, ClickType.NUMBER_KEY, InventoryAction.PICKUP_ONE, slot);
    listener.onClick(event);

    Assertions.assertEquals(type != Material.AIR, event.isCancelled());
}
 
Example #11
Source File: TestBackpackListener.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
private boolean isAllowed(String id, ItemStack item) throws InterruptedException {
    Player player = server.addPlayer();
    Inventory inv = openMockBackpack(player, id, 9).getInventory();

    int slot = 7;
    inv.setItem(slot, item);
    InventoryClickEvent event = new InventoryClickEvent(player.getOpenInventory(), SlotType.CONTAINER, slot, ClickType.LEFT, InventoryAction.PICKUP_ONE);
    listener.onClick(event);
    return !event.isCancelled();
}
 
Example #12
Source File: MenuEventsTest.java    From uSkyBlock with GNU General Public License v3.0 5 votes vote down vote up
private InventoryClickEvent getEvent(InventoryHolder holder) {
    // These values are not checked anywhere.
    InventoryView inventoryView = mock(InventoryView.class);
    InventoryType.SlotType slotType = InventoryType.SlotType.QUICKBAR;
    ClickType clickType = ClickType.LEFT;
    InventoryAction inventoryAction = InventoryAction.NOTHING;

    Inventory fakeInventory = mock(Inventory.class);
    doReturn(holder).when(fakeInventory).getHolder();
    doReturn(fakeInventory).when(inventoryView).getTopInventory();

    return new InventoryClickEvent(inventoryView, slotType, 1, clickType, inventoryAction);
}
 
Example #13
Source File: CrateControl.java    From Crazy-Crates with MIT License 5 votes vote down vote up
@EventHandler
public void onAdminMenuClick(InventoryClickEvent e) {
    Inventory inv = e.getInventory();
    Player player = (Player) e.getWhoClicked();
    if (inv != null && e.getView().getTitle().equals(Methods.sanitizeColor("&4&lAdmin Keys"))) {
        e.setCancelled(true);
        if (!Methods.permCheck(player, "admin")) {
            player.closeInventory();
            return;
        }
        //Added the >= due to an error about a raw slot set at -999.
        if (e.getRawSlot() < inv.getSize() && e.getRawSlot() >= 0) {//Clicked in the admin menu.
            ItemStack item = inv.getItem(e.getRawSlot());
            if (cc.isKey(item)) {
                Crate crate = cc.getCrateFromKey(item);
                if (e.getAction() == InventoryAction.PICKUP_ALL) {
                    player.getInventory().addItem(crate.getKey());
                } else if (e.getAction() == InventoryAction.PICKUP_HALF) {
                    cc.addKeys(1, player, crate, KeyType.VIRTUAL_KEY);
                    String name = null;
                    ItemStack key = crate.getKey();
                    if (key.hasItemMeta() && key.getItemMeta().hasDisplayName()) {
                        name = key.getItemMeta().getDisplayName();
                    }
                    player.sendMessage(Methods.getPrefix() + Methods.color("&a&l+1 " + (name != null ? name : crate.getName())));
                }
            }
        }
    }
}
 
Example #14
Source File: DuctSettingsInventory.java    From Transport-Pipes with MIT License 5 votes vote down vote up
@EventHandler
public void onInvClick(InventoryClickEvent e) {
    if (e.getInventory() != null && e.getInventory().equals(inv) && e.getWhoClicked() instanceof Player) {
        if (itemService.isItemWildcardOrBarrier(e.getCurrentItem())) {
            e.setCancelled(true);
            return;
        }
        //don't call click method when double clicked, because before a double click, left click was already registered twice
        if (e.getClick() != ClickType.DOUBLE_CLICK && click((Player) e.getWhoClicked(), e.getRawSlot(), e.getClick())) {
            e.setCancelled(true);
        } else if (e.getClick() == ClickType.DOUBLE_CLICK && e.getAction() == InventoryAction.COLLECT_TO_CURSOR && collect_to_cursor((Player) e.getWhoClicked(), e.getCursor(), e.getRawSlot())) {
            e.setCancelled(true);
        }
    }
}
 
Example #15
Source File: ItemTransferListener.java    From ProjectAres with GNU Affero General Public License v3.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void collectToCursor(InventoryClickEvent event) {
    // If this hasn't been cancelled yet, cancel it so our implementation can take over
    if(event.getAction() == InventoryAction.COLLECT_TO_CURSOR) {
        event.setCancelled(true);
        this.collectToCursor = true;
    }
}
 
Example #16
Source File: ListenerMenuAction.java    From TrMenu with MIT License 4 votes vote down vote up
@EventHandler(priority = EventPriority.HIGHEST)
public void onClick(InventoryClickEvent e) {
    Player p = (Player) e.getWhoClicked();

    Notifys.debug(p, "Clicked raw slot §f{0}", e.getRawSlot());

    long start = System.currentTimeMillis();

    if (e.isCancelled() && TrMenu.SETTINGS.getBoolean("OPTIONS.IGNORE-CANCELLED")) {
        Notifys.debug(p, "Ignored cancelled");
        return;
    }
    if (!(e.getInventory().getHolder() instanceof MenuHolder)) {
        Notifys.debug(p, "Not a MenuHolder");
        return;
    }

    Menu menu = ((MenuHolder) e.getInventory().getHolder()).getMenu();
    Button button = menu.getButton(p, e.getRawSlot());

    // Anti ClickSpam
    clickTimes.putIfAbsent(p.getUniqueId(), 0L);
    if (System.currentTimeMillis() - clickTimes.get(p.getUniqueId()) < TrMenu.SETTINGS.getLong("OPTIONS.ANTI-CLICK-SPAM")) {
        e.setCancelled(true);
        Notifys.debug(p, "Anti-Spam, event cancelled.");
        return;
    } else {
        clickTimes.put(p.getUniqueId(), System.currentTimeMillis());
    }
    if (e.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY || e.getAction() == InventoryAction.HOTBAR_SWAP) {
        e.setCancelled(true);
    }
    // Lock PLayer's Inventory
    if (button == null) {
        if (e.getClickedInventory() == p.getInventory() && menu.isLockPlayerInv()) {
            e.setCancelled(true);
        }
        Notifys.debug(p, "Null button");
        return;
    } else {
        e.setCancelled(true);
    }

    button.getIcon(p).onClick(p, button, e.getClick(), e);
    Notifys.debug(p, "§6InventoryClickEvent Took §e{0}ms§6.", System.currentTimeMillis() - start);
}
 
Example #17
Source File: InventoryActions.java    From Skript with GNU General Public License v3.0 4 votes vote down vote up
public static String toString(final InventoryAction action, final int flags) {
	return util.toString(action, flags);
}
 
Example #18
Source File: InventoryActions.java    From Skript with GNU General Public License v3.0 4 votes vote down vote up
public static @Nullable InventoryAction parse(String s) {
	return util.parse(s);
}
 
Example #19
Source File: ExprInventoryAction.java    From Skript with GNU General Public License v3.0 4 votes vote down vote up
public ExprInventoryAction() {
	super(InventoryAction.class);
}
 
Example #20
Source File: Recipes.java    From ProRecipes with GNU General Public License v2.0 4 votes vote down vote up
public void callClick(int slot, InventoryView i){
	InventoryClickEvent event = new InventoryClickEvent(i, InventoryType.SlotType.CONTAINER, slot, ClickType.RIGHT, InventoryAction.UNKNOWN);
	ProRecipes.getPlugin().getServer().getPluginManager().callEvent(event);
}
 
Example #21
Source File: Recipes.java    From ProRecipes with GNU General Public License v2.0 4 votes vote down vote up
public void fixCancel(final InventoryClickEvent event){
	//First try right here
	event.setCancelled(true);
	//System.out.println("BEING CANCELLED");
	//Need to know if picking up item
	switch(event.getAction()){
	case COLLECT_TO_CURSOR:
	case PICKUP_ALL:
	case PICKUP_HALF:
	case PICKUP_ONE:
	case PICKUP_SOME:
	case HOTBAR_SWAP:
	case HOTBAR_MOVE_AND_READD:
		final ItemStack pickedup = event.getCursor().clone();
		final int slot = event.getSlot();
		//Need to know what item picked up, where it was picked up from
		//Reset item, take off of cursor
		
		
			ProRecipes.getPlugin().getServer().getScheduler().runTaskLater(ProRecipes.getPlugin(), new Runnable(){

				@Override
				public void run() {
					event.getWhoClicked().setItemOnCursor(null);
					event.getInventory().setItem(slot, pickedup);
					resetBorders(event.getInventory());
					
				}
				
			}, 0);
		return;
	case PLACE_ONE:
	case PLACE_SOME:
	case PLACE_ALL:
	case UNKNOWN:
	case DROP_ALL_CURSOR:
	case DROP_ALL_SLOT:
	case DROP_ONE_CURSOR:
	case DROP_ONE_SLOT:
	case MOVE_TO_OTHER_INVENTORY:
	case SWAP_WITH_CURSOR:
		//System.out.println("SOMETHING DROPPED");
		final ItemStack dropped = event.getCurrentItem().clone();
		//System.out.println(dropped.getType());
		
			final ItemStack swapped = event.getCursor().clone();
			final int s = event.getSlot();
			
		
		
		
		ProRecipes.getPlugin().getServer().getScheduler().runTaskLater(ProRecipes.getPlugin(), new Runnable(){

			@Override
			public void run() {
				if(swapped != null && event.getAction().equals(InventoryAction.SWAP_WITH_CURSOR)){
					//there was a swap
					event.getWhoClicked().setItemOnCursor(dropped);
					event.getInventory().setItem(s, swapped);
				}else if(swapped != null && dropped != null && !swapped.getType().equals(Material.AIR)){
					if(swapped.isSimilar(dropped)){
					   // System.out.println("Is similar");
						event.getInventory().setItem(s, null);
						ItemStack t = dropped.clone();
						t.setAmount(dropped.getAmount() + swapped.getAmount());
						event.getWhoClicked().setItemOnCursor(t);
					}
				}else{
					//System.out.println("else");
					event.getInventory().setItem(s, null);
					event.getWhoClicked().setItemOnCursor(dropped);
				}
				
			}
			
		}, 0);
		
		
		
		return;
		
	
	}
		
	
	
	//Need to know if dropping item(s)
		//This isn't as much of a problem (Come back later if it is)
	
}
 
Example #22
Source File: StoreListener.java    From skRayFall with GNU General Public License v3.0 4 votes vote down vote up
/**
 * See if a store/unstore event is possible through items being moved into an inventory. Then
 * Storing the value in a array list while the inventory is open.
 *
 * @param evt The InventoryClickEvent used to check item movement
 */
@EventHandler
public void onStoringFilter(InventoryClickEvent evt) {
    if (evt.getAction() == InventoryAction.SWAP_WITH_CURSOR
            || evt.getAction() == InventoryAction.COLLECT_TO_CURSOR
            || evt.getAction() == InventoryAction.PICKUP_SOME
            || evt.getAction() == InventoryAction.PICKUP_HALF
            || evt.getAction() == InventoryAction.PICKUP_ALL
            || evt.getAction() == InventoryAction.PICKUP_ONE) {
        if (evt.getClickedInventory().getType() != null
                && evt.getView().getBottomInventory().getType() == InventoryType.PLAYER
                && (evt.getView().getTopInventory().getType() == InventoryType.CHEST
                || evt.getView().getTopInventory().getType() == InventoryType.ENDER_CHEST
                || evt.getView().getTopInventory().getType() == InventoryType.HOPPER
                || evt.getView().getTopInventory().getType() == InventoryType.DISPENSER
                || evt.getView().getTopInventory().getType() == InventoryType.DROPPER)
                && evt.getClickedInventory().getType() == InventoryType.PLAYER
                && (!(storePossible.contains(evt.getWhoClicked())))) {
            storePossible.add((Player) evt.getWhoClicked());
            if (unstorePossible.contains(evt.getWhoClicked())) {
                unstorePossible.remove(evt.getWhoClicked());
            }
        }
        if (evt.getClickedInventory().getType() != null
                && evt.getView().getBottomInventory().getType() == InventoryType.PLAYER
                && (evt.getView().getTopInventory().getType() == InventoryType.CHEST
                || evt.getView().getTopInventory().getType() == InventoryType.ENDER_CHEST
                || evt.getView().getTopInventory().getType() == InventoryType.HOPPER
                || evt.getView().getTopInventory().getType() == InventoryType.DISPENSER
                || evt.getView().getTopInventory().getType() == InventoryType.DROPPER)
                && (evt.getClickedInventory().getType() == InventoryType.CHEST
                || evt.getClickedInventory().getType() == InventoryType.ENDER_CHEST
                || evt.getClickedInventory().getType() == InventoryType.HOPPER
                || evt.getClickedInventory().getType() == InventoryType.DISPENSER
                || evt.getClickedInventory().getType() == InventoryType.DROPPER)
                && (!(unstorePossible.contains(evt.getWhoClicked())))) {
            unstorePossible.add((Player) evt.getWhoClicked());
            if (storePossible.contains(evt.getWhoClicked())) {
                storePossible.remove(evt.getWhoClicked());
            }
        }
    }
}
 
Example #23
Source File: InventoryGui.java    From InventoryGui with MIT License 4 votes vote down vote up
@EventHandler
private void onInventoryClick(InventoryClickEvent event) {
    if (event.getInventory().equals(getInventory(event.getWhoClicked()))) {

        int slot = -1;
        if (event.getRawSlot() < event.getView().getTopInventory().getSize()) {
            slot = event.getRawSlot();
        } else if (event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY) {
            slot = event.getInventory().firstEmpty();
        }
    
        GuiElement.Action action = null;
        GuiElement element = null;
        if (slot >= 0) {
            element = getElement(slot);
            if (element != null) {
                action = element.getAction(event.getWhoClicked());
            }
        } else if (slot == -999) {
            action = outsideAction;
        } else {
            // Click was neither for the top inventory or outside
            // E.g. click is in the bottom inventory
            if (event.getAction() == InventoryAction.COLLECT_TO_CURSOR) {
                simulateCollectToCursor(new GuiElement.Click(gui, slot, null, event.getClick(), event));
            }
            return;
        }
        try {
            if (action == null || action.onClick(new GuiElement.Click(gui, slot, element, event.getClick(), event))) {
                event.setCancelled(true);
                if (event.getWhoClicked() instanceof Player) {
                    ((Player) event.getWhoClicked()).updateInventory();
                }
            }
            if (action != null) {
                // Let's assume something changed and re-draw all currently shown inventories
                for (UUID playerId : inventories.keySet()) {
                    if (!event.getWhoClicked().getUniqueId().equals(playerId)) {
                        Player player = plugin.getServer().getPlayer(playerId);
                        if (player != null) {
                            draw(player);
                        }
                    }
                }
            }
        } catch (Throwable t) {
            event.setCancelled(true);
            if (event.getWhoClicked() instanceof Player) {
                ((Player) event.getWhoClicked()).updateInventory();
            }
            plugin.getLogger().log(Level.SEVERE, "Exception while trying to run action for click on "
                    + (element != null ? element.getClass().getSimpleName() : "empty element")
                    + " in slot " + event.getRawSlot() + " of " + gui.getTitle() + " GUI!");
            t.printStackTrace();
        }
    } else if (hasRealOwner() && owner.equals(event.getInventory().getHolder())) {
        // Click into inventory by same owner but not the inventory of the GUI
        // Assume that the underlying inventory changed and redraw the GUI
        plugin.getServer().getScheduler().runTask(plugin, (Runnable) gui::draw);
    }
}
 
Example #24
Source File: MenuStored.java    From TabooLib with MIT License 4 votes vote down vote up
public void onClick(ClickEvent e) {
    if (e.getClickType() == ClickType.CLICK) {
        // 自动装填
        if (e.castClick().getClick().isShiftClick() && e.getRawSlot() >= e.getInventory().getSize() && Items.nonNull(e.getCurrentItem())) {
            e.setCancelled(true);
            // 获取有效位置
            int validSlot = getIntoSlot(e.getInventory(), e.getCurrentItem());
            if (validSlot >= 0) {
                // 设置物品
                intoItem(e.getInventory(), e.getCurrentItem(), validSlot);
                // 移除物品
                e.setCurrentItem(null);
                onClicked();
            }
        }
        // 手动装填
        else {
            // todo 合并物品
            if (e.castClick().getAction() == InventoryAction.COLLECT_TO_CURSOR) {
                e.setCancelled(true);
                return;
            }
            Action action;
            if (e.castClick().getClick().isShiftClick() && e.getRawSlot() >= 0 && e.getRawSlot() < e.getInventory().getSize()) {
                action = new ActionQuickTake();
            } else if (e.castClick().getClick() == org.bukkit.event.inventory.ClickType.NUMBER_KEY) {
                action = new ActionKeyboard();
            } else {
                action = new ActionClick();
            }
            // 点击有效位置
            if (isIntoSlot(e.getInventory(), action.getCurrent(e), action.getCurrentSlot(e))) {
                e.setCancelled(true);
                // 提取动作
                if (Items.isNull(action.getCurrent(e)) && existsItem(e.getInventory(), action.getCurrentSlot(e))) {
                    // 提取物品
                    action.setCurrent(e, getItem(e.getInventory(), action.getCurrentSlot(e)));
                    // 删除物品
                    intoItem(e.getInventory(), null, action.getCurrentSlot(e));
                    onClicked();
                }
                // 合法的位置
                else if (shouldIntoSlot(e.getInventory(), action.getCurrent(e), action.getCurrentSlot(e))) {
                    ItemStack current = action.getCurrent(e);
                    // 提取物品
                    action.setCurrent(e, getItem(e.getInventory(), action.getCurrentSlot(e)));
                    // 写入物品
                    intoItem(e.getInventory(), current, action.getCurrentSlot(e));
                    onClicked();
                }
            }
        }
    }
}