Java Code Examples for java.awt.AlphaComposite#SrcOver

The following examples show how to use java.awt.AlphaComposite#SrcOver . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: BufferedTextPipe.java    From dragonwell8_jdk with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl) {
    /*
     * The native drawGlyphList() only works with two composite types:
     *    - CompositeType.SrcOver (with any extra alpha), or
     *    - CompositeType.Xor
     */
    Composite comp = sg2d.composite;
    if (comp == AlphaComposite.Src) {
        /*
         * In addition to the composite types listed above, the logic
         * in OGL/D3DSurfaceData.validatePipe() allows for
         * CompositeType.SrcNoEa, but only in the presence of an opaque
         * color.  If we reach this case, we know the color is opaque,
         * and therefore SrcNoEa is the same as SrcOverNoEa, so we
         * override the composite here.
         */
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp);
        enqueueGlyphList(sg2d, gl);
    } finally {
        rq.unlock();
    }
}
 
Example 2
Source File: AbstractGraphics2D.java    From pumpernickel with MIT License 5 votes vote down vote up
public void reset() {
	hints = new RenderingHints(RenderingHints.KEY_RENDERING,
			RenderingHints.VALUE_RENDER_DEFAULT);
	composite = AlphaComposite.SrcOver;
	paint = Color.white;
	background = Color.white;
	stroke = new BasicStroke(1);
	transform = new AffineTransform();
	font = UIManager.getFont("Label.font") == null ? new Font("Default", 0,
			12) : UIManager.getFont("Label.font");
	clipping = null;
}
 
Example 3
Source File: BufferedTextPipe.java    From TencentKona-8 with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl) {
    /*
     * The native drawGlyphList() only works with two composite types:
     *    - CompositeType.SrcOver (with any extra alpha), or
     *    - CompositeType.Xor
     */
    Composite comp = sg2d.composite;
    if (comp == AlphaComposite.Src) {
        /*
         * In addition to the composite types listed above, the logic
         * in OGL/D3DSurfaceData.validatePipe() allows for
         * CompositeType.SrcNoEa, but only in the presence of an opaque
         * color.  If we reach this case, we know the color is opaque,
         * and therefore SrcNoEa is the same as SrcOverNoEa, so we
         * override the composite here.
         */
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp);
        enqueueGlyphList(sg2d, gl);
    } finally {
        rq.unlock();
    }
}
 
Example 4
Source File: BufferedTextPipe.java    From openjdk-8 with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl) {
    /*
     * The native drawGlyphList() only works with two composite types:
     *    - CompositeType.SrcOver (with any extra alpha), or
     *    - CompositeType.Xor
     */
    Composite comp = sg2d.composite;
    if (comp == AlphaComposite.Src) {
        /*
         * In addition to the composite types listed above, the logic
         * in OGL/D3DSurfaceData.validatePipe() allows for
         * CompositeType.SrcNoEa, but only in the presence of an opaque
         * color.  If we reach this case, we know the color is opaque,
         * and therefore SrcNoEa is the same as SrcOverNoEa, so we
         * override the composite here.
         */
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp);
        enqueueGlyphList(sg2d, gl);
    } finally {
        rq.unlock();
    }
}
 
Example 5
Source File: BufferedTextPipe.java    From hottub with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl) {
    /*
     * The native drawGlyphList() only works with two composite types:
     *    - CompositeType.SrcOver (with any extra alpha), or
     *    - CompositeType.Xor
     */
    Composite comp = sg2d.composite;
    if (comp == AlphaComposite.Src) {
        /*
         * In addition to the composite types listed above, the logic
         * in OGL/D3DSurfaceData.validatePipe() allows for
         * CompositeType.SrcNoEa, but only in the presence of an opaque
         * color.  If we reach this case, we know the color is opaque,
         * and therefore SrcNoEa is the same as SrcOverNoEa, so we
         * override the composite here.
         */
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp);
        enqueueGlyphList(sg2d, gl);
    } finally {
        rq.unlock();
    }
}
 
Example 6
Source File: BufferedTextPipe.java    From jdk8u60 with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl) {
    /*
     * The native drawGlyphList() only works with two composite types:
     *    - CompositeType.SrcOver (with any extra alpha), or
     *    - CompositeType.Xor
     */
    Composite comp = sg2d.composite;
    if (comp == AlphaComposite.Src) {
        /*
         * In addition to the composite types listed above, the logic
         * in OGL/D3DSurfaceData.validatePipe() allows for
         * CompositeType.SrcNoEa, but only in the presence of an opaque
         * color.  If we reach this case, we know the color is opaque,
         * and therefore SrcNoEa is the same as SrcOverNoEa, so we
         * override the composite here.
         */
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp);
        enqueueGlyphList(sg2d, gl);
    } finally {
        rq.unlock();
    }
}
 
Example 7
Source File: BufferedTextPipe.java    From openjdk-jdk9 with GNU General Public License v2.0 5 votes vote down vote up
@Override
protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl) {
    /*
     * The native drawGlyphList() only works with two composite types:
     *    - CompositeType.SrcOver (with any extra alpha), or
     *    - CompositeType.Xor
     */
    Composite comp = sg2d.composite;
    if (comp == AlphaComposite.Src) {
        /*
         * In addition to the composite types listed above, the logic
         * in OGL/D3DSurfaceData.validatePipe() allows for
         * CompositeType.SrcNoEa, but only in the presence of an opaque
         * color.  If we reach this case, we know the color is opaque,
         * and therefore SrcNoEa is the same as SrcOverNoEa, so we
         * override the composite here.
         */
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp);
        enqueueGlyphList(sg2d, gl);
    } finally {
        rq.unlock();
    }
}
 
Example 8
Source File: BufferedMaskFill.java    From jdk8u-jdk with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
                     Composite comp,
                     final int x, final int y, final int w, final int h,
                     final byte[] mask,
                     final int maskoff, final int maskscan)
{
    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp, BufferedContext.USE_MASK);

        // we adjust the mask length so that the mask ends on a
        // 4-byte boundary
        int maskBytesRequired;
        if (mask != null) {
            // we adjust the mask length so that the mask ends on a
            // 4-byte boundary
            maskBytesRequired = (mask.length + 3) & (~3);
        } else {
            // mask not needed
            maskBytesRequired = 0;
        }
        int totalBytesRequired = 32 + maskBytesRequired;

        RenderBuffer buf = rq.getBuffer();
        if (totalBytesRequired <= buf.capacity()) {
            if (totalBytesRequired > buf.remaining()) {
                // process the queue first and then enqueue the mask
                rq.flushNow();
            }

            buf.putInt(MASK_FILL);
            // enqueue parameters
            buf.putInt(x).putInt(y).putInt(w).putInt(h);
            buf.putInt(maskoff);
            buf.putInt(maskscan);
            buf.putInt(maskBytesRequired);
            if (mask != null) {
                // enqueue the mask
                int padding = maskBytesRequired - mask.length;
                buf.put(mask);
                if (padding != 0) {
                    buf.position(buf.position() + padding);
                }
            }
        } else {
            // queue is too small to accommodate entire mask; perform
            // the operation directly on the queue flushing thread
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    maskFill(x, y, w, h,
                             maskoff, maskscan, mask.length, mask);
                }
            });
        }
    } finally {
        rq.unlock();
    }
}
 
Example 9
Source File: BufferedMaskBlit.java    From openjdk-jdk9 with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskBlit(SurfaceData src, SurfaceData dst,
                     Composite comp, Region clip,
                     int srcx, int srcy,
                     int dstx, int dsty,
                     int width, int height,
                     byte[] mask, int maskoff, int maskscan)
{
    if (width <= 0 || height <= 0) {
        return;
    }

    if (mask == null) {
        // no mask involved; delegate to regular blit loop
        if (blitop == null) {
            blitop = Blit.getFromCache(src.getSurfaceType(),
                                       CompositeType.AnyAlpha,
                                       this.getDestType());
        }
        blitop.Blit(src, dst,
                    comp, clip,
                    srcx, srcy, dstx, dsty,
                    width, height);
        return;
    }

    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(dst, comp, clip);

        RenderBuffer buf = rq.getBuffer();
        int totalBytesRequired = 20 + (width * height * 4);

        /*
         * REMIND: we should fix this so that it works with tiles that
         *         are larger than the entire buffer, but the native
         *         OGL/D3DMaskBlit isn't even prepared for tiles larger
         *         than 32x32 pixels, so there's no urgency here...
         */
        rq.ensureCapacity(totalBytesRequired);

        // enqueue parameters and tile pixels
        int newpos = enqueueTile(buf.getAddress(), buf.position(),
                                 src, src.getNativeOps(), srcTypeVal,
                                 mask, mask.length, maskoff, maskscan,
                                 srcx, srcy, dstx, dsty,
                                 width, height);

        buf.position(newpos);
    } finally {
        rq.unlock();
    }
}
 
Example 10
Source File: BufferedMaskFill.java    From openjdk-jdk9 with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
                     Composite comp,
                     final int x, final int y, final int w, final int h,
                     final byte[] mask,
                     final int maskoff, final int maskscan)
{
    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp, BufferedContext.USE_MASK);

        // we adjust the mask length so that the mask ends on a
        // 4-byte boundary
        int maskBytesRequired;
        if (mask != null) {
            // we adjust the mask length so that the mask ends on a
            // 4-byte boundary
            maskBytesRequired = (mask.length + 3) & (~3);
        } else {
            // mask not needed
            maskBytesRequired = 0;
        }
        int totalBytesRequired = 32 + maskBytesRequired;

        RenderBuffer buf = rq.getBuffer();
        if (totalBytesRequired <= buf.capacity()) {
            if (totalBytesRequired > buf.remaining()) {
                // process the queue first and then enqueue the mask
                rq.flushNow();
            }

            buf.putInt(MASK_FILL);
            // enqueue parameters
            buf.putInt(x).putInt(y).putInt(w).putInt(h);
            buf.putInt(maskoff);
            buf.putInt(maskscan);
            buf.putInt(maskBytesRequired);
            if (mask != null) {
                // enqueue the mask
                int padding = maskBytesRequired - mask.length;
                buf.put(mask);
                if (padding != 0) {
                    buf.position(buf.position() + padding);
                }
            }
        } else {
            // queue is too small to accommodate entire mask; perform
            // the operation directly on the queue flushing thread
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    maskFill(x, y, w, h,
                             maskoff, maskscan, mask.length, mask);
                }
            });
        }
    } finally {
        rq.unlock();
    }
}
 
Example 11
Source File: BufferedMaskFill.java    From jdk8u-dev-jdk with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
                     Composite comp,
                     final int x, final int y, final int w, final int h,
                     final byte[] mask,
                     final int maskoff, final int maskscan)
{
    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp, BufferedContext.USE_MASK);

        // we adjust the mask length so that the mask ends on a
        // 4-byte boundary
        int maskBytesRequired;
        if (mask != null) {
            // we adjust the mask length so that the mask ends on a
            // 4-byte boundary
            maskBytesRequired = (mask.length + 3) & (~3);
        } else {
            // mask not needed
            maskBytesRequired = 0;
        }
        int totalBytesRequired = 32 + maskBytesRequired;

        RenderBuffer buf = rq.getBuffer();
        if (totalBytesRequired <= buf.capacity()) {
            if (totalBytesRequired > buf.remaining()) {
                // process the queue first and then enqueue the mask
                rq.flushNow();
            }

            buf.putInt(MASK_FILL);
            // enqueue parameters
            buf.putInt(x).putInt(y).putInt(w).putInt(h);
            buf.putInt(maskoff);
            buf.putInt(maskscan);
            buf.putInt(maskBytesRequired);
            if (mask != null) {
                // enqueue the mask
                int padding = maskBytesRequired - mask.length;
                buf.put(mask);
                if (padding != 0) {
                    buf.position(buf.position() + padding);
                }
            }
        } else {
            // queue is too small to accommodate entire mask; perform
            // the operation directly on the queue flushing thread
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    maskFill(x, y, w, h,
                             maskoff, maskscan, mask.length, mask);
                }
            });
        }
    } finally {
        rq.unlock();
    }
}
 
Example 12
Source File: BufferedMaskFill.java    From Bytecoder with Apache License 2.0 4 votes vote down vote up
@Override
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
                     Composite comp,
                     final int x, final int y, final int w, final int h,
                     final byte[] mask,
                     final int maskoff, final int maskscan)
{
    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp, BufferedContext.USE_MASK);

        // we adjust the mask length so that the mask ends on a
        // 4-byte boundary
        int maskBytesRequired;
        if (mask != null) {
            // we adjust the mask length so that the mask ends on a
            // 4-byte boundary
            maskBytesRequired = (mask.length + 3) & (~3);
        } else {
            // mask not needed
            maskBytesRequired = 0;
        }
        int totalBytesRequired = 32 + maskBytesRequired;

        RenderBuffer buf = rq.getBuffer();
        if (totalBytesRequired <= buf.capacity()) {
            if (totalBytesRequired > buf.remaining()) {
                // process the queue first and then enqueue the mask
                rq.flushNow();
            }

            buf.putInt(MASK_FILL);
            // enqueue parameters
            buf.putInt(x).putInt(y).putInt(w).putInt(h);
            buf.putInt(maskoff);
            buf.putInt(maskscan);
            buf.putInt(maskBytesRequired);
            if (mask != null) {
                // enqueue the mask
                int padding = maskBytesRequired - mask.length;
                buf.put(mask);
                if (padding != 0) {
                    buf.position(buf.position() + padding);
                }
            }
        } else {
            // queue is too small to accommodate entire mask; perform
            // the operation directly on the queue flushing thread
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    maskFill(x, y, w, h,
                             maskoff, maskscan, mask.length, mask);
                }
            });
        }
    } finally {
        rq.unlock();
    }
}
 
Example 13
Source File: BufferedMaskBlit.java    From jdk8u_jdk with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskBlit(SurfaceData src, SurfaceData dst,
                     Composite comp, Region clip,
                     int srcx, int srcy,
                     int dstx, int dsty,
                     int width, int height,
                     byte[] mask, int maskoff, int maskscan)
{
    if (width <= 0 || height <= 0) {
        return;
    }

    if (mask == null) {
        // no mask involved; delegate to regular blit loop
        if (blitop == null) {
            blitop = Blit.getFromCache(src.getSurfaceType(),
                                       CompositeType.AnyAlpha,
                                       this.getDestType());
        }
        blitop.Blit(src, dst,
                    comp, clip,
                    srcx, srcy, dstx, dsty,
                    width, height);
        return;
    }

    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(dst, comp, clip);

        RenderBuffer buf = rq.getBuffer();
        int totalBytesRequired = 20 + (width * height * 4);

        /*
         * REMIND: we should fix this so that it works with tiles that
         *         are larger than the entire buffer, but the native
         *         OGL/D3DMaskBlit isn't even prepared for tiles larger
         *         than 32x32 pixels, so there's no urgency here...
         */
        rq.ensureCapacity(totalBytesRequired);

        // enqueue parameters and tile pixels
        int newpos = enqueueTile(buf.getAddress(), buf.position(),
                                 src, src.getNativeOps(), srcTypeVal,
                                 mask, mask.length, maskoff, maskscan,
                                 srcx, srcy, dstx, dsty,
                                 width, height);

        buf.position(newpos);
    } finally {
        rq.unlock();
    }
}
 
Example 14
Source File: BufferedMaskBlit.java    From openjdk-jdk8u-backup with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskBlit(SurfaceData src, SurfaceData dst,
                     Composite comp, Region clip,
                     int srcx, int srcy,
                     int dstx, int dsty,
                     int width, int height,
                     byte[] mask, int maskoff, int maskscan)
{
    if (width <= 0 || height <= 0) {
        return;
    }

    if (mask == null) {
        // no mask involved; delegate to regular blit loop
        if (blitop == null) {
            blitop = Blit.getFromCache(src.getSurfaceType(),
                                       CompositeType.AnyAlpha,
                                       this.getDestType());
        }
        blitop.Blit(src, dst,
                    comp, clip,
                    srcx, srcy, dstx, dsty,
                    width, height);
        return;
    }

    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(dst, comp, clip);

        RenderBuffer buf = rq.getBuffer();
        int totalBytesRequired = 20 + (width * height * 4);

        /*
         * REMIND: we should fix this so that it works with tiles that
         *         are larger than the entire buffer, but the native
         *         OGL/D3DMaskBlit isn't even prepared for tiles larger
         *         than 32x32 pixels, so there's no urgency here...
         */
        rq.ensureCapacity(totalBytesRequired);

        // enqueue parameters and tile pixels
        int newpos = enqueueTile(buf.getAddress(), buf.position(),
                                 src, src.getNativeOps(), srcTypeVal,
                                 mask, mask.length, maskoff, maskscan,
                                 srcx, srcy, dstx, dsty,
                                 width, height);

        buf.position(newpos);
    } finally {
        rq.unlock();
    }
}
 
Example 15
Source File: BufferedMaskBlit.java    From jdk8u-dev-jdk with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskBlit(SurfaceData src, SurfaceData dst,
                     Composite comp, Region clip,
                     int srcx, int srcy,
                     int dstx, int dsty,
                     int width, int height,
                     byte[] mask, int maskoff, int maskscan)
{
    if (width <= 0 || height <= 0) {
        return;
    }

    if (mask == null) {
        // no mask involved; delegate to regular blit loop
        if (blitop == null) {
            blitop = Blit.getFromCache(src.getSurfaceType(),
                                       CompositeType.AnyAlpha,
                                       this.getDestType());
        }
        blitop.Blit(src, dst,
                    comp, clip,
                    srcx, srcy, dstx, dsty,
                    width, height);
        return;
    }

    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(dst, comp, clip);

        RenderBuffer buf = rq.getBuffer();
        int totalBytesRequired = 20 + (width * height * 4);

        /*
         * REMIND: we should fix this so that it works with tiles that
         *         are larger than the entire buffer, but the native
         *         OGL/D3DMaskBlit isn't even prepared for tiles larger
         *         than 32x32 pixels, so there's no urgency here...
         */
        rq.ensureCapacity(totalBytesRequired);

        // enqueue parameters and tile pixels
        int newpos = enqueueTile(buf.getAddress(), buf.position(),
                                 src, src.getNativeOps(), srcTypeVal,
                                 mask, mask.length, maskoff, maskscan,
                                 srcx, srcy, dstx, dsty,
                                 width, height);

        buf.position(newpos);
    } finally {
        rq.unlock();
    }
}
 
Example 16
Source File: BufferedMaskBlit.java    From openjdk-8 with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskBlit(SurfaceData src, SurfaceData dst,
                     Composite comp, Region clip,
                     int srcx, int srcy,
                     int dstx, int dsty,
                     int width, int height,
                     byte[] mask, int maskoff, int maskscan)
{
    if (width <= 0 || height <= 0) {
        return;
    }

    if (mask == null) {
        // no mask involved; delegate to regular blit loop
        if (blitop == null) {
            blitop = Blit.getFromCache(src.getSurfaceType(),
                                       CompositeType.AnyAlpha,
                                       this.getDestType());
        }
        blitop.Blit(src, dst,
                    comp, clip,
                    srcx, srcy, dstx, dsty,
                    width, height);
        return;
    }

    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(dst, comp, clip);

        RenderBuffer buf = rq.getBuffer();
        int totalBytesRequired = 20 + (width * height * 4);

        /*
         * REMIND: we should fix this so that it works with tiles that
         *         are larger than the entire buffer, but the native
         *         OGL/D3DMaskBlit isn't even prepared for tiles larger
         *         than 32x32 pixels, so there's no urgency here...
         */
        rq.ensureCapacity(totalBytesRequired);

        // enqueue parameters and tile pixels
        int newpos = enqueueTile(buf.getAddress(), buf.position(),
                                 src, src.getNativeOps(), srcTypeVal,
                                 mask, mask.length, maskoff, maskscan,
                                 srcx, srcy, dstx, dsty,
                                 width, height);

        buf.position(newpos);
    } finally {
        rq.unlock();
    }
}
 
Example 17
Source File: BufferedMaskFill.java    From jdk8u_jdk with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
                     Composite comp,
                     final int x, final int y, final int w, final int h,
                     final byte[] mask,
                     final int maskoff, final int maskscan)
{
    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp, BufferedContext.USE_MASK);

        // we adjust the mask length so that the mask ends on a
        // 4-byte boundary
        int maskBytesRequired;
        if (mask != null) {
            // we adjust the mask length so that the mask ends on a
            // 4-byte boundary
            maskBytesRequired = (mask.length + 3) & (~3);
        } else {
            // mask not needed
            maskBytesRequired = 0;
        }
        int totalBytesRequired = 32 + maskBytesRequired;

        RenderBuffer buf = rq.getBuffer();
        if (totalBytesRequired <= buf.capacity()) {
            if (totalBytesRequired > buf.remaining()) {
                // process the queue first and then enqueue the mask
                rq.flushNow();
            }

            buf.putInt(MASK_FILL);
            // enqueue parameters
            buf.putInt(x).putInt(y).putInt(w).putInt(h);
            buf.putInt(maskoff);
            buf.putInt(maskscan);
            buf.putInt(maskBytesRequired);
            if (mask != null) {
                // enqueue the mask
                int padding = maskBytesRequired - mask.length;
                buf.put(mask);
                if (padding != 0) {
                    buf.position(buf.position() + padding);
                }
            }
        } else {
            // queue is too small to accommodate entire mask; perform
            // the operation directly on the queue flushing thread
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    maskFill(x, y, w, h,
                             maskoff, maskscan, mask.length, mask);
                }
            });
        }
    } finally {
        rq.unlock();
    }
}
 
Example 18
Source File: BufferedMaskBlit.java    From hottub with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskBlit(SurfaceData src, SurfaceData dst,
                     Composite comp, Region clip,
                     int srcx, int srcy,
                     int dstx, int dsty,
                     int width, int height,
                     byte[] mask, int maskoff, int maskscan)
{
    if (width <= 0 || height <= 0) {
        return;
    }

    if (mask == null) {
        // no mask involved; delegate to regular blit loop
        if (blitop == null) {
            blitop = Blit.getFromCache(src.getSurfaceType(),
                                       CompositeType.AnyAlpha,
                                       this.getDestType());
        }
        blitop.Blit(src, dst,
                    comp, clip,
                    srcx, srcy, dstx, dsty,
                    width, height);
        return;
    }

    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(dst, comp, clip);

        RenderBuffer buf = rq.getBuffer();
        int totalBytesRequired = 20 + (width * height * 4);

        /*
         * REMIND: we should fix this so that it works with tiles that
         *         are larger than the entire buffer, but the native
         *         OGL/D3DMaskBlit isn't even prepared for tiles larger
         *         than 32x32 pixels, so there's no urgency here...
         */
        rq.ensureCapacity(totalBytesRequired);

        // enqueue parameters and tile pixels
        int newpos = enqueueTile(buf.getAddress(), buf.position(),
                                 src, src.getNativeOps(), srcTypeVal,
                                 mask, mask.length, maskoff, maskscan,
                                 srcx, srcy, dstx, dsty,
                                 width, height);

        buf.position(newpos);
    } finally {
        rq.unlock();
    }
}
 
Example 19
Source File: BufferedMaskFill.java    From TencentKona-8 with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
                     Composite comp,
                     final int x, final int y, final int w, final int h,
                     final byte[] mask,
                     final int maskoff, final int maskscan)
{
    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp, BufferedContext.USE_MASK);

        // we adjust the mask length so that the mask ends on a
        // 4-byte boundary
        int maskBytesRequired;
        if (mask != null) {
            // we adjust the mask length so that the mask ends on a
            // 4-byte boundary
            maskBytesRequired = (mask.length + 3) & (~3);
        } else {
            // mask not needed
            maskBytesRequired = 0;
        }
        int totalBytesRequired = 32 + maskBytesRequired;

        RenderBuffer buf = rq.getBuffer();
        if (totalBytesRequired <= buf.capacity()) {
            if (totalBytesRequired > buf.remaining()) {
                // process the queue first and then enqueue the mask
                rq.flushNow();
            }

            buf.putInt(MASK_FILL);
            // enqueue parameters
            buf.putInt(x).putInt(y).putInt(w).putInt(h);
            buf.putInt(maskoff);
            buf.putInt(maskscan);
            buf.putInt(maskBytesRequired);
            if (mask != null) {
                // enqueue the mask
                int padding = maskBytesRequired - mask.length;
                buf.put(mask);
                if (padding != 0) {
                    buf.position(buf.position() + padding);
                }
            }
        } else {
            // queue is too small to accommodate entire mask; perform
            // the operation directly on the queue flushing thread
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    maskFill(x, y, w, h,
                             maskoff, maskscan, mask.length, mask);
                }
            });
        }
    } finally {
        rq.unlock();
    }
}
 
Example 20
Source File: BufferedMaskFill.java    From jdk8u-jdk with GNU General Public License v2.0 4 votes vote down vote up
@Override
public void MaskFill(SunGraphics2D sg2d, SurfaceData sData,
                     Composite comp,
                     final int x, final int y, final int w, final int h,
                     final byte[] mask,
                     final int maskoff, final int maskscan)
{
    AlphaComposite acomp = (AlphaComposite)comp;
    if (acomp.getRule() != AlphaComposite.SRC_OVER) {
        comp = AlphaComposite.SrcOver;
    }

    rq.lock();
    try {
        validateContext(sg2d, comp, BufferedContext.USE_MASK);

        // we adjust the mask length so that the mask ends on a
        // 4-byte boundary
        int maskBytesRequired;
        if (mask != null) {
            // we adjust the mask length so that the mask ends on a
            // 4-byte boundary
            maskBytesRequired = (mask.length + 3) & (~3);
        } else {
            // mask not needed
            maskBytesRequired = 0;
        }
        int totalBytesRequired = 32 + maskBytesRequired;

        RenderBuffer buf = rq.getBuffer();
        if (totalBytesRequired <= buf.capacity()) {
            if (totalBytesRequired > buf.remaining()) {
                // process the queue first and then enqueue the mask
                rq.flushNow();
            }

            buf.putInt(MASK_FILL);
            // enqueue parameters
            buf.putInt(x).putInt(y).putInt(w).putInt(h);
            buf.putInt(maskoff);
            buf.putInt(maskscan);
            buf.putInt(maskBytesRequired);
            if (mask != null) {
                // enqueue the mask
                int padding = maskBytesRequired - mask.length;
                buf.put(mask);
                if (padding != 0) {
                    buf.position(buf.position() + padding);
                }
            }
        } else {
            // queue is too small to accommodate entire mask; perform
            // the operation directly on the queue flushing thread
            rq.flushAndInvokeNow(new Runnable() {
                public void run() {
                    maskFill(x, y, w, h,
                             maskoff, maskscan, mask.length, mask);
                }
            });
        }
    } finally {
        rq.unlock();
    }
}