Java Code Examples for android.media.AudioManager#ADJUST_LOWER

The following examples show how to use android.media.AudioManager#ADJUST_LOWER . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: InCallMediaControl.java    From CSipSimple with GNU General Public License v3.0 6 votes vote down vote up
@Override
protected void onResume() {
	super.onResume();
	Intent sipServiceIntent = new Intent(SipManager.INTENT_SIP_SERVICE);
       // Optional, but here we bundle so just ensure we are using csipsimple package
	sipServiceIntent.setPackage(getPackageName());
	bindService(sipServiceIntent , sipConnection, BIND_AUTO_CREATE);
	
	
	int direction = getIntent().getIntExtra(Intent.EXTRA_KEY_EVENT, 0);
	if(direction == AudioManager.ADJUST_LOWER  || direction == AudioManager.ADJUST_RAISE) {
		isAutoClose = true;
		okBar.setVisibility(View.GONE);
		delayedQuit(AUTO_QUIT_DELAY);
	}else {
	    okBar.setVisibility(View.VISIBLE);
		isAutoClose = false;
	}
	
	registerReceiver(callStateReceiver, new IntentFilter(SipManager.ACTION_SIP_CALL_CHANGED));
       if (monitorThread == null) {
           monitorThread = new MonitorThread();
           monitorThread.start();
       }
	
}
 
Example 2
Source File: AudioFlingerProxy.java    From Noyze with Apache License 2.0 6 votes vote down vote up
/**
 * Set the volume_3 of a calibrated stream.
 * @see {@link #setStreamVolume(int, float)}
 * @throws RemoteException
 */
public int adjustStreamVolume(int stream, int direction, int index, int max) throws RemoteException {
    LogUtils.LOGI("AudioFlingerProxy", "adjustStreamVolume(" + stream + ", " + direction + ")");
    if (null == mAudioFlinger || TextUtils.isEmpty(mInterfaceDescriptor) || !isCalibrated(stream)) {
        return BAD_VALUE;
    }

    float value = getStreamVolume(stream);
    float increment = getStreamIncrement(stream);

    float newValue = value;
    switch (direction) {
        case AudioManager.ADJUST_LOWER:
            newValue -= increment;
        case AudioManager.ADJUST_RAISE:
            newValue += increment;
    }
    newValue = Math.max(0, Math.min(newValue, max * increment));

    LogUtils.LOGI("AudioFlingerProxy", "adjustStreamVolume() increment = " + increment + ", newVolume = " + newValue);
    return setStreamVolume(stream, newValue);
}
 
Example 3
Source File: AudioFlingerProxy.java    From Noyze with Apache License 2.0 6 votes vote down vote up
/**
 * Set the volume_3 of a calibrated stream.
 * @see {@link #setStreamVolume(int, float)}
 * @throws RemoteException
 */
public int adjustStreamVolume(int stream, int direction, int index, int max) throws RemoteException {
    LogUtils.LOGI("AudioFlingerProxy", "adjustStreamVolume(" + stream + ", " + direction + ")");
    if (null == mAudioFlinger || TextUtils.isEmpty(mInterfaceDescriptor) || !isCalibrated(stream)) {
        return BAD_VALUE;
    }

    float value = getStreamVolume(stream);
    float increment = getStreamIncrement(stream);

    float newValue = value;
    switch (direction) {
        case AudioManager.ADJUST_LOWER:
            newValue -= increment;
        case AudioManager.ADJUST_RAISE:
            newValue += increment;
    }
    newValue = Math.max(0, Math.min(newValue, max * increment));

    LogUtils.LOGI("AudioFlingerProxy", "adjustStreamVolume() increment = " + increment + ", newVolume = " + newValue);
    return setStreamVolume(stream, newValue);
}
 
Example 4
Source File: ProcessorVolumeStream.java    From talkback with Apache License 2.0 5 votes vote down vote up
private void adjustVolumeFromKeyEvent(int button) {
  final int direction =
      ((button == VolumeButtonPatternDetector.VOLUME_UP)
          ? AudioManager.ADJUST_RAISE
          : AudioManager.ADJUST_LOWER);
  // While continuous reading is active, we do not want to show the UI and interrupt continuous
  // reading.
  if (touchingScreen || fullScreenReadController.isActive()) {
    AudioManagerCompatUtils.adjustStreamVolume(
        audioManager,
        STREAM_TALKBACK_AUDIO,
        direction,
        DEFAULT_FLAGS_TOUCHING_SCREEN,
        getClass().getName());
  } else if (actorState.getSpeechState().isSpeakingOrSpeechQueued()) {
    AudioManagerCompatUtils.adjustStreamVolume(
        audioManager,
        STREAM_TALKBACK_AUDIO,
        direction,
        DEFAULT_FLAGS_NOT_TOUCHING_SCREEN,
        getClass().getName());
  } else {
    // Attempt to adjust the suggested stream, but let the system
    // override in special situations like during voice calls, when an
    // application has locked the volume control stream, or when music
    // is playing.
    audioManager.adjustSuggestedStreamVolume(
        direction, STREAM_DEFAULT, DEFAULT_FLAGS_NOT_TOUCHING_SCREEN);
  }
}
 
Example 5
Source File: Constants.java    From Noyze with Apache License 2.0 5 votes vote down vote up
public static int adjustIndex(final int index, final int max, final int direction) {
    switch (direction) {
        case AudioManager.ADJUST_LOWER:
            return Math.max(index - 1, 0);
        case AudioManager.ADJUST_RAISE:
            return Math.min(index + 1, max);
        case AudioManager.ADJUST_SAME:
            return index;
        default:
            return 0;
    }
}
 
Example 6
Source File: Constants.java    From Noyze with Apache License 2.0 5 votes vote down vote up
public static int adjustIndex(final int index, final int max, final int direction) {
    switch (direction) {
        case AudioManager.ADJUST_LOWER:
            return Math.max(index - 1, 0);
        case AudioManager.ADJUST_RAISE:
            return Math.min(index + 1, max);
        case AudioManager.ADJUST_SAME:
            return index;
        default:
            return 0;
    }
}
 
Example 7
Source File: MediaSessionService.java    From android_9.0.0_r45 with Apache License 2.0 4 votes vote down vote up
private void dispatchVolumeKeyEventLocked(String packageName, int pid, int uid,
        boolean asSystemService, KeyEvent keyEvent, int stream, boolean musicOnly) {
    boolean down = keyEvent.getAction() == KeyEvent.ACTION_DOWN;
    boolean up = keyEvent.getAction() == KeyEvent.ACTION_UP;
    int direction = 0;
    boolean isMute = false;
    switch (keyEvent.getKeyCode()) {
        case KeyEvent.KEYCODE_VOLUME_UP:
            direction = AudioManager.ADJUST_RAISE;
            break;
        case KeyEvent.KEYCODE_VOLUME_DOWN:
            direction = AudioManager.ADJUST_LOWER;
            break;
        case KeyEvent.KEYCODE_VOLUME_MUTE:
            isMute = true;
            break;
    }
    if (down || up) {
        int flags = AudioManager.FLAG_FROM_KEY;
        if (musicOnly) {
            // This flag is used when the screen is off to only affect active media.
            flags |= AudioManager.FLAG_ACTIVE_MEDIA_ONLY;
        } else {
            // These flags are consistent with the home screen
            if (up) {
                flags |= AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_VIBRATE;
            } else {
                flags |= AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_VIBRATE;
            }
        }
        if (direction != 0) {
            // If this is action up we want to send a beep for non-music events
            if (up) {
                direction = 0;
            }
            dispatchAdjustVolumeLocked(packageName, pid, uid, asSystemService, stream,
                    direction, flags);
        } else if (isMute) {
            if (down && keyEvent.getRepeatCount() == 0) {
                dispatchAdjustVolumeLocked(packageName, pid, uid, asSystemService, stream,
                        AudioManager.ADJUST_TOGGLE_MUTE, flags);
            }
        }
    }
}
 
Example 8
Source File: InCallActivity.java    From CSipSimple with GNU General Public License v3.0 4 votes vote down vote up
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
    Log.d(THIS_FILE, "Key down : " + keyCode);
    switch (keyCode) {
        case KeyEvent.KEYCODE_VOLUME_DOWN:
        case KeyEvent.KEYCODE_VOLUME_UP:
            //
            // Volume has been adjusted by the user.
            //
            Log.d(THIS_FILE, "onKeyDown: Volume button pressed");
            int action = AudioManager.ADJUST_RAISE;
            if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
                action = AudioManager.ADJUST_LOWER;
            }

            // Detect if ringing
            SipCallSession currentCallInfo = getActiveCallInfo();
            // If not any active call active
            if (currentCallInfo == null && serviceConnected) {
                break;
            }

            if (service != null) {
                try {
                    service.adjustVolume(currentCallInfo, action, AudioManager.FLAG_SHOW_UI);
                } catch (RemoteException e) {
                    Log.e(THIS_FILE, "Can't adjust volume", e);
                }
            }

            return true;
        case KeyEvent.KEYCODE_CALL:
        case KeyEvent.KEYCODE_ENDCALL:
            return inCallAnswerControls.onKeyDown(keyCode, event);
        case KeyEvent.KEYCODE_SEARCH:
            // Prevent search
            return true;
        default:
            // Nothing to do
    }
    return super.onKeyDown(keyCode, event);
}
 
Example 9
Source File: VolumeManager.java    From Noyze with Apache License 2.0 4 votes vote down vote up
/** Set the volume of all public AudioManager streams. */
public void adjustVolumeSync(final int direction) {
    // Find the stream with the smallest max volume.
    LOGD(TAG, "adjustVolumeSync(" + direction + ")");
    Pair<Integer, Integer> lowestStream = null;
    for (final int stream : STREAMS) {
        Pair<Integer, Integer> streamPair = STREAM_VOLUMES.get(stream);
        if (null != streamPair) {
            if (null == lowestStream || streamPair.second < lowestStream.second)
                lowestStream = streamPair;
            if (streamPair.second == lowestStream.second && streamPair.first < lowestStream.first)
                lowestStream = streamPair;
        }
    }

    // Raise or lower all streams based on this one.
    if (null == lowestStream) return;
    LOGD(TAG, "Lowest stream (" + lowestStream.first + '/' + lowestStream.second + ')');
    // There's an odd exception where volumes can be set higher than their maximum. To avoid
    // this strange issue we use the smallest of the volume and and maximum.
    int newVolume = Math.min(lowestStream.first, lowestStream.second);
    switch (direction) {
        case AudioManager.ADJUST_RAISE:
            // Lower the volume but bound to max.
            newVolume = Math.min(++newVolume, lowestStream.second);
            break;
        case AudioManager.ADJUST_LOWER:
            // Lower the volume but bound to zero.
            newVolume = Math.max(--newVolume, 0);
            break;
    }

    // Don't bother adjusting the volume if there's no change
    // (and this wasn't the intent).
    if (direction != AudioManager.ADJUST_SAME && lowestStream.first == newVolume) {
        LOGD(TAG, "adjustVolumeSync(" + direction + ") ignored, no volume change.");
        return;
    }

    setVolumeSync(newVolume, lowestStream.second);
}
 
Example 10
Source File: VolumePanel.java    From Noyze with Apache License 2.0 4 votes vote down vote up
@Override
public boolean onKey(View v, final int keyCode, KeyEvent event) {
       LOGI("VolumePanel", "onKey(" + keyCode + ")");

       // Don't handle ANYTHING when a call is in progress!
       if (mCallState != TelephonyManager.CALL_STATE_IDLE)
           return super.onKey(v, keyCode, event);

	switch (keyCode) {
		// Handle the DOWN + MULTIPLE action (holding down).
           case KeyEvent.KEYCODE_VOLUME_UP:
           case KeyEvent.KEYCODE_VOLUME_DOWN:
           	final int adjust = ((keyCode == KeyEvent.KEYCODE_VOLUME_UP) ?
                           	 AudioManager.ADJUST_RAISE : AudioManager.ADJUST_LOWER);
           	switch (event.getAction()) {
                   case KeyEvent.ACTION_DOWN:
                       // If another key was pressed while holding on to
                       // one volume key, we'll need to abort mission.
                       if (mKeyCodeDown != 0) {
                           mIgnoreNextKeyUp = true;
                           mHandler.removeMessages(MSG_VOLUME_LONG_PRESS);
                           return super.onKey(v, keyCode, event);
                       }

                       mKeyCodeDown = event.getKeyCode();
                       mKeyTimeDown = System.currentTimeMillis();
                       event.startTracking();

                       // NOTE: we'll allow long press events if we've set an action.
                       boolean callIdle = (mCallState == TelephonyManager.CALL_STATE_IDLE);
                       if (!noLongPress || hasLongPressAction(keyCode)) {
                           mHandler.sendMessageDelayed(mHandler.obtainMessage(
                                   MSG_VOLUME_LONG_PRESS, event), ((callIdle && hasLongPressAction(keyCode)) ?
                                   mLongPressTimeout : mLongPressTimeout / 2));
                       }
                       break;
           		case KeyEvent.ACTION_UP:
           		case KeyEvent.ACTION_MULTIPLE:
                       boolean hasLongPress = mHandler.hasMessages(MSG_VOLUME_LONG_PRESS);
                       mHandler.removeMessages(MSG_VOLUME_LONG_PRESS);
                       boolean ignoreNextKeyUp = mIgnoreNextKeyUp;
                       mIgnoreNextKeyUp = false;
                       mKeyCodeDown = 0;

                       // We've been told to let this one go.
                       if (ignoreNextKeyUp || event.isCanceled()) {
                           mKeyTimeDown = 0;
                           return true;
                       }

                       if ((hasLongPress || noLongPress) && (System.currentTimeMillis() -
                               mKeyTimeDown) < mLongPressTimeout) {
                           mVolumeDirty = true;
                           mKeyTimeDown = 0;
                           if (!firstReveal || (firstReveal && isShowing())) {
                               adjustVolume(adjust);
                               show();
                           } else {
                               reveal();
                           }
                       }
           			break;
           	}
               break;
           case KeyEvent.KEYCODE_VOLUME_MUTE:
               switch (event.getAction()) {
                   case KeyEvent.ACTION_UP:
                       boolean mute = isMuted(STREAM_RING);
                       mAudioManager.setStreamMute(STREAM_RING, !mute);
                       mAudioManager.setStreamMute(STREAM_NOTIFICATION, !mute);
                       mVolumeDirty = true;
                       show();
                       break;
               }
               break;
       }

       return super.onKey(v, keyCode, event);
}
 
Example 11
Source File: VolumePanel.java    From Noyze with Apache License 2.0 4 votes vote down vote up
/** A Volume {@link android.view.KeyEvent} has been long pressed. */
public void onVolumeLongPress(KeyEvent event) {
    if (null == event) return;

    // Set the action based on the KeyEvent.
    String longPressAction = null;
    switch (event.getKeyCode()) {
        case KeyEvent.KEYCODE_VOLUME_UP:
            longPressAction = longPressActionUp;
            break;
        case KeyEvent.KEYCODE_VOLUME_DOWN:
            longPressAction = longPressActionDown;
            break;
    }

    // If the event was volume up/ down, handle it. If the user is currently
    // in the middle of a call, only handle volume up/ down events.
    LOGI("VolumePanel", "onVolumeLongPress(" + event.getKeyCode() + ") action=" + longPressAction);
    boolean callIdle = (mCallState == TelephonyManager.CALL_STATE_IDLE);
    if (!TextUtils.isEmpty(longPressAction) && callIdle) {
        try {
            Intent action = Intent.parseUri(longPressAction, Intent.URI_INTENT_SCHEME);
            startActivity(action);
        } catch (URISyntaxException e) {
            LOGE("VolumePanel", "Error parsing long press action as an Intent.", e);
        }
    } else {
        // If we don't have a long press event, use this timeout as
        // a key timeout for volume manipulation.
        final int adjust = ((event.getKeyCode() == KeyEvent.KEYCODE_VOLUME_UP) ?
                AudioManager.ADJUST_RAISE : AudioManager.ADJUST_LOWER);
        int flags = getFlags(lastStreamType);
        flags &= ~FLAG_PLAY_SOUND;
        flags &= ~FLAG_VIBRATE;
        // Adjust stream volume, but avoid making noises continuously.
        int stream = lastStreamType;
        if (hasDefaultStream()) stream = defaultStream;
        boolean ringerAffected = mAudioHelper.isStreamAffectedByRingerMode(stream);

        // Ringer mode transition for long-press actions
        /*if (ringerAffected) {
            int volume = getStreamVolume(stream);
            // If we're already at silent, stop listening.
            if ((adjust == ADJUST_LOWER) && (volume == 0) &&
                    (mRingerMode == AudioManager.RINGER_MODE_SILENT)) {
                return;
            } else if (adjust == ADJUST_RAISE && volume == 0) {
                int nextRinger = Utils.nextRingerMode(adjust, mRingerMode);
                mAudioManager.setRingerMode(nextRinger);
            }
        }*/

        LOGI("VolumePanel", "[stream=" + stream + ", lastStream=" + lastStreamType +
            ", ringerAffected=" + ringerAffected + ']');

        adjustSuggestedStreamVolume(adjust, stream, flags);
        mVolumeDirty = true; // This is needed to show our volume change!
        mIgnoreNextKeyUp = false; // This is key to avoid infinite loops!
        if (!noLongPress || hasLongPressAction(event.getKeyCode())) {
            mHandler.sendMessageDelayed(mHandler.obtainMessage(
                    MSG_VOLUME_LONG_PRESS, event), (mLongPressTimeout / 3));
        }
        show();
    }
}
 
Example 12
Source File: VolumeManager.java    From Noyze with Apache License 2.0 4 votes vote down vote up
/** Set the volume of all public AudioManager streams. */
public void adjustVolumeSync(final int direction) {
    // Find the stream with the smallest max volume.
    LOGD(TAG, "adjustVolumeSync(" + direction + ")");
    Pair<Integer, Integer> lowestStream = null;
    for (final int stream : STREAMS) {
        Pair<Integer, Integer> streamPair = STREAM_VOLUMES.get(stream);
        if (null != streamPair) {
            if (null == lowestStream || streamPair.second < lowestStream.second)
                lowestStream = streamPair;
            if (streamPair.second == lowestStream.second && streamPair.first < lowestStream.first)
                lowestStream = streamPair;
        }
    }

    // Raise or lower all streams based on this one.
    if (null == lowestStream) return;
    LOGD(TAG, "Lowest stream (" + lowestStream.first + '/' + lowestStream.second + ')');
    // There's an odd exception where volumes can be set higher than their maximum. To avoid
    // this strange issue we use the smallest of the volume and and maximum.
    int newVolume = Math.min(lowestStream.first, lowestStream.second);
    switch (direction) {
        case AudioManager.ADJUST_RAISE:
            // Lower the volume but bound to max.
            newVolume = Math.min(++newVolume, lowestStream.second);
            break;
        case AudioManager.ADJUST_LOWER:
            // Lower the volume but bound to zero.
            newVolume = Math.max(--newVolume, 0);
            break;
    }

    // Don't bother adjusting the volume if there's no change
    // (and this wasn't the intent).
    if (direction != AudioManager.ADJUST_SAME && lowestStream.first == newVolume) {
        LOGD(TAG, "adjustVolumeSync(" + direction + ") ignored, no volume change.");
        return;
    }

    setVolumeSync(newVolume, lowestStream.second);
}
 
Example 13
Source File: VolumePanel.java    From Noyze with Apache License 2.0 4 votes vote down vote up
@Override
public boolean onKey(View v, final int keyCode, KeyEvent event) {
       LOGI("VolumePanel", "onKey(" + keyCode + ")");

       // Don't handle ANYTHING when a call is in progress!
       if (mCallState != TelephonyManager.CALL_STATE_IDLE)
           return super.onKey(v, keyCode, event);

	switch (keyCode) {
		// Handle the DOWN + MULTIPLE action (holding down).
           case KeyEvent.KEYCODE_VOLUME_UP:
           case KeyEvent.KEYCODE_VOLUME_DOWN:
           	final int adjust = ((keyCode == KeyEvent.KEYCODE_VOLUME_UP) ?
                           	 AudioManager.ADJUST_RAISE : AudioManager.ADJUST_LOWER);
           	switch (event.getAction()) {
                   case KeyEvent.ACTION_DOWN:
                       // If another key was pressed while holding on to
                       // one volume key, we'll need to abort mission.
                       if (mKeyCodeDown != 0) {
                           mIgnoreNextKeyUp = true;
                           mHandler.removeMessages(MSG_VOLUME_LONG_PRESS);
                           return super.onKey(v, keyCode, event);
                       }

                       mKeyCodeDown = event.getKeyCode();
                       mKeyTimeDown = System.currentTimeMillis();
                       event.startTracking();

                       // NOTE: we'll allow long press events if we've set an action.
                       boolean callIdle = (mCallState == TelephonyManager.CALL_STATE_IDLE);
                       if (!noLongPress || hasLongPressAction(keyCode)) {
                           mHandler.sendMessageDelayed(mHandler.obtainMessage(
                                   MSG_VOLUME_LONG_PRESS, event), ((callIdle && hasLongPressAction(keyCode)) ?
                                   mLongPressTimeout : mLongPressTimeout / 2));
                       }
                       break;
           		case KeyEvent.ACTION_UP:
           		case KeyEvent.ACTION_MULTIPLE:
                       boolean hasLongPress = mHandler.hasMessages(MSG_VOLUME_LONG_PRESS);
                       mHandler.removeMessages(MSG_VOLUME_LONG_PRESS);
                       boolean ignoreNextKeyUp = mIgnoreNextKeyUp;
                       mIgnoreNextKeyUp = false;
                       mKeyCodeDown = 0;

                       // We've been told to let this one go.
                       if (ignoreNextKeyUp || event.isCanceled()) {
                           mKeyTimeDown = 0;
                           return true;
                       }

                       if ((hasLongPress || noLongPress) && (System.currentTimeMillis() -
                               mKeyTimeDown) < mLongPressTimeout) {
                           mVolumeDirty = true;
                           mKeyTimeDown = 0;
                           if (!firstReveal || (firstReveal && isShowing())) {
                               adjustVolume(adjust);
                               show();
                           } else {
                               reveal();
                           }
                       }
           			break;
           	}
               break;
           case KeyEvent.KEYCODE_VOLUME_MUTE:
               switch (event.getAction()) {
                   case KeyEvent.ACTION_UP:
                       boolean mute = isMuted(STREAM_RING);
                       mAudioManager.setStreamMute(STREAM_RING, !mute);
                       mAudioManager.setStreamMute(STREAM_NOTIFICATION, !mute);
                       mVolumeDirty = true;
                       show();
                       break;
               }
               break;
       }

       return super.onKey(v, keyCode, event);
}
 
Example 14
Source File: VolumePanel.java    From Noyze with Apache License 2.0 4 votes vote down vote up
/** A Volume {@link android.view.KeyEvent} has been long pressed. */
public void onVolumeLongPress(KeyEvent event) {
    if (null == event) return;

    // Set the action based on the KeyEvent.
    String longPressAction = null;
    switch (event.getKeyCode()) {
        case KeyEvent.KEYCODE_VOLUME_UP:
            longPressAction = longPressActionUp;
            break;
        case KeyEvent.KEYCODE_VOLUME_DOWN:
            longPressAction = longPressActionDown;
            break;
    }

    // If the event was volume up/ down, handle it. If the user is currently
    // in the middle of a call, only handle volume up/ down events.
    LOGI("VolumePanel", "onVolumeLongPress(" + event.getKeyCode() + ") action=" + longPressAction);
    boolean callIdle = (mCallState == TelephonyManager.CALL_STATE_IDLE);
    if (!TextUtils.isEmpty(longPressAction) && callIdle) {
        try {
            Intent action = Intent.parseUri(longPressAction, Intent.URI_INTENT_SCHEME);
            startActivity(action);
        } catch (URISyntaxException e) {
            LOGE("VolumePanel", "Error parsing long press action as an Intent.", e);
        }
    } else {
        // If we don't have a long press event, use this timeout as
        // a key timeout for volume manipulation.
        final int adjust = ((event.getKeyCode() == KeyEvent.KEYCODE_VOLUME_UP) ?
                AudioManager.ADJUST_RAISE : AudioManager.ADJUST_LOWER);
        int flags = getFlags(lastStreamType);
        flags &= ~FLAG_PLAY_SOUND;
        flags &= ~FLAG_VIBRATE;
        // Adjust stream volume, but avoid making noises continuously.
        int stream = lastStreamType;
        if (hasDefaultStream()) stream = defaultStream;
        boolean ringerAffected = mAudioHelper.isStreamAffectedByRingerMode(stream);

        // Ringer mode transition for long-press actions
        /*if (ringerAffected) {
            int volume = getStreamVolume(stream);
            // If we're already at silent, stop listening.
            if ((adjust == ADJUST_LOWER) && (volume == 0) &&
                    (mRingerMode == AudioManager.RINGER_MODE_SILENT)) {
                return;
            } else if (adjust == ADJUST_RAISE && volume == 0) {
                int nextRinger = Utils.nextRingerMode(adjust, mRingerMode);
                mAudioManager.setRingerMode(nextRinger);
            }
        }*/

        LOGI("VolumePanel", "[stream=" + stream + ", lastStream=" + lastStreamType +
            ", ringerAffected=" + ringerAffected + ']');

        adjustSuggestedStreamVolume(adjust, stream, flags);
        mVolumeDirty = true; // This is needed to show our volume change!
        mIgnoreNextKeyUp = false; // This is key to avoid infinite loops!
        if (!noLongPress || hasLongPressAction(event.getKeyCode())) {
            mHandler.sendMessageDelayed(mHandler.obtainMessage(
                    MSG_VOLUME_LONG_PRESS, event), (mLongPressTimeout / 3));
        }
        show();
    }
}