Radix

Minecraft-compatible client and voxel engine using libgdx.

Project Goal

Radix was originally created so that I could learn OpenGL (although its since been moved from LWJGL to the more abstracted libgdx).

More recently the project has been transformed into an attempt to make a faster and cleaner Minecraft client (although I'm not sure if the cleaner part is quite there yet...).

Features

Screenshots

Shot 1 Shot 2 Wireframe