Table of Contents

Hazelcast Simulator

Hazelcast Simulator is a production simulator used to test Hazelcast and Hazelcast-based applications in clustered environments. It also allows you to create your own tests and perform them on your Hazelcast clusters and applications that are deployed to cloud computing environments. In your tests, you can provide any property that can be specified on these environments (Amazon EC2, Google Compute Engine(GCE), or your own environment): properties such as hardware specifications, operating system, Java version, etc.

Hazelcast Simulator allows you to add potential production problems, such as real-life failures, network problems, overloaded CPU, and failing nodes to your tests. It also provides a benchmarking and performance testing platform by supporting performance tracking and also supporting various out-of-the-box profilers.

You can use Hazelcast Simulator for the following use cases:

Hazelcast Simulator is available as a downloadable package on the Hazelcast web site. Please refer to the Installing Simulator section for more information.

Simulator includes a test suite for our own stress simulation, but you can fork this repo, and add your own.

Commercially we offer support agreements where we will integrate your tests into our runs for new releases so that your tests act as an Application TCK.

Key Concepts

The following are the key concepts mentioned with Hazelcast Simulator.

Installing Simulator

Hazelcast Simulator needs a Unix shell to run. Ensure that your local and remote machines are running under Unix, Linux or Mac OS. Hazelcast Simulator may work with Windows using a Unix-like environment such as Cygwin, but that is not officially supported at the moment.

Setting up the Local Machine

The local machine will be the one on which you will eventually execute the Coordinator to run your TestSuite. It is also the source to install Simulator on your remote machines.

Hazelcast Simulator is provided as a separate downloadable package, in zip or tar.gz format. You can download either one here.

After the download is completed, follow the below steps.

First Run of Simulator

After the installation you can already use Simulator on the local machine.

Congratulations, you successfully ran Simulator for the first time! Please refer to the Customizing your Simulator Setup section to learn how to configure your test setup.

Preparations to setup Remote Machines

Beside the local setup, there are also static setups (fixed list of given remote machines, e.g. your local machines, a test laboratory) and cloud setups (e.g. Amazon EC2, Google Compute Engine). For all those remote machines, you need to configure a password free SSH access. You may also need to configure the firewall between your local and the remote machines.

Firewall Settings

Please ensure that all remote machines are reachable via TCP ports 22, 9000 and 5701 to 57xx on their external network interface (e.g. eth0). The first two ports are used by Hazelcast Simulator. The other ports are used by Hazelcast itself. Ports 9001 to 90xx are used on the loopback device on all remote machines for local communication.

Creating an RSA key pair

The preferred method for password free authentication is using an RSA (Rivest, Shamir and Adleman crypto-system) public/private key pair. The RSA key should not require you to enter the pass-phrase manually. A key with a pass-phrase and ssh-agent-forwarding is strongly recommended, but a key without a pass-phrase also works.

If you already have an RSA key pair, you willl find the files id_rsa.pub and id_rsa in your local ~/.ssh folder. If you do not have RSA keys, you can generate a public/private key pair using the following command.

ssh-keygen -t rsa -C "[email protected]"

Press [Enter] for all questions. The value for the e-mail address is not relevant in this case. After you execute this command, you should have the files id_rsa.pub and id_rsa in your ~/.ssh folder.

Setting up for Static Setup

Having installed Simulator locally, this section describes how to prepare Simulator for testing a Hazelcast cluster deployed on a fixed list of given remote machines, e.g. your local machines or a test laboratory.

Congratulations, you successfully ran Simulator on your remote machines! Please refer to the Customizing your Simulator Setup section to learn how to configure your test setup.

Setting up for Amazon EC2

Having installed Simulator, this section describes how to prepare Simulator for testing a Hazelcast cluster deployed at Amazon EC2.

Simulator provides support to create and terminate EC2 instances via the Provisioner. If you want to create and setup the EC2 instances by yourself, please use the configuration as described in Setting up for Static Setup.

The Provisioner uses AWS access keys (access key ID and secret access key) for authentication (see Types of Security Credentials). Please see Creating, Disabling, and Deleting Access Keys for your AWS Account to generate and download your access keys.

For security reasons we store the cloud credentials outside of the working directory (e.g. to prevent an accidental commit into your project files). The default locations for the credentials are

You can store the credentials in a different location, but then you need to configure the simulator.properties later.

Congratulations, you successfully ran Simulator on Amazon EC2! Please refer to the Customizing your Simulator Setup section to learn how to configure your test setup.

image NOTE: Creating the credential files in your home directory instead of directly setting the access key ID and secret access key in the simulator.properties file is for security reasons. It is too easy to share your credentials with the outside world. Now you can safely add the simulator.properties file in your source repository or share it with other people.

Using the Simulator Archetype

The Simulator archetype can be used to generate a project for external tests to be executed with the Simulator.

mvn archetype:generate \
   -DarchetypeGroupId=com.hazelcast.simulator \
   -DarchetypeArtifactId=archetype \
   -DarchetypeVersion=0.11-SNAPSHOT

Please update archetypeVersion to the Simulator version you are using.

Once the project is created and you have updated the generated test to do something more sensible, execute:

mvn clean install

And go to the workdir where you will find a run.sh The run.sh script will copy the jars from your project from the ../target/ directory into the upload directory and then calls the coordinator to run the test. The coordinator will then automatically copy the content of the upload directory to the remote agent(s) before a test is executed. The upload directory can also be used to upload other artifacts like e.g. keystores/truststores etc.

After the run.sh script is executed, a directory with timestamp like 2017-07-13__09_18_26 is created. This directory contains all the logging and performance related information from the test(s) executed.

To generate the performance diagrams, execute:

benchmark-report 2017-07-13__09_18_26

And a report directory is created, containing many diagrams.

Customizing your Simulator Setup

After you installed Hazelcast Simulator for your environment and did a first run, it is time to learn more about the setup and customize it.

TestSuite

The TestSuite defines the Simulator Tests which are executed during the Simulator run. The generated TestSuite file is test.properties, which contains a single test.

IntByteMapTest@class = com.hazelcast.simulator.tests.map.IntByteMapTest
IntByteMapTest@threadCount = 10
IntByteMapTest@putProb = 0.1

Tests can be configured with properties to change the behavior of the test (e.g. the number of used keys or the probability of GET and PUT operations). With properties you can re-use the same code to test different scenarios. They are defined in the following format:

TestId@key = value

There are two special properties which are used by the Simulator framework itself.

Property Example value Description
class com.hazelcast.simulator.tests.map.IntByteMapTest Defines the fully qualified class name for the Simulator Test.
Used to create the test class instance on the Simulator Worker.
This is the only mandatory property which has to be defined.
threadCount 5 Defines the number of worker threads for Simulator Tests which use the @RunWithWorker annotation.

All other properties must match a public field in the test class. If a defined property cannot be found in the Simulator Test class or the value cannot be converted to the according field type, a BindException is thrown. If there is no property defined for a public field, its default value will be used.

Simulator Properties

You can configure Simulator itself using the file simulator.properties in your working directory. The default properties are always loaded from the ${SIMULATOR_HOME}/conf/simulator.properties file. Your local properties are overriding the defaults. You can compare your simulator.properties with the default values with the following command.

simulator-wizard --compareSimulatorProperties

Often changed properties are the INSTANCE_TYPE to specify the instance type for cloud setups or the VERSION_SPEC to run Simulator with a different Hazelcast version.

Please refer to the Simulator.Properties File Description section for detailed information about the simulator.properties file.

Preparing the Test Run

To prepare a Simulator run you have to ensure that the remote machines are available (e.g. your cloud instances have been created) and that Simulator has been installed on them.

Please refer to the Provisioner section for detailed information about the arguments of Provisioner.

Running the Test

The actual Simulator Test run is done by the Coordinator. The created run script is a good start to customize your test setup. I takes four optional parameters to define the number of member and client Workers, the run duration and the name of the TestSuite file. So the following command will spawn four member Workers, twenty client Workers and will run for five minutes (with the default test.properties file).

 ./run 4 20 5m

The run script also defines a number of JVM options like verbose GC logging and Java heap sizes. It also shows how to define Hazelcast System Properties like the partition count. You can customize these values to tune your TestSuite execution.

Please refer to the Coordinator section for detailed information about the arguments of Coordinator.

Analyzing your Simulator Run

During the simulator run, a directory is created that stores all output for that given run. By default this directory's name is a timestamp such as 2016-08-02__22_08_09. After the test is completed, all artifacts from the remote workers are downloaded to this directory. So if you have, for example, enabled Flightrecorder, then you find the generated JFR files there as well.

The name of this output directory can be modified by using the --sessionId command line option. It is recommended to clean up the remote workers once in a while if they stay around for an extended period. You can clean up using the following command:

coordinator --clean

To download all artifacts manually, execute the following command:

coordinator --download

Both clean and download commands allow you to pass sessionId. Please see the following examples:

coordinator --download 2016-08-02__22_08_09
coordinator --clean 2016-08-02__22_08_09

Provisioner

The provisioner is responsible for creating and destroying cloud instances. It will create an instance of the configured type, open firewall ports and install Java and Hazelcast Simulator on it.

You can configure the cloud provider, operating system, region, hardware, JVM version and Hazelcast version through the file simulator.properties. Please see the Simulator.Properties File Description section for more information.

Creating and destroying instances

To create instances use --scale with the target size. This command will create a single instance.

provisioner --scale 1

Executing the following command will create two new instances (to a total of three).

provisioner --scale 3

To scale back to two cloud instances execute the following command.

provisioner --scale 2

You can terminate all existing instances with these commands.

provisioner --terminate

OR

provisioner --scale 0

The file agents.txt will be updated automatically by Provisioner.

Installing Hazelcast Simulator

If you already have your cloud instances provisioned or run a static setup you can just install Hazelcast Simulator with the following command.

provisioner --install

This is also useful whenever you update or change your local installation and want to re-install Hazelcast Simulator on the remote machines. This is just necessary if the JAR files have been changed. Configuration changes in your test.properties or simulator.properties don't require a new Simulator installation.

Stopping all remote processes

If your test run hangs for any reason you can kill all Java processes on the remote machines with the following command:

provisioner --kill

After that you can download the log files and analyze what went wrong.

Connecting to the cloud instances

By default the Provisioner creates a user with the name simulator. That user is added to the sudoers list. Also, the public RSA key of your local user is copied to the remote machine and added to the file ~/.ssh/authorized_keys. You can login to that machine using the following command.

ssh simulator@ip

You can change the name of the created user by setting the USER=preferredUserName property in the file simulator.properties. Be careful not to pick a name that is already used on the target image. For example ec2-user or ubuntu often exist and you can run into authentication problems if you use the same username.

Coordinator

The Coordinator is responsible for actually running the Simulator Tests.

You can start the Coordinator without any parameters.

coordinator

This command will use default values for all mandatory parameters, e.g. the file test.properties as TestSuite, a single member Worker as cluster layout, and 60 seconds for the test duration.

Controlling the TestSuite

You can specify the used TestSuite file by adding a single non-option argument (an argument without an --option).

coordinator small-testsuite.properties

Controlling the Test Duration

You can control the duration of the test execution by using the --duration argument. The default duration is 60 seconds. You can specify the time unit for this argument by using

If you omit the time unit the value will be parsed as seconds.

You can see the usage of the --duration argument in the following example commands.

coordinator --duration 90s
coordinator --duration 3m
coordinator --duration 12h
coordinator --duration 2d

The duration is used as the run phase of a Simulator Test (that's the actual test execution). If you have long running warmup or verify phases, the total runtime of the TestSuite will be longer.

There is another option for the use case where you want to run a Simulator Test until some event occurs (which is not time bound), e.g. stop after five million operations have been done. In this case, the test code must stop the TestContext itself. Use the following command to let Coordinator wait indefinitely.

coordinator --waitForTestCaseCompletion

Controlling the Cluster Layout

Hazelcast has two basic instance types: member and client. The member instances form the cluster and client instances connect to an existing cluster. Hazelcast Simulator can spawn Workers for both instance types. You can configure the number of member and client Workers and also their distribution on the available remote machines. Available remote machines are the ones, that are configured in the agents.txt file (either manually in static setups or via Provisioner in cloud setups).

Use the options --members and --clients to control how many member and client Workers you want to have. The following command creates a cluster with four member Workers and eight client Workers (which connect to that cluster).

coordinator --members 4 --clients 8

A setup without client Workers is fine, but out of the box it won't work without member Workers.

The Workers will be distributed among the available remote machines with a round robin selection. By default, the machines will be mixed with member and client Workers. You can reserve machines for member Workers. The distribution of machines will then be limited to the according group of remote machines. Use the following command to specify the number of dedicated member machines:

coordinator --dedicatedMemberMachines 2

You cannot specify more dedicated member machines than you have available. If you define client Workers, there must be at least a single remote machine left (e.g. with three remote machines you can specify a maximum of two dedicated member machines). The round robin assignment will be done in the two sub-groups of remote machines.

If you need more control over the cluster layout, you can make use of the coordinator-remote which allows full control on layout, versions of clients, servers, etc. Please refer to the Coordinator Remote section.

Controlling the Load Generation

Beside the cluster layout you can also control which Workers will execute their RUN phase. The default is that client Workers are preferred over member Workers. That means if client Workers are used, they will create the load in the cluster, otherwise the member Workers will be used. In addition you can limit the number of Workers which will generate the load.

coordinator --targetType member --targetCount 2

This will limit the load generation to two member Workers, regardless of the client Workers' availability. Please have a look at command line help via coordinator --help to see all allowed values for these arguments.

Controlling the Hazelcast Configuration

By default Coordinator uses the files ${SIMULATOR_HOME}/conf/hazelcast.xml and ${SIMULATOR_HOME}/conf/client-hazelcast.xml to configure the created Hazelcast instances. You can override these files by placing a hazelcast.xml or client-hazelcast.xml in your working directory.

Coordinator Remote

The Simulator remote is a powerful addition to the Coordinator. The Coordinator takes care of a lot of things such as copying Hazelcast to the remote machines, starting members, clients and running tests. The problem is that the Coordinator command line interface is very monolithic.

To open up the Coordinator, the command coordinator-remote is added. To give some impressions:

coordinator-remote worker-start --count 2
coordinator-remote test-run --duration 2m map.properties
coordinator-remote stop

In the above example we first create some workers, then run the map tests for two minutes and then we stop the remote. The coordinator-remote looks very simple, but it is very flexible and allows introducing complex scenarios to be tested.

Using the CLI Manual

Quite a lot of effort was put in setting up a comprehensive CLI manual for the coordinator-remote. To get an overview of all available commands, use the following command:

coordinator-remote --help

This will show all the available commands such as install or worker-start. You can get detailed information about a command by adding its name, a sample of which is shown below:

coordinator-remote worker-start --help

Configuring the Remote

By default the coordinator opens a port 5000 and listens to this port waiting for commands. If you do not want to enable remote commands, set the COORDINATOR_PORT=0 in the simulator.properties file.

If you want to run multiple coordinators on a single machine, you need to give each coordinator instance a different port so that the remotes do not communicate with the wrong ports and the coordinator does not compete on getting the port.

Basic Usage

To use the coordinator remote, it is best to work with two terminals (or let the coordinator write to file). In the first terminal we start the coordinator using the following command:

coordinator

Coordinator will not do anything and listen to commands from the coordinator-remote.

In the second terminal we enter following commands:

coordinator-remote worker-start
coordinator-remote test-run --duration 10m map.properties
coordinator-remote stop

These commands will start a single-member cluster, execute the map test for 10 minutes and then shutdown the coordinator.

Starting Workers

The following command starts one extra worker:

coordinator-remote worker-start

Workers can be started while a test is running, but such a worker will not participate in generating a load. So in case of the new worker being a member, it will become an extra member in the cluster. In such cases it is probably best to generate load through a client.

The command returns the list of Simulator addresses of the workers that have been created and could be stored in a variable like this:

workers=$(coordinator-remote worker-start)

Clients

The following script demonstrates a basic usage of letting a test run using five clients:

coordinator-remote worker-start --count 1
coordinator-remote worker-start --workerType javaclient --count 5
coordinator-remote test-run --duration 10m map.properties
coordinator-remote stop

Querying

The commands such as the following execute a behavior on one or more workers:

You can specify some filters using various options with these commands and this allows a flexible selection mechanism. Please see the following examples:

All commands apart from worker-kill try to execute on the maximum number of items that are allowed. Only the worker-kill command has been defaulted to 1.

Filters can also be combined as shown below:

script-member --versionSpec maven=3.8 --agents C_A1,C_A2 --command 'bash:ls'

The above will return the directory listing for all workers that have versionSpec maven=3.8 AND have agent C_A1 or C_A2 as parent.

The number of selected members can be limited using the option --maxCount.

By default the selection of the workers is very predictable, but this can sometimes be a problem, for example, when you want to kill random members and get them killed spread equally over all members. In such situations the option --random can be used as shown below:

member-kill --random

Starting Tests

There are two test commands:

The test-start is the logical choice if you want to interact with the coordinator-remote during the execution of a test. Perhaps you want to kill a member while a test on the clients is running.

The following command shows a basic example of the test-run:

coordinator-remote test-run --duration 5m map.properties

In this case the map test is executed for five minutes.

The following command shows the basic usage of the test-start:

test_id=$(coordinator-remote test-start --duration 5m map.properties

In this case the map test is executed for five minutes. The call will return immediately and the ID of the test is written to the test_id Bash variable.

You can control which worker is going to execute a test.

Target Count

You can control the number of workers that will execute a test using the option targetCount as shown below:

coordinator-remote worker-start --count 10
coordinator-remote test-run --targetCount 3 map.properties

Even though there are 10 members, only three are being used to generate load.

Worker Type

Using the worker-type you can control what type of worker is going to act as a driver (so has timestep-threads running). If there are only members, then by default all members will be drivers. If there are one or more clients (lite member is considered a form of client), then only the clients will act as drivers.

coordinator-remote worker-start --count 2
coordinator-remote test-run --duration 1m --targetType litemember map.properties

In the above example, two member workers will act as drivers.

coordinator-remote worker-start --count 2
coordinator-remote worker-start --workerType javaclient --count 4
coordinator-remote worker-start --workerType litemember --count 8
coordinator-remote test-run --duration 1m --targetType litemember map.properties

In this contrived example above, eight lite members will be drivers and the Java clients will be completely ignored. The current available types of workers are as follows:

As soon as the native clients are added, you will be able to configure, for example C# or C++ clients.

If a non-member workerType is defined, then these workers will be the drivers.

Warmup and Duration

By default a test will not do any warmup and will run till the test is explicitly stopped.

coordinator-remote test-run map.properties

But you can configure the warmup and duration as shown below:

coordinator-remote test-run --warmup 1m --duration 10m map.properties

Valid time units are as follows:

Using the query options like agents, workers and tags, you have the perfect control on which workers are going to run a particular test. For more information please see the Querying section.

Stopping Test

A test can be stopped using the test-stop command. Please see the example below:

test_id=$(coordinator-remote test-start map.properties)
...
coordinator-remote test-stop $test_id

This command waits till the test stops. It will return the status of test on completion as "failed" or "completed".

Status of a Test

If you are running a test with test-start, you probably want to periodically ask what the status of the test is. You can do this using the test-status command as shown below:

testId=$(coordinator-remote test-start map.properties)
... doing stuff
coordinator-remote test-status $testId

This command returns the phase of test as "running", "setup", etc. Or, it returns "completed" if the test is completed successfully or "failed" in case of a failure. The actual reason of the failure can be found in the failures.txt in the created session directory.

For a more comprehensive example see the Rolling Upgrade Test section.

Killing Workers

It is possible to kill one or more members while doing a test. This is useful, for example, for resilience testing. In such cases it is probably best to use clients as drivers. Please see the below example:

coordinator-remote worker-start --count 4
coordinator-remote worker-start --workerType javaclient --count 1 
test_id=$(coordinator-remote test-start map.properties)
sleep 60
coordinator-remote worker-kill 
sleep 60
coordinator-remote test-stop $test_id
coordinator-remote stop

In the above example we start with a four-member cluster and the client doing a map test. Then we sleep 60 seconds, we keep a random member and we wait for another 60 seconds. Then we stop the test and wait for completion.

The worker-kill is a very flexible command. You can kill a specific worker using its simulator address, create all workers on a given agent, or kill all workers with a given version. Please see the Querying section for more information.

You can fully control how a worker is going to get killed. It can be done, for example, by executing a bash script:

coordinator-remote worker-kill --command 'bash:kill -9 $PID'

The $PID, the PID of the worker, is available as an environment variable for the bash script.

You can also send an embedded JavaScript as shown below:

coordinator-remote worker-kill --command 'js:code that kills the JVM'

Using the JavaScript you can execute commands on the JVM without needing to have the that code on the worker. Access to the Hazelcast instance is possible using the injected hazelcastInstance environment variable.

In theory it is possible to execute any JVM scripting language, such as Groovy, by prefixing the command by the extension of that language, e.g., groovy:.... This will cause the scripting engine to load the appropriate scripting language. But you need to make sure the appropriate JAR files are set on the worker's classpath.

Another way to kill a member is by causing an OOME as shown below:

coordinator-remote worker-kill --command OOME

The OOME is actually built on top of the JavaScript version and it allocates big arrays till the JVM runs out of memory.

By default a System.exit(0) is called.

Executing Scripts on Workers

It is possible to execute scripts on the workers. This can be a bash script, an embedded JavaScript or any other embedded JVM scripting language. Please see the Killing Workers for more information about the scripting options.

For example, the following command will return the directory listing for every worker:

coordinator-remote worker-script `bash:ls`

Fire and Forget

By default the worker-script command will wait for the results of the execute command. But in some cases, the script should be executed in a fire and forget fashion. This can be done using the --fireAndForgetFlag option as shown below:

coordinator-remote worker-script --fireAndForgetFlag 'bash:jstack $PID'

This command makes a thread dump of each worker JVM.

For more options regarding selecting the target members, see the Querying section.

Using Custom Hazelcast Version

With the coordinator-remote, it is very easy to control the exact version of Hazelcast being used. In the below example, the 3.7.1 version is used, but using the versionSpec 'git=hash' one can also execute a particular commit.

version=maven=3.7.1
coordinator &
coordinator-remote install ${version}
coordinator-remote worker-start --count 1 --versionSpec ${version}
coordinator-remote test-start --duration 10m map.properties
coordinator-remote stop

Because the remote is interactive, you can easily combine different Hazelcast versions in the same cluster. In the below example a 3.7 member is combined with a 3.7.1 member. This makes it an ideal tool to check patch level compatibility.

It is important to realize that the versions used in the worker-start need to be installed using coordinator-remote install before being used.

Combining Hazelcast Versions

Because the coordinator is now interactive, it is possible to mix different versions as shown below:

version_1=maven=3.7.1
version_2=maven=3.7
coordinator-remote install ${version_1}
coordinator-remote install ${version_2}
coordinator-remote worker-start --versionSpec ${version_1}
coordinator-remote worker-start --versionSpec ${version_2}
coordinator-remote test-run --duration 10m map.properties
coordinator-remote stop

In the example above, we create a two-member cluster with a different patch level Hazelcast version. This is ideal for patch level compatibility testing.

We can also combine a client of a different version than the members. This is ideal for client compatibility testing:

member_version=maven=3.6
client_version=maven=3.7
coordinator-remote install ${version_1}
coordinator-remote install ${version_2}
coordinator-remote worker-start --versionSpec {member_version}
coordinator-remote worker-start --workerType=javaclient --versionSpec {client_version}
coordinator-remote test-run --duration 10m map.properties
coordinator-remote stop

In the above example we start a one-member cluster using Hazelcast 3.6 and a Hazelcast Java client using 3.7.

Rolling Upgrade Test

Because it is easy to mix versions and we can kill and start new members, we can easily create a rolling upgrade test. So imagine we want to verify if a Hazelcast 3.7 cluster can be upgraded to 3.8, we could start out with a 3.7 cluster, start a bunch of clients, start some tests on the clients that verify the cluster is behaving correctly and then one by one replace the 3.7 members by 3.8 members. Once all members have been upgraded we complete the test. This scenario is depicted in the following example:

members=10
clients=2
old_version=maven=3.7
new_version=maven=3.8

coordinator-remote install ${old_version}
coordinator-remote install ${new_version}
coordinator-remote worker-start --count ${members} --versionSpec ${old_version}
coordinator-remote worker-start --count ${clients} --workerType javaclient --versionSpec ${old_version}
test_id=$(coordinator-remote test-start --duration 0s atomiclong.properties)
sleep 30s

for i in {1..$members}
do
   coordinator-remote worker-kill --versionSpec ${old_version}
   coordinator-remote worker-start --versionSpec ${new_version}

   sleep 10s

   status=$(coordinator-remote test-status $test_id)
   echo test_status $status
   if [ $status == "failure" ]; then
       echo Error detected!!!!!!!
       break
   fi
done

coordinator-remote test-stop $test_id
coordinator-remote stop

Resilience Testing

Script should not cause a member to die; if it does, the test will be aborted with a failure. Scripts can be used for a lot of purposes. One could read out some data, modify internal behavior of the Hazelcast cluster. It can for example be used to deliberately cause problems that should not lead to dying members. Perhaps one could close some connections, consume most CPU cycles, use most of the memory so that the member is almost running into an OOME.

Tags

Tags are the last pieces of the puzzle. A tag can be given to an agent, worker or test. For example the following tags could be defined on agents:

10.31.44.31:clients
10.31.44.31:members

Using these tags, you can create workers:

coordinator-remote worker-start --agentsTags clients --workerType client

The created worker will be spawned on the first agent, since that is the agent with the clients tag. Once the worker is created, it will automatically inherit all tags from the agent.

Tags do not need to be a single identifier, it may contain multiple identifiers such as foo,a=1,b=true. Quite a few commands have support for filtering on tags, please see the Querying section.

You can create workers with their own tags:

coordinator-remote worker-start --tags b=10 --workerType client

Tags are practical because they allow for a mechanism to configure, for example the hazelcast.xml, in a much more fine grained way.

Testing WAN replication

TBD

Profiling your Simulator Test

To determine, for example, where the time is spent or other resources are being used, you want to profile your application. The recommended way to profile is using the Java Flight Recorder (JFR) which is only available in the Oracle JVMs. The JFR, unlike the other commercial profilers like JProbe and Yourkit, does not make use of sampling or instrumentation. It hooks into some internal APIs and is quite reliable and causes very little overhead. The problem with most other profilers is that they distort the numbers and frequently point you in the wrong direction; especially when I/O or concurrency is involved. Most of the recent performance improvements in Hazelcast are based on using JFR.

To enable the JFR, the JVM settings for the member or client need to be modified depending on what needs to be profiled. Please see the following example:

JFR_ARGS="-XX:+UnlockCommercialFeatures  \
          -XX:+FlightRecorder \
          -XX:StartFlightRecording=duration=120m,filename=recording.jfr  \
          -XX:+UnlockDiagnosticVMOptions \
          -XX:+DebugNonSafepoints"

coordinator --members 1 \
            --workerVmOptions "$JFR_ARGS" \
            --clients 1 \
            --clientVmOptions "$JFR_ARGS" \
            sometest.properties

In the above example, both client and members are configured with JFR. Once the Simulator test has completed, all artifacts including the JFR files are downloaded. The JFR files can be opened using the Java Mission Control command jmc.

Reducing Fluctuations

Fore more stable performance numbers, set the minimum and maximum heap size to the same value. Please see the following example:

coordinator --members 1 \
            --workerVmOptions "-Xmx4g -Xms4g" \
            --clients 1 \
            --clientVmOptions "-Xmx1g -Xms1g" \
            sometest.properties

Also set the minimum cluster size to the expected number of members using the following property:

-Dhazelcast.initial.min.cluster.size=4

This prevents Hazelcast cluster from starting before the minimum number of members has been reached. Otherwise, the benchmark numbers of the tests can be distorted due to partition migrations during the test. Especially with a large number of partitions and short tests, this can lead to a very big impact on the benchmark numbers.

Enabling Diagnostics

Hazelcast 3.7+ has a diagnostics system which provides detailed insights on what is happening inside the client or server HazelcastInstance. It is designed to run in production and has very little performance overhead. It has so little overhead that we always enable it when doing benchmarks.

coordinator --members 1 \
            --workerVmOptions "-Dhazelcast.diagnostics.enabled=true \
                               -Dhazelcast.diagnostics.metric.level=info \
                               -Dhazelcast.diagnostics.invocation.sample.period.seconds=30 \
                               -Dhazelcast.diagnostics.pending.invocations.period.seconds=30 \
                               -Dhazelcast.diagnostics.slowoperations.period.seconds=30" \
            --clients 1 \
            --clientVmOptions "-Dhazelcast.diagnostics.enabled=true \
                               -Dhazelcast.diagnostics.metric.level=info" \
            sometest.properties

Using the above example, both client and server have diagnostics enabled. Both will write a diagnostics file. Once the Simulator run is completed and the artifacts are downloaded, the diagnostics files can be analyzed.

Enabling Different Profilers or Other Startup Customizations

If you want to use a different profiler than JFR and you require more than simple JVM args, or you want to play with features like numactl, OpenOnload, etc., you need to override the worker startup script. This is done by copying the startup script to the working directory. For example to modify a member worker:

cp $SIMULATOR_HOME/conf/worker-hazelcast-member.sh .

This bash script controls the startup of the member. This particular file also contains full examples for the following features:

It also allows to experiment with different profilers like honest-profiler.

To upload the required artifacts, create the directory upload in the working directory. This upload directory will automatically be copied to all worker machines. It can be found in the parent directory of the worker, e.g., ../upload/someartifact.

GC analysis

By adding the following options to member/client args, the benchmark generator will do a gc comparison:

-Xloggc:gc.log -XX:+PrintGC -XX:+PrintGCDetails -XX:+PrintGCTimeStamps  -XX:+PrintGCDateStamps

Writing a Simulator test

The main part of a Simulator test is writing the actual test. The Simulator test is heavily inspired by the JUnit testing and Java Microbenchmark Harness (JMH) frameworks. To demonstrate writing a test, we will start with a very basic case and progressively add additional features.

For the initial test case we are going to use the IAtomicLong. Please see the following snippet:

package example;

...

public class MyTest extends AbstractTest{
  private IAtomicLong counter;

  @Setup public void setup(){
    counter = targetInstance.getAtomicLong("c");
  }

  @TimeStep public void inc(){
    counter.incrementAndGet();
  }
}

The above code example shows one of the most basic tests. AbstractTest is used to remove duplicate code from tests; so it provides access to a logger, testContext, targetInstance HazelcastInstance, etc.

A Simulator test class needs to be a public, non-abstract class with a public no-arg constructor.

Assume the property file to start the test is as follows:

class=example.MyTest

The main property that needs to be in the property file is the class property which needs to point to the full class name.

Just like the other annotated methods, Timestep methods need to be public due to the code generator and they are allowed to throw Throwable like checked exceptions:

  @TimeStep public void inc() throws Exception{
    counter.incrementAndGet();
  }

Any Throwable, apart from the StopException, that is being thrown will lead to a Failure to be reported.

Adding properties

Properties can be added to a test to make it easy to modify them from the outside. Properties must be public fields and can be primitives, wrappers around primitives like java.lang.Long, enums, strings and classes. Properties are case sensitive.

In the below example the countersLength property has been added and it defaults to 20.

public class MyTest extends AbstractTest{
  public int countersLength = 20;

  private IAtomicLong[] counters;

  @Setup public void setup(){
    this.counters = new IAtomicLong[countersLength];
    for(int k=0;k<countersLength;k++)
      counters[k] = targetInstance.getAtomicLong(""+k);
  }

  @TimeStep public void inc(BaseThreadState state){
      int counterIndex = state.randomInt(countersLength);
      counters[counterIndex].incrementAndGet();
  }
}

In most cases it is best to provide defaults for properties to make customization of a test less verbose.

The countersLength can be configured as shown below:

class=example.MyTest
countersLength=1000

The order of the properties in the file is irrelevant.

Properties do not need to be simple fields. The property binding supports complex object graphs to be created and configured. Properties can be nested and no-arg constructor must be used to build up the graph of objects. Please see the following example:

public class SomeTest{

    pubic Config config;

    public static class Config{
        NestedConfig nestedConfig;
    }

    public static class NestedConfig{
        public int value;   
    }
}

The config object can be configured as shown below:

class=SomeTest
config.nestedConfig.value=10

If a property is not used in a test, the test fails during its startup. The reason is that if you would make a typing error and, in reality, something different is tested different from what you think is being tested, it is best to know this as soon as possible.

Number of Threads

By default 10 threads are used to call the Timestep methods. But in practice you want to control the number of threads. This can be done using the threadCount property as shown below:

class=example.MyTest
threadCount=5

This property does not need to be defined on the test itself. It is one of the magic properties used by the Simulator.

Probabilities

Most tests require different functionalities to be called. For example in the IAtomicLong case, you would like to do 10% writes and 90% reads. With the Simulator this is very easy.

In the below example a new timestep method get has been added:

public class MyTest extends AbstractTest{
  public int countersLength; 

  private AtomicLong counter;

  @Setup public void setup(){
    this.counter = targetInstance.getAtomicLong("counter");
  }

  @TimeStep(prob=0.9) public void get(){
    counter.get();
  }  

  @TimeStep(prob=-1) public void inc(){
    counter.incrementAndGet();
  }
}

In this case the get method has a probability of 0.9 and the inc method has a probability of -1. The -1 indicates that this method will get all the remaining probabilities, so 1-0.9=0.1. Of course, you can configure the inc method to have a probability of 0.1.

This probability can be overridden from the test properties as shown below:

class=example.MyTest
getProb=0.8

In this example, the get probability is 0.8, and therefore the inc probability is 0.2.

If the probability is not equal to 1, the test will be terminated when the Timestep code is generated during the test start.

ThreadState

A Simulator test instance is shared between all timestep-threads for that test and only on the test instance level where there was a state. But in some cases you want to track the state for each timestep-thread. Of course a thread-local can be used for this, but the Simulator has a more practical and faster mechanism, ThreadState.

In the following code example, a ThreadState is defined that tracks the number of increments per thread:

import com.hazelcast.Simulator.test.BaseThreadState
...

public class MyTest extends AbstractTest{
  public int countersLength; 

  private AtomicLong counter;

  @Setup public void setup(){
    this.counter = targetInstance.getAtomicLong("counter");
  }

  @TimeStep public void inc(ThreadState state){
    counter.incrementAndGet();
    state.increments++;
  }

  public class ThreadState extends BaseThreadState{
    long increments;
  }
}

In this example, tracking the number of increments is not that interesting since nothing is done with it. But it can be used to verify that the data structure under the test (IAtomicLong in this case) is working correctly. Please see the Verification section for more information.

The class of the ThreadState is determined by timestep code-generator and it will automatically create an instance of this class per timestep-thread. This instance will then be passed to each invocation of the timestep method in that timestep-thread. This means that you do not need to deal with more expensive thread-locals.

Extending the BaseThreadState class is the recommended way to define your own ThreadState because it provides various random utility methods that are needed frequently.

However, ThreadState does not need to extend BaseThreadState. ThreadState can be any class as long as it has a no-arg constructor, or it has a constructor with the type of the enclosing class as argument (a non-static inner class). ThreadState class unfortunately needs to be a public class due to the code generator. But the internals of the class do not require any special treatment.

Another restriction is that all timestep, beforeRun and afterRun methods (of the same execution group) need to have the same type for the ThreadState argument. So the following is not valid:

public class MyTest extends AbstractTest{

  @TimeStep public void inc(IncThreadState state){
    counter.incrementAndGet();
    state.increments++;
  }

  @TimeStep public void get(GetThreadState list){
    counter.get();
  }

  public class IncThreadState{long increments;}
  public class GetThreadState{}
}

It is optional for any timestep, beforeRun, and afterRun methods to declare this ThreadState argument. So the following is valid:

public class MyTest extends AbstractTest{

  @TimeStep public void inc(ThreadState state){
    counter.incrementAndGet();
    state.increments++;
  }

  @TimeStep public void get(){
    counter.get();
  }

  public class ThreadState extends BaseThreadState{
    long increments;
  }
}

The reason of having a single test instance shared between all threads, instead of having a test instance per thread (and dropping the need for the ThreadState) is that it will be a lot more cache friendly. It is not the test instance which needs to be put into the cache, everything referred from the test instance.

Another advantage is that if there is a shared state, it is easier to share it; for example, keys to select from for a map.get test between threads, instead of each test instance generating its own keys (and therefore increasing memory usage). In the future a @Scope option will probably be added so that you can choose if each thread gets its own test instance or that the test instance is going to be shared.

AfterRun and BeforeRun

The timestep methods are called by a timestep-thread and each thread will do a loop over its timestep methods. In some cases before this loop begins or after this loop ends, some additional logic is required. For example initialization of the ThreadState object is needed when the loop starts, or updating some shared state when the loop completes. This can be done using beforeRun and afterRun methods. Multiple beforeRun and afterRun methods can be defined, but the order of their execution is unfortunately not defined, so be careful with that.

The beforeRun and afterRun methods accept the ThreadState as an argument, but this argument is allowed to be omitted.

In the following example, beforeRun and afterRun methods are defined that log when the timestep thread starts, and log when it completes. It also writes the number of increments the timestep thread executed:

public class MyTest extends AbstractTest{
  public int countersLength; 

  private AtomicLong counter;

  @Setup public void setup(){
    this.counter = targetInstance.getAtomicLong("counter");
  }

  @BeforeRun public void beforeRun(ThreadState state){
    System.out.println(Thread.currentThread().getName()+" starting");
  }

  @TimeStep public void inc(ThreadState state){
    counter.incrementAndGet();
    state.increments++;
  }

  @AfterRun public void afterRun(ThreadState state){
    System.out.println(Thread.currentThread().getName()+
      " completed with "+state.increments+" increments");
  }

  public class ThreadState extends BaseThreadState{
    long increments;
  }
}

Verification

Once a Simulator test is completed, you can do the verifications using the @Verify annotation. In the case of IAtomicLong.inc test, you could count the number of increments per thread. After the test completes, you can verify the total count of expected increments and the actual number of increments.

public class MyTest extends AbstractTest{
  private IAtomicLong counter;
  private IAtomicLong expected;

  @Setup public void setup(){
    this.counter = targetInstance.get("counter");
    this.expected = targetInstance.get("expected");  
  }

  @TimeStep public void inc(ThreadState state){
      state.increments++;
      counter.incrementAndGet();
  }

  @AfterRun public void afterRun(ThreadState state){
     expected.addAndGet(state.increments);
  }

  @Verify public void verify(){
    assertEquals(expected.get(), counter.get())
  }

  public class ThreadState extends BaseThreadState {
    long increments;
  }
}

In the above example once the timestep-loop completes, each timestep-thread will call the afterRun method and add the actual number of increments to the expected IAtomicLong object. In the verify method the expected number of increments is compared with the actual number of increments.

The example also shows we make use of the JUnit's assertEquals method. So you can use JUnit or any other framework that can verify behaviors. It is even fine to throw an exception.

It is allowed to define zero, one or more verify methods.

By default the verify will run on all workers, but it can be configured to run on a single worker using the global property on the @Verify annotation.

TearDown

To automatically remove created resources, a tearDown can be added. It depends on the situation if this is needed at all for your test because in most cases the workers will be terminated anyway after the Simulator test completes. But just in case you need to tear down the resources, it is possible.

In the following example the tearDown is demonstrated:

public class MyTest extends AbstractTest{
  private IAtomicLong counter;

  @Setup public void setup(){
    counter = targetInstance.getAtomicLong("c");
  }

  @TimeStep public void inc(){
    counter.inc();
  }

  @TearDown public void tearDown(){
    counter.destroy();
  }
}

By default the tearDown is executed on all participating workers, but can be influenced using the global property as shown below:

public class MyTest extends AbstractTest{
  private IAtomicLong counter;

  @Setup public void setup(){
    counter = targetInstance.getAtomicLong("c");
  }

  @TimeStep public void inc(){
    counter.inc();
  }

  @TearDown(global=true) public void tearDown(){
    counter.destroy();
  }
}

When global is set to true, only one worker is going to trigger the destroy. It is allowed to define multiple tearDown methods.

Latency Testing

Out of the box the timestep code generator emits code for tracking latencies using the excellent HdrHistogram library. An HDR file is created for each timestep method. This way you can, for example, compare a Map.put with a Map.get latency from the same test.

By default the timestep-threads will loop over the timestep methods as fast as they can and this is great for throughput testing. As a bonus you get an impression of the latency for that throughput. However, for a proper latency test, you want to control the rate and measure the latency for that rate. Luckily using the Simulator this is very easy.

class=example.MyTest
threadCount=10
interval=10ms

If for discussion sake we assume the MyTest has a single timestep method called inc, then with the above configuration each timestep thread will make one inc call every 100ms. Because there are 10 threads, we get an interval per request of 10ms. The interval is configured per load generating client/member. So if there are two workers generating load, then globally a call is made every 5ms. So the only thing you need to take care of it to specify the interval correctly on the worker level, and Simulator will calculate the correct delay per worker thread.

Another way to configure the throughput is using the ratePerSecond property. Please see the following example:

class=example.MyTest
threadCount=10
ratePerSecond=100

In this case each thread will make 10 requests per second. The ratePerSecond under the hood is transformed to interval, so it is a matter of convenience which one is preferred.

Coordinated Omission

By default the Simulator prevents the coordinated omission problems by using the expected start time of a request instead of the actual time. So instead of trying to do some kind of a repair after it happened, the Simulator actually prevents the problem happening in the first place. Similar technique is used in JLBH.

If you are interested in the impact of coordinated omission, the protection against it can be disabled using the accountForCoordinatedOmission property:

class=example.MyTest
threadCount=10
ratePerSecond=100
accountForCoordinatedOmission=false

Be extremely careful when setting this property to false and publishing the results. Because the number will be a lot more positive than they actually are.

The rate of doing requests is controlled using the Metronome abstraction and a few flavors are available. One very interesting metronome is the ConstantCombinedRateMetronome. By default each timestep-thread will wait for a given amount of time for the next request and if there is some kind of an obstruction, e.g., a map.get is obstructed by a fat entry processor, a bubble of requests is built up that is processed as soon as the entry processor has completed.

Instead of building up this bubble, the ConstantCombinedRateMetronome can be used. If one thread is obstructing while it wants to do a get, other timestep-threads from the same execution group will continue with the requests this timestep thread was supposed to do. This way the bubble is prevented; unless all timestep threads from the same execution group are obstructed.

The ConstantCombinedRateMetronome can be configured as shown below:

class=example.MyTest
threadCount=10
ratePerSecond=100
metronomeClass=com.hazelcast.simulator.worker.metronome.ConstantCombinedRateMetronome

Jitter

To measure jitter caused by the OS/JVM it is possible to active a Jitter thread using:

class=example.MyTest
threadCount=10
ratePerSecond=100
recordJitter=true

This thread will do nothing else than measuring time and recording it in a probe. The content of this probe results in hdr files and can be visualized using the benchmark report generator.

By default jitter greater or equal 1000ns is recorded, but can be configured using the recordJitterThresholdNs property:

class=example.MyTest
threadCount=10
ratePerSecond=100
recordJitter=true
recordJitterThresholdNs=2_000

To disable the threshold, set recordJitterThresholdNs to 0. Warning: if the recordJitterThresholdNs is set to a value higher than zero, the latency distribution looks distorted because only the outliers are recorded and not the samples below the threshold.

Measuring jitter is only recommended when doing a latency test because you will loose 1 core. Each test instance will create its own jitter thread (if the test is configured to use a jitter thread). So it is extremely unlikely that you want to run tests in parallel with this feature enabled.

Logging

In some cases, especially when debugging, logging is required. One easy way to add logging is to add the logging into the timestep method. But this can be inefficient and it is frequently noisy. Using some magic properties logging can be enabled on any timestep based Simulator test. There are two types of logging:

You can configure frequency based logging as shown below:

class=example.MyTest
logFrequency=10000

In this example, every 10000 iteration, a log entry is made per timestep thread.

You can configure time rate based logging as shown below:

class=example.MyTest
logRateMs=100

In this example, at most every 100ms, a log entry is made per timestep thread.

Code Generation

The timestep methods rely on code generation, that is why a JDK is required to run a timestep based test. The code is generated on the fly based on the test and its test parameters. The philosophy is that you should not pay the price for something that is not used. For example, if there is a single timestep method, no randomization/switch-case is needed to execute the right method. If no logging is configured, no logs are generated.

This way many features can be added to the timestep test without impacting the performance if the actual feature is not used.

The generator timestep worker code can be found in the worker directory. Feel free to have a look at it and send any suggestions how it can be improved.

Currently there is no support for dead code elimination.

Stopping a Test

By default a Simulator test will run for a given amount of time using the duration property. Please see the following example:

coordinator --duration 5m test.properties

In this example, the test will run for five minutes. In some cases you need more control on when to stop. Currently there are following options available:

In all cases, Coordinator will wait for all timestep threads of all workers to complete. If a duration has been specified, the test will not run longer than this duration.

Total Lifecycle of Calls on the Test

Report Generator

Once a benchmark has been executed, an HTML report can be generated using the benchmark-report tool. This tool requires Gnuplot 4+ and Python 2.7 to be installed for generating the diagrams.

Assume that a benchmark has been executed and the directory 2016-08-02__22_08_09 has been created. To create a report for that benchmark, you can use the following command:

benchmark-report mybenchmark 2016-08-02__22_08_09

The name mybenchmark is output directory's name. The generated report contains detailed throughput and latency information. If dstats information is available, it shows detailed information about resource utilization such as network, CPU, and memory.

The benchmark-report tool is also able to make comparisons between two or more benchmarks. You can list the benchmark directories to be compared as shown below:

benchmark-report mybenchmark 2016-08-02__22_08_09 2016-08-02__22_18_21

Simulator Properties File Description

The file simulator.properties is placed at the conf folder of your Hazelcast Simulator. This file is used to prepare the Simulator tests for their proper executions according to your business needs.

NOTE: Currently, the main focuses are on the Simulator tests of Hazelcast on Amazon EC2 and Google Compute Engine (GCE). For the preparation of simulator.properties for GCE, please refer to the Setting Up For GCE section. The following simulator.properties file description is mainly for Amazon EC2.

Run Simulator with MongoDB

Before running Simulator tests with MongoDB you need to download and start MongoDB. See MongoDB webpage for more details.

Following steps guide you to run any Simulator test from driver-mongodb tests module:

  1. Create Simulator project by simulator-wizard as usual.
  2. In created directory create text file with name node.txt and content like <IP_ADDRESS>:<PORT> (e.g. 127.0.0.1:27017) which says where to find running MongoDB.
  3. In simulator.properties define VENDOR=mongodb.
  4. Change content of test.properties to run any MongoDB test:
    class = com.hazelcast.simulator.mongodb.ReadWriteTest
    databaseName = mydb
    collectionName = mycol
    itemCount = 1000
  5. In run script hardcode number of members to 0 by using --members 0 in coordinator (because we do not start Hazelcast members but just connect to running mongoDB).
  6. Run test by ./run.

Mail Group

Please join the mail group if you are interested in using or developing Hazelcast.

http://groups.google.com/group/hazelcast

License

Hazelcast Simulator is available under the Apache 2 License.

Copyright

Copyright (c) 2008-2020, Hazelcast, Inc. All Rights Reserved.

Visit https://hazelcast.org for more info. Also, see the Hazelcast Simulator chapter in the Reference Manual at https://hazelcast.org/imdg/docs. Docs for the latest version can be found here.