* Copyright 2012 The Netty Project
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *   http://www.apache.org/licenses/LICENSE-2.0
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
package io.netty.handler.codec.http.websocketx;

import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandler;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.ChannelPipeline;
import io.netty.handler.codec.http.DefaultFullHttpResponse;
import io.netty.handler.codec.http.FullHttpRequest;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.HttpResponseStatus;
import io.netty.util.AttributeKey;

import java.util.List;

import static io.netty.handler.codec.http.HttpVersion.*;

 * This handler does all the heavy lifting for you to run a websocket server.
 * It takes care of websocket handshaking as well as processing of control frames (Close, Ping, Pong). Text and Binary
 * data frames are passed to the next handler in the pipeline (implemented by you) for processing.
 * See <tt>io.netty.example.http.websocketx.html5.WebSocketServer</tt> for usage.
 * The implementation of this handler assumes that you just want to run  a websocket server and not process other types
 * HTTP requests (like GET and POST). If you wish to support both HTTP requests and websockets in the one server, refer
 * to the <tt>io.netty.example.http.websocketx.server.WebSocketServer</tt> example.
 * To know once a handshake was done you can intercept the
 * {@link ChannelInboundHandler#userEventTriggered(ChannelHandlerContext, Object)} and check if the event was of type
 * {@link ServerHandshakeStateEvent#HANDSHAKE_COMPLETE}.
public class WebSocketServerProtocolHandler extends WebSocketProtocolHandler {

     * Events that are fired to notify about handshake status
    public enum ServerHandshakeStateEvent {
         * The Handshake was complete succesful and so the channel was upgraded to websockets

    private static final AttributeKey<WebSocketServerHandshaker> HANDSHAKER_ATTR_KEY =
            AttributeKey.valueOf(WebSocketServerHandshaker.class.getName() + ".HANDSHAKER");

    private final String websocketPath;
    private final String subprotocols;
    private final boolean allowExtensions;
    private final int maxFramePayloadLength;

    public WebSocketServerProtocolHandler(String websocketPath) {
        this(websocketPath, null, false);

    public WebSocketServerProtocolHandler(String websocketPath, String subprotocols) {
        this(websocketPath, subprotocols, false);

    public WebSocketServerProtocolHandler(String websocketPath, String subprotocols, boolean allowExtensions) {
        this(websocketPath, subprotocols, allowExtensions, 65536);

    public WebSocketServerProtocolHandler(String websocketPath, String subprotocols,
            boolean allowExtensions, int maxFrameSize) {
        this.websocketPath = websocketPath;
        this.subprotocols = subprotocols;
        this.allowExtensions = allowExtensions;
        maxFramePayloadLength = maxFrameSize;

    public void handlerAdded(ChannelHandlerContext ctx) {
        ChannelPipeline cp = ctx.pipeline();
        if (cp.get(WebSocketServerProtocolHandshakeHandler.class) == null) {
            // Add the WebSocketHandshakeHandler before this one.
            ctx.pipeline().addBefore(ctx.name(), WebSocketServerProtocolHandshakeHandler.class.getName(),
                    new WebSocketServerProtocolHandshakeHandler(websocketPath, subprotocols,
                            allowExtensions, maxFramePayloadLength));

    protected void decode(ChannelHandlerContext ctx, WebSocketFrame frame, List<Object> out) throws Exception {
        if (frame instanceof CloseWebSocketFrame) {
            WebSocketServerHandshaker handshaker = getHandshaker(ctx);
            if (handshaker != null) {
                handshaker.close(ctx.channel(), (CloseWebSocketFrame) frame);
            } else {
        super.decode(ctx, frame, out);

    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        if (cause instanceof WebSocketHandshakeException) {
            FullHttpResponse response = new DefaultFullHttpResponse(
                    HTTP_1_1, HttpResponseStatus.BAD_REQUEST, Unpooled.wrappedBuffer(cause.getMessage().getBytes()));
        } else {

    static WebSocketServerHandshaker getHandshaker(ChannelHandlerContext ctx) {
        return ctx.attr(HANDSHAKER_ATTR_KEY).get();

    static void setHandshaker(ChannelHandlerContext ctx, WebSocketServerHandshaker handshaker) {

    static ChannelHandler forbiddenHttpRequestResponder() {
        return new ChannelInboundHandlerAdapter() {
            public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
                if (msg instanceof FullHttpRequest) {
                    ((FullHttpRequest) msg).release();
                    FullHttpResponse response =
                            new DefaultFullHttpResponse(HTTP_1_1, HttpResponseStatus.FORBIDDEN);
                } else {