package net.minecraft.block;

import com.google.common.base.Predicate;
import javax.annotation.Nullable;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;

public class BlockOldLeaf extends BlockLeaves
{
    public static final PropertyEnum<BlockPlanks.EnumType> VARIANT = PropertyEnum.<BlockPlanks.EnumType>create("variant", BlockPlanks.EnumType.class, new Predicate<BlockPlanks.EnumType>()
    {
        public boolean apply(@Nullable BlockPlanks.EnumType p_apply_1_)
        {
            return p_apply_1_.getMetadata() < 4;
        }
    });

    public BlockOldLeaf()
    {
        this.setDefaultState(this.blockState.getBaseState().withProperty(VARIANT, BlockPlanks.EnumType.OAK).withProperty(CHECK_DECAY, Boolean.valueOf(true)).withProperty(DECAYABLE, Boolean.valueOf(true)));
    }

    protected void dropApple(World worldIn, BlockPos pos, IBlockState state, int chance)
    {
        if (state.getValue(VARIANT) == BlockPlanks.EnumType.OAK && worldIn.rand.nextInt(chance) == 0)
        {
            spawnAsEntity(worldIn, pos, new ItemStack(Items.APPLE));
        }
    }

    protected int getSaplingDropChance(IBlockState state)
    {
        return state.getValue(VARIANT) == BlockPlanks.EnumType.JUNGLE ? 40 : super.getSaplingDropChance(state);
    }

    /**
     * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
     */
    public void getSubBlocks(Item itemIn, CreativeTabs tab, NonNullList<ItemStack> list)
    {
        list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.OAK.getMetadata()));
        list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.SPRUCE.getMetadata()));
        list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.BIRCH.getMetadata()));
        list.add(new ItemStack(itemIn, 1, BlockPlanks.EnumType.JUNGLE.getMetadata()));
    }

    protected ItemStack getSilkTouchDrop(IBlockState state)
    {
        return new ItemStack(Item.getItemFromBlock(this), 1, ((BlockPlanks.EnumType)state.getValue(VARIANT)).getMetadata());
    }

    /**
     * Convert the given metadata into a BlockState for this Block
     */
    public IBlockState getStateFromMeta(int meta)
    {
        return this.getDefaultState().withProperty(VARIANT, this.getWoodType(meta)).withProperty(DECAYABLE, Boolean.valueOf((meta & 4) == 0)).withProperty(CHECK_DECAY, Boolean.valueOf((meta & 8) > 0));
    }

    /**
     * Convert the BlockState into the correct metadata value
     */
    public int getMetaFromState(IBlockState state)
    {
        int i = 0;
        i = i | ((BlockPlanks.EnumType)state.getValue(VARIANT)).getMetadata();

        if (!((Boolean)state.getValue(DECAYABLE)).booleanValue())
        {
            i |= 4;
        }

        if (((Boolean)state.getValue(CHECK_DECAY)).booleanValue())
        {
            i |= 8;
        }

        return i;
    }

    public BlockPlanks.EnumType getWoodType(int meta)
    {
        return BlockPlanks.EnumType.byMetadata((meta & 3) % 4);
    }

    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {VARIANT, CHECK_DECAY, DECAYABLE});
    }

    /**
     * Gets the metadata of the item this Block can drop. This method is called when the block gets destroyed. It
     * returns the metadata of the dropped item based on the old metadata of the block.
     */
    public int damageDropped(IBlockState state)
    {
        return ((BlockPlanks.EnumType)state.getValue(VARIANT)).getMetadata();
    }

    public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
    {
        if (!worldIn.isRemote && stack.getItem() == Items.SHEARS)
        {
            player.addStat(StatList.getBlockStats(this));
            spawnAsEntity(worldIn, pos, new ItemStack(Item.getItemFromBlock(this), 1, ((BlockPlanks.EnumType)state.getValue(VARIANT)).getMetadata()));
        }
        else
        {
            super.harvestBlock(worldIn, player, pos, state, te, stack);
        }
    }
}