package me.rigamortis.seppuku.impl.gui.hud.component; import com.mojang.realmsclient.gui.ChatFormatting; import me.rigamortis.seppuku.impl.gui.hud.GuiHudEditor; import net.minecraft.client.Minecraft; /** * created by noil on 10/22/2019 at 10:06 AM */ public final class TutorialComponent extends PopupComponent { public TutorialComponent() { super("Tutorial", ""); final String tutorialData = "Hud Editor Tutorial\n\n" + ChatFormatting.BOLD + "Anchor Points\n" + ChatFormatting.RESET + "- Move hud components by clicking & dragging them.\n" + "- Anchor points are located at each corner of the screen, and also one centered at the top of the screen.\n" + "- Drag a component near an anchor point and release the mouse to lock it in place.\n\n" + ChatFormatting.BOLD + "Combine\n" + ChatFormatting.RESET + "- Combine components together by dragging one into another one, releasing the mouse will combine them together.\n" + "- Both top and bottom parts of a component are able to be glued to."; this.setTextData(tutorialData); this.setVisible(true); this.setSnappable(false); this.setW(200); this.setH(173); this.setX((Minecraft.getMinecraft().displayWidth / 2) - (this.getW() / 2)); this.setY((Minecraft.getMinecraft().displayHeight / 2) - (this.getH() / 2)); } @Override public void render(int mouseX, int mouseY, float partialTicks) { final Minecraft mc = Minecraft.getMinecraft(); if (!(mc.currentScreen instanceof GuiHudEditor)) // ensure we are in the hud editor screen only return; super.render(mouseX, mouseY, partialTicks); // drag me! mc.fontRenderer.drawStringWithShadow("(drag me!)", this.getX() + this.getW() - 80, this.getY() + 10, 0xFFAAAAAA); } }