package me.rigamortis.seppuku.impl.gui.hud.component; import me.rigamortis.seppuku.api.gui.hud.component.DraggableHudComponent; import me.rigamortis.seppuku.api.util.RenderUtil; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.item.ItemStack; /** * created by noil on 10/19/2019 at 3:58 PM */ public final class InventoryComponent extends DraggableHudComponent { public InventoryComponent() { super("Inventory"); } @Override public void render(int mouseX, int mouseY, float partialTicks) { super.render(mouseX, mouseY, partialTicks); final Minecraft mc = Minecraft.getMinecraft();// store the minecraft instance in a local variable if (mc.player == null) return; this.setW(16 * 9); this.setH(16 * 3); GlStateManager.pushMatrix(); RenderHelper.enableGUIStandardItemLighting(); RenderUtil.drawRect(this.getX(), this.getY(), this.getX() + this.getW(), this.getY() + this.getH(), 0x75101010); // background for (int i = 0; i < 27; i++) { ItemStack itemStack = mc.player.inventory.mainInventory.get(i + 9); int offsetX = (int) this.getX() + (i % 9) * 16; int offsetY = (int) this.getY() + (i / 9) * 16; mc.getRenderItem().renderItemAndEffectIntoGUI(itemStack, offsetX, offsetY); mc.getRenderItem().renderItemOverlayIntoGUI(mc.fontRenderer, itemStack, offsetX, offsetY, null); } RenderHelper.disableStandardItemLighting(); mc.getRenderItem().zLevel = 0.0F; GlStateManager.popMatrix(); } }