/*
 * The MIT License
 *
 * Copyright 2018 Raymond Buckley.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package com.ray3k.skincomposer.installer;

import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.Touchable;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;

/**
 *
 * @author Raymond
 */
public class InfoTable extends Table {

    public InfoTable(final Skin skin, final Stage stage) {
        pad(10.0f);
        
        var label = new Label(Core.readAndReplace("about.txt"), skin, "small");
        label.setWrap(true);
        label.setTouchable(Touchable.disabled);
        add(label).growX().expandY().top();
        
        row();
        var textButton = new TextButton("OK", skin);
        add(textButton).growX().height(30.0f);
        textButton.addListener(new ChangeListener() {
            @Override
            public void changed(ChangeListener.ChangeEvent event, Actor actor) {
                Core.transition(InfoTable.this, new MenuTable(skin, stage));
            }
        });
    }
}