/*
 * Copyright (c) 2017 Richard Jones <[email protected]>
 * All Rights Reserved
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in
 * the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is furnished to do
 * so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 */

package net.mechanicalcat.pycode.blocks;

import net.mechanicalcat.pycode.Reference;
import net.mechanicalcat.pycode.script.MyEntityLiving;
import net.mechanicalcat.pycode.script.MyEntityPlayer;
import net.mechanicalcat.pycode.tileentity.PyCodeBlockTileEntity;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.common.FMLLog;

import javax.annotation.Nullable;
import java.util.List;
import java.util.Random;


public final class PythonBlock extends Block implements ITileEntityProvider {
    public PythonBlock() {
        super(Material.CLAY);
        setUnlocalizedName(Reference.PyCodeRegistrations.BLOCK.getUnlocalizedName());
        setRegistryName(Reference.PyCodeRegistrations.BLOCK.getRegistryName());
        setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
        setHardness(1.0f);
    }

    @Override
    public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand,
                                    @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
        FMLLog.info("onBlockActivated item=%s", heldItem);
        PyCodeBlockTileEntity code_block = this.getEntity(world, pos);
        return code_block == null || code_block.handleItemInteraction(playerIn, heldItem);
    }

    @Override
    public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
        super.onBlockPlacedBy(world, pos, state, placer, stack);
        PyCodeBlockTileEntity code_block = this.getEntity(world, pos);
        if (code_block != null && stack.hasTagCompound()) {
            code_block.readFromNBT(stack.getTagCompound());
            code_block.getCode().setContext(world, code_block, pos);
        }
    }

    @Nullable
    private PyCodeBlockTileEntity getEntity(World world, BlockPos pos) {
        TileEntity entity = world.getTileEntity(pos);
        if (entity instanceof PyCodeBlockTileEntity) {
            return (PyCodeBlockTileEntity) entity;
        }
        return null;
    }

    @Override
    public TileEntity createNewTileEntity(World world, int meta) {
        return new PyCodeBlockTileEntity();
    }

    @Override
    public void onEntityWalk(World world, BlockPos pos, Entity entity) {
        PyCodeBlockTileEntity code_block = this.getEntity(world, pos);
        if (entity instanceof EntityPlayer && code_block.getCode().hasKey("onPlayerWalk")) {
            code_block.handleEntityInteraction(new MyEntityPlayer((EntityPlayer) entity), "onPlayerWalk");
        } else if (entity instanceof EntityLivingBase) {
            if (code_block.getCode().hasKey("onEntityWalk")) {
                code_block.handleEntityInteraction(new MyEntityLiving((EntityLivingBase) entity), "onEntityWalk");
            }
        }
    }

    public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
        PyCodeBlockTileEntity entity = this.getEntity(worldIn, pos);

        if (entity != null && !entity.getCode().getCode().isEmpty()) {
            ItemStack itemstack = this.createStackedBlock(state);
            if (!itemstack.hasTagCompound()) {
                itemstack.setTagCompound(new NBTTagCompound());
            }
            entity.writeToNBT(itemstack.getTagCompound());
            spawnAsEntity(worldIn, pos, itemstack);
        }

        super.breakBlock(worldIn, pos, state);
    }

    @Nullable
    @Override
    public Item getItemDropped(IBlockState state, Random rand, int fortune) {
        // we're already dropping the item in breakBlock()
        return null;
    }

    //    public int tickRate(World world) {
//        return 10;
//    }

//    public boolean canConnectRedstone(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side)
//    canProvidePower

//
//    @Override
//    public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
//        super.onNeighborChange(world, pos, neighbor);
//    }
}