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Project: JAVA-MVC-Swing-Monopoly (GitHub Link)
  • JAVA-MVC-Swing-Monopoly-master
    • src
      • main
        • Main.java
      • music
        • Music.java
      • ui
        • Buildings.java
        • Layer.java
        • TextTip.java
        • Event.java
        • PlayerInfo.java
        • ShopButton.java
        • Lands.java
        • JFrameGame.java
        • PlayersPanel.java
        • Background.java
        • JPanelGame.java
        • Effect.java
        • DiceButton.java
        • config
          • Photo.java
          • FrameConfig.java
        • Dice.java
        • Shop.java
        • Players.java
        • GameShop.java
        • WaitFrame.java
        • Running.java
        • PlayerInfoButton.java
        • massage
          • MassageYesNo.java
          • MassageButton.java
          • MassageSimple.java
          • MassageOk.java
          • Massage.java
      • context
        • GameState.java
      • util
        • MyThread.java
        • FrameUtil.java
        • FileUtil.java
      • model
        • LandModel.java
        • EventsModel.java
        • Port.java
        • BuildingsModel.java
        • card
          • ChangeCard.java
          • RobCard.java
          • AddLevelCard.java
          • ReduceLevelCard.java
          • Card.java
          • CrossingCard.java
          • AveragerPoorCard.java
          • StopCard.java
          • ControlDiceCard.java
          • HaveCard.java
          • TrapCard.java
          • TallageCard.java
          • TortoiseCard.java
        • buildings
          • House.java
          • Shop_.java
          • Prison.java
          • Origin.java
          • Park.java
          • Point.java
          • News.java
          • Building.java
          • Lottery.java
          • Hospital.java
        • EffectModel.java
        • Tick.java
        • DiceModel.java
        • TextTipModel.java
        • BackgroundModel.java
        • PlayerModel.java
      • control
        • Control.java
        • GameRunning.java
    • images
      • shop
        • card
          • StopCard
          • RobCard
          • TallageCard
          • TortoiseCard
          • ControlDiceCard
          • buy
          • AddLevelCard
          • close
          • HaveCard
          • ChangeCard
          • 1
          • CrossingCard
          • cancel
          • TrapCard
          • ReduceLevelCard
          • AveragerPoorCard
      • building
        • building.jpg
      • end
        • number
      • window
        • land.jpg
        • land_1.jpg
      • dice
        • point
      • config
        • 右按钮
        • 左按钮
        • playerChoose
      • effect
        • win_
        • start2
        • timeover2
        • timeover
        • lose_
        • start1
        • win
      • background
        • bg01.jpg
      • event
        • bad_lose40s.jpg
        • bad_lose300_01.jpg
        • bad_hospital_3.jpg
        • bad_lose1500.jpg
        • bad_lose2000.jpg
        • bad_lose3000.jpg
        • bad_lose400.jpg
        • luck_gain3999_100.jpg
        • bad_lose3000_w.jpg
        • park04.jpg
        • park02.jpg
        • luck_gain400s.jpg
        • bad_lose1000_01.jpg
        • bad_hospital_3_01.jpg
        • bad_lose1000.jpg
        • luck_gain1000.jpg
        • luck_gain2000.jpg
        • bad_lose300.jpg
        • park01.jpg
        • park03.jpg
        • bad_lose500.jpg
        • luck_gain2000_01.jpg
      • player
        • 2
        • 3
        • 0
        • 1
      • massage
        • ok
        • cancel
      • string
        • days
          • r
        • number
      • other
        • mouse.gif
        • mouse1.gif
        • 1.jpg
        • mouse.bmp
    • LICENSE
    • .settings
      • org.eclipse.jdt.core.prefs
    • README.md
    • bin
      • main
        • Main.class
      • music
        • Music.class
      • ui
        • DiceButton.class
        • ShopButton.class
        • Shop$2.class
        • GameShop.class
        • Dice.class
        • Event.class
        • Shop.class
        • PlayerInfo$1.class
        • JPanelGame.class
        • Background.class
        • PlayerInfoButton.class
        • Shop$1.class
        • Effect.class
        • PlayerInfo.class
        • PlayerInfo$2.class
        • config
          • FrameConfig$2.class
          • FrameConfig$4.class
          • FrameConfig$8.class
          • FrameConfig$14.class
          • FrameConfig$9.class
          • FrameConfig$7.class
          • FrameConfig$15.class
          • FrameConfig$11.class
          • FrameConfig$13.class
          • FrameConfig$3.class
          • Photo.class
          • FrameConfig$5.class
          • FrameConfig.class
          • FrameConfig$12.class
          • FrameConfig$10.class
          • FrameConfig$1.class
          • FrameConfig$6.class
        • TextTip.class
        • Running.class
        • Layer.class
        • Lands.class
        • Buildings.class
        • PlayersPanel.class
        • JFrameGame.class
        • WaitFrame.class
        • massage
          • MassageSimple.class
          • Massage$2.class
          • MassageOk.class
          • Massage.class
          • MassageYesNo.class
          • MassageButton.class
          • Massage$1.class
        • Players.class
      • context
        • GameState.class
      • util
        • FileUtil.class
        • FrameUtil.class
        • MyThread.class
      • model
        • Port.class
        • BuildingsModel.class
        • LandModel.class
        • BackgroundModel.class
        • EffectModel.class
        • card
          • ControlDiceCard.class
          • CrossingCard.class
          • AddLevelCard.class
          • ChangeCard.class
          • ReduceLevelCard.class
          • AveragerPoorCard.class
          • HaveCard.class
          • RobCard.class
          • TortoiseCard.class
          • TrapCard.class
          • TallageCard.class
          • StopCard.class
          • Card.class
        • buildings
          • Prison.class
          • House.class
          • Origin.class
          • Building.class
          • Park.class
          • Hospital.class
          • Point.class
          • News.class
          • Lottery.class
          • Shop_.class
        • EventsModel.class
        • TextTipModel.class
        • PlayerModel.class
        • Tick.class
        • DiceModel.class
      • control
        • Control.class
        • GameRunning.class
        • Control$1.class
    • .project
    • .classpath