package fi.dy.masa.litematica.mixin; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.gen.Invoker; import net.minecraft.client.renderer.ViewFrustum; import net.minecraft.client.renderer.chunk.RenderChunk; import net.minecraft.util.math.BlockPos; @Mixin(ViewFrustum.class) public interface IMixinViewFrustum { @Invoker RenderChunk invokeGetRenderChunk(BlockPos pos); }