package com.jingchen.pulltorefresh; import android.content.Context; import android.os.AsyncTask; import android.os.Handler; import android.os.Message; import android.util.AttributeSet; import android.view.LayoutInflater; import android.view.MotionEvent; import android.view.View; import android.view.animation.AnimationUtils; import android.view.animation.LinearInterpolator; import android.view.animation.RotateAnimation; import android.widget.RelativeLayout; import android.widget.TextView; import java.lang.ref.WeakReference; import java.util.Timer; import java.util.TimerTask; import pl.droidsonroids.gif.GifDrawable; /** * 自定义的布局,用来管理三个子控件,其中一个是下拉头,一个是包含内容的pullableView(可以是实现Pullable接口的的任何View), * 还有一个上拉头,更多详解见博客http://blog.csdn.net/zhongkejingwang/article/details/38868463 * * @author 陈靖 */ public class PullToRefreshLayout extends RelativeLayout { public static final String TAG = "PullToRefreshLayout"; // 初始状态 public static final int INIT = 0; // 释放刷新 public static final int RELEASE_TO_REFRESH = 1; // 正在刷新 public static final int REFRESHING = 2; // 释放加载 public static final int RELEASE_TO_LOAD = 3; // 正在加载 public static final int LOADING = 4; // 操作完毕 public static final int DONE = 5; // 当前状态 private int state = INIT; // 刷新回调接口 private OnPullListener mListener; // 刷新成功 public static final int SUCCEED = 0; // 刷新失败 public static final int FAIL = 1; // 按下Y坐标,上一个事件点Y坐标 private float downY, lastY; // 下拉的距离。注意:pullDownY和pullUpY不可能同时不为0 public float pullDownY = 0; // 上拉的距离 private float pullUpY = 0; // 释放刷新的距离 private float refreshDist = 200; // 释放加载的距离 private float loadmoreDist = 200; private MyTimer timer; // 回滚速度 public float mMoveSpeed = 8; // 第一次执行布局 private boolean isLayout = false; // 在刷新过程中滑动操作 private boolean isTouch = false; // 手指滑动距离与下拉头的滑动距离比,中间会随正切函数变化 private float radio = 2; // 下拉箭头的转180°动画 private RotateAnimation reverseUpAnimation; private RotateAnimation reverseDownAnimation; // 均匀旋转动画 private RotateAnimation refreshingAnimation; // 默认下拉头 private View defaultRefreshView; // 下拉的箭头 private View pullDownView; // 正在刷新的图标 private View refreshingView; // 刷新结果图标 private View refreshStateImageView; // 刷新结果:成功或失败 private TextView refreshStateTextView; // 默认上拉头 private View defaultLoadmoreView; // // 上拉的箭头 private View pullUpView; // 正在加载的图标 private View loadingView; // 加载结果图标 private View loadStateImageView; // 加载结果:成功或失败 private TextView loadStateTextView; // 实现了Pullable接口的View private View pullableView; // 过滤多点触碰 private int mEvents; // 这两个变量用来控制pull的方向,如果不加控制,当情况满足可上拉又可下拉时没法下拉 private boolean mCanPullDown = true; private boolean mCanPullUp = true; private boolean mPullDownEnable = true; private boolean mPullUpEnable = true; // 执行自动回滚的handler private Handler updateHandler; // 自定义下拉头 private View customRefreshView; // 自定义上拉头 private View customLoadmoreView; // 下拉刷新过程监听器 private OnPullProcessListener mOnRefreshProcessListener; // 上拉加载更多过程监听器 private OnPullProcessListener mOnLoadmoreProcessListener; // 下拉头 private View refreshView; // 上拉头 private View loadmoreView; // 是否已经准备下拉 private boolean mPreparedPullDown; // 是否已经准备上拉 private boolean mPreparedPullUp; public PullToRefreshLayout(Context context) { this(context, null, 0); } public PullToRefreshLayout(Context context, AttributeSet attrs) { this(context, attrs, 0); } public PullToRefreshLayout(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); initView(context, attrs, defStyle); } private void initView(Context context, AttributeSet attrs, int defStyle) { updateHandler = new UpdateHandler(this); timer = new MyTimer(updateHandler); reverseUpAnimation = (RotateAnimation) AnimationUtils.loadAnimation( context, R.anim.reverse_up_anim); reverseDownAnimation = (RotateAnimation) AnimationUtils.loadAnimation( context, R.anim.reverse_down_anim); refreshingAnimation = (RotateAnimation) AnimationUtils.loadAnimation( context, R.anim.rotating_anim); // 添加匀速转动动画 LinearInterpolator lir = new LinearInterpolator(); reverseUpAnimation.setInterpolator(lir); refreshingAnimation.setInterpolator(lir); // 添加上拉头和下拉头 LayoutInflater inflater = LayoutInflater.from(context); defaultRefreshView = inflater.inflate(R.layout.refresh_head, this, false); refreshView = defaultRefreshView; defaultLoadmoreView = inflater.inflate(R.layout.load_more, this, false); loadmoreView = defaultLoadmoreView; addView(defaultRefreshView); addView(defaultLoadmoreView); } /** * 获取可拉取的视图 * * @return */ public View getPullableView() { for (int i = 0; i < getChildCount(); i++) { View v = getChildAt(i); if (v instanceof Pullable) { pullableView = v; return pullableView; } } return pullableView; } /** * 设置自定义下拉头 * * @param v */ public void setCustomRefreshView(View v) { customRefreshView = v; removeView(defaultRefreshView); addView(customRefreshView); refreshView = customRefreshView; } /** * 设置自定义上拉头 * * @param v */ public void setCustomLoadmoreView(View v) { customLoadmoreView = v; removeView(defaultLoadmoreView); addView(customLoadmoreView); loadmoreView = customLoadmoreView; } /** * 设置下拉刷新gif动画头 * * @param headGifDrawable */ public void setGifRefreshView(GifDrawable headGifDrawable) { // 设置下拉头 GifHeadView headView = new GifHeadView(getContext()); headView.setGifAnim(headGifDrawable); setCustomRefreshView(headView); setOnRefreshProcessListener(new GifOnPullProcessListener( headView.getDrawable())); } /** * 设置上拉加载更多gif动画头 * * @param footGifDrawable */ public void setGifLoadmoreView(GifDrawable footGifDrawable) { // 设置上拉头 GifHeadView footView = new GifHeadView(getContext()); footView.setGifAnim(footGifDrawable); setCustomLoadmoreView(footView); setOnLoadmoreProcessListener(new GifOnPullProcessListener( footView.getDrawable())); } private void hide() { timer.schedule(5); } /** * 完成刷新操作,显示刷新结果。注意:刷新完成后一定要调用这个方法 */ /** * @param refreshResult PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败 */ public void refreshFinish(final int refreshResult) { new Handler().postDelayed(new Runnable() { @Override public void run() { if (null != mOnRefreshProcessListener) { mOnRefreshProcessListener.onFinish(refreshView, OnPullProcessListener.REFRESH); } if (null == customRefreshView) { refreshingView.clearAnimation(); refreshingView.setVisibility(View.GONE); } switch (refreshResult) { case SUCCEED: // 刷新成功 if (null == customRefreshView) { refreshStateImageView.setVisibility(View.VISIBLE); refreshStateTextView.setText(R.string.refresh_succeed); refreshStateImageView .setBackgroundResource(R.drawable.refresh_succeed); } break; case FAIL: default: // 刷新失败 if (null == customRefreshView) { refreshStateImageView.setVisibility(View.VISIBLE); refreshStateTextView.setText(R.string.refresh_fail); refreshStateImageView .setBackgroundResource(R.drawable.refresh_failed); } break; } if (pullDownY > 0) { // 刷新结果停留1秒 new RemainHandler(PullToRefreshLayout.this).sendEmptyMessageDelayed(0, 1000); } else { changeState(DONE); hide(); } } }, 2400); } /** * 加载完毕,显示加载结果。注意:加载完成后一定要调用这个方法 * * @param refreshResult PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败 */ public void loadmoreFinish(int refreshResult) { if (null != mOnLoadmoreProcessListener) { mOnLoadmoreProcessListener.onFinish(loadmoreView, OnPullProcessListener.LOADMORE); } if (null == customLoadmoreView) { loadingView.clearAnimation(); loadingView.setVisibility(View.GONE); } switch (refreshResult) { case SUCCEED: // 加载成功 if (null == customLoadmoreView) { loadStateImageView.setVisibility(View.VISIBLE); loadStateTextView.setText(R.string.load_succeed); loadStateImageView .setBackgroundResource(R.drawable.load_succeed); } break; case FAIL: default: // 加载失败 if (null == customLoadmoreView) { loadStateImageView.setVisibility(View.VISIBLE); loadStateTextView.setText(R.string.load_fail); loadStateImageView .setBackgroundResource(R.drawable.load_failed); } break; } if (pullUpY < 0) { // 刷新结果停留1秒 new RemainHandler(this).sendEmptyMessageDelayed(0, 1000); } else { changeState(DONE); hide(); } } private void changeState(int to) { state = to; switch (state) { case INIT: mPreparedPullDown = false; mPreparedPullUp = false; // 下拉布局初始状态 if (null == customRefreshView) { pullDownView.startAnimation(reverseDownAnimation); refreshStateImageView.setVisibility(View.GONE); refreshStateTextView.setText(R.string.pull_to_refresh); pullDownView.setVisibility(View.VISIBLE); } // 上拉布局初始状态 if (null == customLoadmoreView) { pullUpView.startAnimation(reverseDownAnimation); loadStateImageView.setVisibility(View.GONE); loadStateTextView.setText(R.string.pullup_to_load); pullUpView.setVisibility(View.VISIBLE); } break; case RELEASE_TO_REFRESH: if (null != mOnRefreshProcessListener) { mOnRefreshProcessListener.onStart(refreshView, OnPullProcessListener.REFRESH); } // 释放刷新状态 if (null == customRefreshView) { refreshStateTextView.setText(R.string.release_to_refresh); pullDownView.startAnimation(reverseUpAnimation); } break; case REFRESHING: if (null != mOnRefreshProcessListener) { mOnRefreshProcessListener.onHandling(refreshView, OnPullProcessListener.REFRESH); } // 正在刷新状态 if (null == customRefreshView) { pullDownView.clearAnimation(); refreshingView.setVisibility(View.VISIBLE); pullDownView.setVisibility(View.INVISIBLE); refreshingView.startAnimation(refreshingAnimation); refreshStateTextView.setText(R.string.refreshing); } break; case RELEASE_TO_LOAD: if (null != mOnLoadmoreProcessListener) { mOnLoadmoreProcessListener.onStart(loadmoreView, OnPullProcessListener.LOADMORE); } // 释放加载状态 if (null == customLoadmoreView) { loadStateTextView.setText(R.string.release_to_load); pullUpView.startAnimation(reverseUpAnimation); } break; case LOADING: // 正在加载状态 if (null != mOnLoadmoreProcessListener) { mOnLoadmoreProcessListener.onHandling(loadmoreView, OnPullProcessListener.LOADMORE); } if (null == customLoadmoreView) { pullUpView.clearAnimation(); loadingView.setVisibility(View.VISIBLE); pullUpView.setVisibility(View.INVISIBLE); loadingView.startAnimation(refreshingAnimation); loadStateTextView.setText(R.string.loading); } else { customLoadmoreView.setVisibility(View.VISIBLE); } break; case DONE: refreshView.setVisibility(View.VISIBLE); loadmoreView.setVisibility(View.VISIBLE); break; } } /** * 不限制上拉或下拉 */ private void releasePull() { mCanPullDown = true; mCanPullUp = true; } /** * 设置是否可下拉刷新 * * @param pullDownEnable */ public void setPullDownEnable(boolean pullDownEnable) { mPullDownEnable = pullDownEnable; } /** * 设置是否可上拉刷新 */ public void setPullUpEnable(boolean pullUpEnable) { mPullUpEnable = pullUpEnable; } /* * (非 Javadoc)由父控件决定是否分发事件,防止事件冲突 * * @see android.view.ViewGroup#dispatchTouchEvent(android.view.MotionEvent) */ @Override public boolean dispatchTouchEvent(MotionEvent ev) { switch (ev.getActionMasked()) { case MotionEvent.ACTION_DOWN: downY = ev.getY(); lastY = downY; timer.cancel(); mEvents = 0; releasePull(); break; case MotionEvent.ACTION_POINTER_DOWN: case MotionEvent.ACTION_POINTER_UP: // 过滤多点触碰 mEvents = -1; break; case MotionEvent.ACTION_MOVE: if (null != mOnRefreshProcessListener && pullDownY > 0) { if (!mPreparedPullDown) { mPreparedPullDown = true; if (null != mOnRefreshProcessListener) { mOnRefreshProcessListener.onPrepare(refreshView, OnPullProcessListener.REFRESH); } } mOnRefreshProcessListener.onPull(refreshView, pullDownY, OnPullProcessListener.REFRESH); } if (null != mOnLoadmoreProcessListener && pullUpY < 0) { if (!mPreparedPullUp) { mPreparedPullUp = true; if (null != mOnLoadmoreProcessListener) { mOnLoadmoreProcessListener.onPrepare(loadmoreView, OnPullProcessListener.LOADMORE); } } mOnLoadmoreProcessListener.onPull(loadmoreView, pullUpY, OnPullProcessListener.LOADMORE); } if (mEvents == 0) { if (pullDownY > 0 || (((Pullable) pullableView).canPullDown() && mCanPullDown && mPullDownEnable && state != LOADING)) { // 可以下拉,正在加载时不能下拉 // 对实际滑动距离做缩小,造成用力拉的感觉 pullDownY = pullDownY + (ev.getY() - lastY) / radio; if (pullDownY < 0) { pullDownY = 0; mCanPullDown = false; mCanPullUp = true; } if (pullDownY > getMeasuredHeight()) pullDownY = getMeasuredHeight(); if (state == REFRESHING) { // 正在刷新的时候触摸移动 isTouch = true; } } else if (pullUpY < 0 || (((Pullable) pullableView).canPullUp() && mCanPullUp && mPullUpEnable && state != REFRESHING)) { // 可以上拉,正在刷新时不能上拉 pullUpY = pullUpY + (ev.getY() - lastY) / radio; if (pullUpY > 0) { pullUpY = 0; mCanPullDown = true; mCanPullUp = false; } if (pullUpY < -getMeasuredHeight()) pullUpY = -getMeasuredHeight(); if (state == LOADING) { // 正在加载的时候触摸移动 isTouch = true; } } else releasePull(); } else mEvents = 0; lastY = ev.getY(); // 根据下拉距离改变比例 radio = (float) (2 + 2 * Math.tan(Math.PI / 2 / getMeasuredHeight() * (pullDownY + Math.abs(pullUpY)))); if (pullDownY > 0 || pullUpY < 0) requestLayout(); if (pullDownY > 0) { if (pullDownY <= refreshDist && (state == RELEASE_TO_REFRESH || state == DONE)) { // 如果下拉距离没达到刷新的距离且当前状态是释放刷新,改变状态为下拉刷新 changeState(INIT); } if (pullDownY >= refreshDist && state == INIT) { // 如果下拉距离达到刷新的距离且当前状态是初始状态刷新,改变状态为释放刷新 changeState(RELEASE_TO_REFRESH); } } else if (pullUpY < 0) { // 下面是判断上拉加载的,同上,注意pullUpY是负值 if (-pullUpY <= loadmoreDist && (state == RELEASE_TO_LOAD || state == DONE)) { changeState(INIT); } // 上拉操作 if (-pullUpY >= loadmoreDist && state == INIT) { changeState(RELEASE_TO_LOAD); } } // 因为刷新和加载操作不能同时进行,所以pullDownY和pullUpY不会同时不为0,因此这里用(pullDownY + // Math.abs(pullUpY))就可以不对当前状态作区分了 if ((pullDownY + Math.abs(pullUpY)) > 8) { // 防止下拉过程中误触发长按事件和点击事件 ev.setAction(MotionEvent.ACTION_CANCEL); } break; case MotionEvent.ACTION_UP: if (pullDownY > refreshDist || -pullUpY > loadmoreDist) // 正在刷新时往下拉(正在加载时往上拉),释放后下拉头(上拉头)不隐藏 { isTouch = false; } if (state == RELEASE_TO_REFRESH) { changeState(REFRESHING); // 刷新操作 if (mListener != null) mListener.onRefresh(this); } else if (state == RELEASE_TO_LOAD) { changeState(LOADING); // 加载操作 if (mListener != null) mListener.onLoadMore(this); } hide(); default: break; } // 事件分发交给父类 super.dispatchTouchEvent(ev); return true; } /** * @author chenjing 自动模拟手指滑动的task */ private class AutoRefreshAndLoadTask extends AsyncTask<Integer, Float, String> { @Override protected String doInBackground(Integer... params) { while (pullDownY < 4 / 3 * refreshDist) { pullDownY += mMoveSpeed; publishProgress(pullDownY); try { Thread.sleep(params[0]); } catch (InterruptedException e) { e.printStackTrace(); } } return null; } @Override protected void onPostExecute(String result) { changeState(REFRESHING); // 刷新操作 if (mListener != null) mListener.onRefresh(PullToRefreshLayout.this); if (null != mOnRefreshProcessListener) { mOnRefreshProcessListener.onStart(refreshView, OnPullProcessListener.REFRESH); } hide(); } @Override protected void onProgressUpdate(Float... values) { if (pullDownY > refreshDist) changeState(RELEASE_TO_REFRESH); requestLayout(); } } /** * 自动刷新 */ public void autoRefresh() { loadmoreView.setVisibility(View.GONE); AutoRefreshAndLoadTask task = new AutoRefreshAndLoadTask(); task.execute(2); } /** * 自动加载 */ public void autoLoad() { refreshView.setVisibility(View.GONE); pullUpY = -loadmoreDist; requestLayout(); changeState(LOADING); // 加载操作 if (mListener != null) mListener.onLoadMore(this); } private void initView() { // 初始化下拉布局 if (null == customRefreshView) { pullDownView = defaultRefreshView.findViewById(R.id.pull_icon); refreshStateTextView = (TextView) defaultRefreshView .findViewById(R.id.state_tv); refreshingView = defaultRefreshView .findViewById(R.id.refreshing_icon); refreshStateImageView = defaultRefreshView .findViewById(R.id.state_iv); } // 初始化上拉布局 if (null == customLoadmoreView) { pullUpView = defaultLoadmoreView.findViewById(R.id.pullup_icon); loadStateTextView = (TextView) defaultLoadmoreView .findViewById(R.id.loadstate_tv); loadingView = defaultLoadmoreView.findViewById(R.id.loading_icon); loadStateImageView = defaultLoadmoreView .findViewById(R.id.loadstate_iv); } } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { if (!isLayout) { // 这里是第一次进来的时候做一些初始化 getPullableView(); isLayout = true; initView(); refreshView.measure(0, 0); refreshDist = refreshView.getMeasuredHeight(); loadmoreView.measure(0, 0); loadmoreDist = loadmoreView.getMeasuredHeight(); } // 改变子控件的布局,这里直接用(pullDownY + pullUpY)作为偏移量,这样就可以不对当前状态作区分 refreshView.layout(0, (int) (pullDownY + pullUpY) - refreshView.getMeasuredHeight(), refreshView.getMeasuredWidth(), (int) (pullDownY + pullUpY)); pullableView.layout(0, (int) (pullDownY + pullUpY), pullableView.getMeasuredWidth(), (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight()); loadmoreView.layout(0, (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight(), loadmoreView.getMeasuredWidth(), (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight() + loadmoreView.getMeasuredHeight()); } class MyTimer { private Handler handler; private Timer timer; private MyTask mTask; public MyTimer(Handler handler) { this.handler = handler; timer = new Timer(); } public void schedule(long period) { if (mTask != null) { mTask.cancel(); mTask = null; } mTask = new MyTask(handler); timer.schedule(mTask, 0, period); } public void cancel() { if (mTask != null) { mTask.cancel(); mTask = null; } } class MyTask extends TimerTask { private Handler handler; public MyTask(Handler handler) { this.handler = handler; } @Override public void run() { handler.obtainMessage().sendToTarget(); } } } /** * 刷新结果停留的handler */ static class RemainHandler extends Handler { private WeakReference<PullToRefreshLayout> mLayout; public RemainHandler(PullToRefreshLayout layout) { mLayout = new WeakReference<>(layout); } @Override public void handleMessage(Message msg) { PullToRefreshLayout layout = mLayout.get(); if (null != layout) { layout.changeState(DONE); layout.hide(); } } } /** * 执行自动回滚的handler */ static class UpdateHandler extends Handler { private WeakReference<PullToRefreshLayout> mLayout; public UpdateHandler(PullToRefreshLayout layout) { mLayout = new WeakReference<>(layout); } @Override public void handleMessage(Message msg) { PullToRefreshLayout layout = mLayout.get(); if (null != layout) { // 回弹速度随下拉距离moveDeltaY增大而增大 layout.mMoveSpeed = (float) (8 + 5 * Math.tan(Math.PI / 2 / layout.getMeasuredHeight() * (layout.pullDownY + Math.abs(layout.pullUpY)))); if (!layout.isTouch) { // 正在刷新,且没有往上推的话则悬停,显示"正在刷新..." if (layout.state == REFRESHING && layout.pullDownY <= layout.refreshDist) { layout.pullDownY = layout.refreshDist; layout.timer.cancel(); } else if (layout.state == LOADING && -layout.pullUpY <= layout.loadmoreDist) { layout.pullUpY = -layout.loadmoreDist; layout.timer.cancel(); } } if (layout.pullDownY > 0) layout.pullDownY -= layout.mMoveSpeed; else if (layout.pullUpY < 0) layout.pullUpY += layout.mMoveSpeed; if (layout.pullDownY < 0) { // 已完成回弹 layout.pullDownY = 0; if (null == layout.customRefreshView) { layout.pullDownView.clearAnimation(); } // 隐藏下拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态 if (layout.state != REFRESHING && layout.state != LOADING) layout.changeState(INIT); layout.timer.cancel(); layout.requestLayout(); } if (layout.pullUpY > 0) { // 已完成回弹 layout.pullUpY = 0; if (null == layout.customLoadmoreView) { layout.pullUpView.clearAnimation(); } // 隐藏上拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态 if (layout.state != REFRESHING && layout.state != LOADING) layout.changeState(INIT); layout.timer.cancel(); layout.requestLayout(); } // 刷新布局,会自动调用onLayout layout.requestLayout(); // 没有拖拉或者回弹完成 if (layout.pullDownY + Math.abs(layout.pullUpY) == 0) layout.timer.cancel(); } } } ; public void setOnPullListener(OnPullListener listener) { mListener = listener; } /** * 设置下拉刷新过程监听器 * * @param onPullProcessListener */ public void setOnRefreshProcessListener( OnPullProcessListener onPullProcessListener) { mOnRefreshProcessListener = onPullProcessListener; } /** * 设置上拉加载更多过程监听器 * * @param onPullProcessListener */ public void setOnLoadmoreProcessListener( OnPullProcessListener onPullProcessListener) { mOnLoadmoreProcessListener = onPullProcessListener; } /** * 刷新加载回调接口 * * @author chenjing */ public interface OnPullListener { /** * 刷新操作 */ void onRefresh(PullToRefreshLayout pullToRefreshLayout); /** * 加载操作 */ void onLoadMore(PullToRefreshLayout pullToRefreshLayout); } /** * 下拉刷新或上拉加载更多过程监听器 * * @author LynnChurch */ public interface OnPullProcessListener { int REFRESH = 1; // 刷新 int LOADMORE = 2; // 加载更多 /** * 准备 (提示下拉刷新或上拉加载更多) * * @param v * @param which 刷新或加载更多 */ void onPrepare(View v, int which); /** * 开始 (提示释放刷新或释放加载更多) * * @param v * @param which 刷新或加载更多 */ void onStart(View v, int which); /** * 处理中 * * @param v * @param which 刷新或加载更多 */ void onHandling(View v, int which); /** * 完成 * * @param v * @param which 刷新或加载更多 */ void onFinish(View v, int which); /** * 用于获取拉取的距离 * * @param v * @param pullDistance * @param which 刷新或加载更多 */ void onPull(View v, float pullDistance, int which); } /** * 用于gif动画的控制 * * @author LynnChurch */ public class GifOnPullProcessListener implements OnPullProcessListener { private GifDrawable mGifDrawable; private int lastFramePosition; // 上一帧的位置 public GifOnPullProcessListener(GifDrawable gifDrawable) { mGifDrawable = gifDrawable; } @Override public void onPrepare(View v, int which) { // TODO Auto-generated method stub mGifDrawable.stop(); } @Override public void onStart(View v, int which) { // TODO Auto-generated method stub } @Override public void onHandling(View v, int which) { // TODO Auto-generated method stub mGifDrawable.start(); } @Override public void onFinish(View v, int which) { // TODO Auto-generated method stub mGifDrawable.stop(); } @Override public void onPull(View v, float pullDistance, int which) { // TODO Auto-generated method stub // 动画总帧数 int frames = mGifDrawable.getNumberOfFrames(); RelativeLayout headView = (RelativeLayout) v .findViewById(R.id.head_view); int headViewHeight = headView.getHeight(); // 算出下拉过程中对应的动画进度 float progress = Math.abs(pullDistance % headViewHeight / headViewHeight); // 当前播放帧 int currentFrame = (int) (frames * progress) + 1; // 当前帧与上一帧不同时才进行播放,保证流畅度 if (lastFramePosition != currentFrame) { // 需要进行动画重置,否则不能够自由地定位到每一帧 mGifDrawable.reset(); mGifDrawable.seekToFrame(currentFrame); lastFramePosition = currentFrame; } } } }