package fruitymod.seeker.powers; import com.badlogic.gdx.graphics.Texture; import com.megacrit.cardcrawl.cards.DamageInfo; import com.megacrit.cardcrawl.core.AbstractCreature; import com.megacrit.cardcrawl.monsters.AbstractMonster; import com.megacrit.cardcrawl.powers.AbstractPower; import com.megacrit.cardcrawl.powers.VulnerablePower; import com.megacrit.cardcrawl.powers.WeakPower; import fruitymod.SeekerMod; public class GravityWellPower extends AbstractPower { public static final String POWER_ID = "GravityWell"; public static final String NAME = "Gravity Well"; public static final String[] DESCRIPTIONS = new String[]{ "Receive #b", " less damage from from attacks for each stack of Weak or Vulnerable the enemy has." }; public GravityWellPower(AbstractCreature owner, int amount) { this.name = NAME; this.ID = POWER_ID; this.owner = owner; this.amount = amount; updateDescription(); this.type = PowerType.BUFF; this.isTurnBased = false; this.img = new Texture(SeekerMod.makePowerImagePath(POWER_ID)); } public int onAttackedToChangeDamage(DamageInfo info, int damageAmount) { int i = 0; if (info.owner instanceof AbstractMonster) { for (AbstractPower p : info.owner.powers) { if (p instanceof WeakPower || p instanceof VulnerablePower) { i += p.amount; } } } return damageAmount - i;// 349 } @Override public void updateDescription() { this.description = DESCRIPTIONS[0] + this.amount + DESCRIPTIONS[1]; } }