package net.rayfall.eyesniper2.skrayfall.v1_8_4; import ch.njol.skript.Skript; import net.minecraft.server.v1_8_R3.EnumParticle; public class PacketParticleGetterV1_8_4 { /** * Converts a string to a EnumParticle. * * @param testString String to be converted */ public static EnumParticle get(String testString) { switch (testString.replace("\"", "").replace(" ", "_").toUpperCase()) { case "BARRIER": return EnumParticle.BARRIER; case "BLOCK_CRACK": return EnumParticle.BLOCK_CRACK; case "BLOCK_DUST": return EnumParticle.BLOCK_DUST; case "CLOUD": return EnumParticle.CLOUD; case "CRIT": return EnumParticle.CRIT; case "CRIT_MAGIC": return EnumParticle.CRIT_MAGIC; case "DRIP_LAVA": return EnumParticle.DRIP_LAVA; case "DRIP_WATER": return EnumParticle.DRIP_WATER; case "ENCHANTMENT_TABLE": return EnumParticle.ENCHANTMENT_TABLE; case "EXPLOSION_HUGE": return EnumParticle.EXPLOSION_HUGE; case "EXPLOSION_LARGE": return EnumParticle.EXPLOSION_LARGE; case "EXPLOSION_NORMAL": return EnumParticle.EXPLOSION_NORMAL; case "FIREWORKS_SPARK": return EnumParticle.FIREWORKS_SPARK; case "FLAME": return EnumParticle.FLAME; case "FOOTSTEP": return EnumParticle.FOOTSTEP; case "HEART": return EnumParticle.HEART; case "ITEM_CRACK": return EnumParticle.ITEM_CRACK; case "ITEM_TAKE": return EnumParticle.ITEM_TAKE; case "LAVA": return EnumParticle.LAVA; case "MOB_APPEARANCE": return EnumParticle.MOB_APPEARANCE; case "NOTE": return EnumParticle.NOTE; case "PORTAL": return EnumParticle.PORTAL; case "REDSTONE": return EnumParticle.REDSTONE; case "SLIME": return EnumParticle.SLIME; case "SMOKE_LARGE": return EnumParticle.SMOKE_LARGE; case "SMOKE_NORMAL": return EnumParticle.SMOKE_NORMAL; case "SNOW_SHOVEL": return EnumParticle.SNOW_SHOVEL; case "SNOWBALL": return EnumParticle.SNOWBALL; case "SPELL": return EnumParticle.SPELL; case "SPELL_INSTANT": return EnumParticle.SPELL_INSTANT; case "SPELL_MOB": return EnumParticle.SPELL_MOB; case "SPELL_MOB_AMBIENT": return EnumParticle.SPELL_MOB_AMBIENT; case "SPELL_WITCH": return EnumParticle.SPELL_WITCH; case "SUSPENDED": return EnumParticle.SUSPENDED; case "SUSPENDED_DEPTH": return EnumParticle.SUSPENDED_DEPTH; case "TOWN_AURA": return EnumParticle.TOWN_AURA; case "VILLAGER_ANGRY": return EnumParticle.VILLAGER_ANGRY; case "VILLAGER_HAPPY": return EnumParticle.VILLAGER_HAPPY; case "WATER_BUBBLE": return EnumParticle.WATER_BUBBLE; case "WATER_DROP": return EnumParticle.WATER_DROP; case "WATER_SPLASH": return EnumParticle.WATER_SPLASH; case "WATER_WAKE": return EnumParticle.WATER_WAKE; default: Skript.error("Invalid particle type selected! Using a Crit instead."); return EnumParticle.CRIT; } } }