package com.github.drinkjava2.frog.brain; import static java.awt.Color.BLUE; import static java.awt.Color.CYAN; import static java.awt.Color.GREEN; import static java.awt.Color.MAGENTA; import static java.awt.Color.ORANGE; import static java.awt.Color.RED; import static java.awt.Color.YELLOW; import java.awt.Color; import java.awt.Graphics; import javax.swing.JPanel; import com.github.drinkjava2.frog.Application; import com.github.drinkjava2.frog.Frog; /** * BrainPicture show first frog's brain structure, for debug purpose only * * @author Yong Zhu * @since 1.0 */ @SuppressWarnings("serial") public class BrainPicture extends JPanel { private float brainWidth; // real brain width private int brainDispWidth; // screen display width private Color color = Color.BLACK; public void setColor(Color c) { color = c; } public BrainPicture(int x, int y, float brainWidth, int brainDispWidth) { super(); this.setLayout(null);// 空布局 this.brainDispWidth = brainDispWidth; this.brainWidth = brainWidth; this.setBounds(x, y, brainDispWidth + 1, brainDispWidth + 1); } public void drawZone( Zone z) {Graphics g = this.getGraphics(); g.setColor(color); float rate = brainDispWidth / brainWidth; int x = Math.round(z.x * rate); int y = Math.round(z.y * rate); int radius = Math.round(z.r * rate); g.drawRect(x - radius, y - radius, radius * 2, radius * 2); } public void drawCircle( Zone z) {Graphics g = this.getGraphics(); g.setColor(color); float rate = brainDispWidth / brainWidth; int x = Math.round(z.x * rate); int y = Math.round(z.y * rate); g.drawArc(x - 5, y - 5, 10, 10, 0, 360); } public void fillZone( Zone z) {Graphics g = this.getGraphics(); g.setColor(color); float rate = brainDispWidth / brainWidth; int x = Math.round(z.x * rate); int y = Math.round(z.y * rate); int radius = Math.round(z.r * rate); g.fillRect(x - radius, y - radius, radius * 2, radius * 2); } public void drawLine(Zone z1, Zone z2) { Graphics g = this.getGraphics(); g.setColor(color); float rate = brainDispWidth / brainWidth; int x1 = Math.round(z1.x * rate); int y1 = Math.round(z1.y * rate); int x2 = Math.round(z2.x * rate); int y2 = Math.round(z2.y * rate); g.drawLine(x1, y1, x2, y2); } public void drawText( Zone z, String text) {Graphics g = this.getGraphics(); g.setColor(color); float rate = brainDispWidth / brainWidth; int x = Math.round(z.x * rate); int y = Math.round(z.y * rate); g.drawString(text, x - text.length() * 3 - 2, y); } private static final Color[] rainbow = new Color[] { RED, ORANGE, YELLOW, GREEN, CYAN, BLUE, MAGENTA }; private static int nextColor = 0; public static Color nextRainbowColor() { if (nextColor == rainbow.length) nextColor = 0; return rainbow[nextColor++]; } public static Color color(float i) { if (i == 0) return Color.black; if (i == 1) return Color.RED; if (i <= 3) return Color.ORANGE; if (i <= 10) return Color.YELLOW; if (i <= 20) return Color.GREEN; if (i <= 50) return Color.CYAN; if (i <= 100) return Color.BLUE; return Color.MAGENTA; } public void drawBrainPicture(Frog frog) { if (!Application.SHOW_FIRST_FROG_BRAIN) return; Graphics g = this.getGraphics();// border g.setColor(Color.WHITE); g.fillRect(0, 0, brainDispWidth, brainDispWidth); g.setColor(Color.black); g.drawRect(0, 0, brainDispWidth, brainDispWidth); for (Organ organ : frog.organs) organ.drawOnBrainPicture(frog, this); // each organ draw itself } }