package me.dannytatom.xibalba.systems.statuses; import com.badlogic.ashley.core.Entity; import com.badlogic.ashley.core.Family; import me.dannytatom.xibalba.components.statuses.CrippledComponent; import me.dannytatom.xibalba.systems.UsesEnergySystem; import me.dannytatom.xibalba.utils.ComponentMappers; public class CrippledSystem extends UsesEnergySystem { public CrippledSystem() { super(Family.all(CrippledComponent.class).get()); } @Override protected void processEntity(Entity entity, float deltaTime) { CrippledComponent crippled = ComponentMappers.crippled.get(entity); if (crippled.counter == crippled.life) { entity.remove(CrippledComponent.class); } else { if (crippled.turnCounter == 2) { crippled.turnCounter = 0; crippled.counter += 1; } else { crippled.turnCounter += 1; } } } }