/* * Copyright 2013-2016 consulo.io * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package consulo.unity3d.shaderlab.lang.parser.roles; import java.util.ArrayList; import java.util.Collections; import java.util.List; import javax.annotation.Nonnull; import javax.annotation.Nullable; import com.intellij.lang.PsiBuilder; import com.intellij.util.ArrayUtilRt; import consulo.unity3d.shaderlab.lang.parser.ShaderLabParserBuilder; import consulo.unity3d.shaderlab.lang.psi.ShaderLabElements; /** * @author VISTALL * @since 09.05.2015 */ public class ShaderLabOrRole extends ShaderLabValueRole { private String myDefaultInsertValue; private ShaderLabRole[] myRoles; public ShaderLabOrRole(ShaderLabRole... roles) { this(null, roles); } public ShaderLabOrRole(String defaultInsertValue, ShaderLabRole... roles) { myDefaultInsertValue = defaultInsertValue; myRoles = roles; } @Nonnull @Override public String[] getValues() { List<String> result = new ArrayList<>(); for(ShaderLabRole role : myRoles) { Collections.addAll(result, role.getValues()); } return ArrayUtilRt.toStringArray(result); } @Nullable @Override public String getDefaultInsertValue() { String[] values = getValues(); if(values.length > 0) { return values[0]; } return myDefaultInsertValue; } @Override public PsiBuilder.Marker parseAndDone(ShaderLabParserBuilder builder, @Nonnull PsiBuilder.Marker mark) { for(ShaderLabRole role : myRoles) { if(role instanceof ShaderLabValueRole && ((ShaderLabValueRole) role).isMyValue(builder)) { return role.parseAndDone(builder, mark); } } doneWithErrorSafe(builder, "Wrong value"); mark.done(ShaderLabElements.SIMPLE_VALUE); return mark; } @Override public boolean isMyValue(@Nonnull ShaderLabParserBuilder builder) { for(ShaderLabRole role : myRoles) { if(role instanceof ShaderLabValueRole && ((ShaderLabValueRole) role).isMyValue(builder)) { return true; } } return false; } }