/* * Copyright 2015-2016 Alessio Vinerbi. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301 USA */ /* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package com.anchorage.demo; import com.anchorage.docks.node.DockNode; import com.anchorage.docks.stations.DockStation; import com.anchorage.system.AnchorageSystem; import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.control.TreeItem; import javafx.scene.control.TreeView; import javafx.stage.Stage; import java.util.Random; /** * * @author Alessio */ public class AnchorFX_settings extends Application { @Override public void start(Stage primaryStage) { //AnchorageSettings.setDockingPositionPreview(false); DockStation station = AnchorageSystem.createStation(); Scene scene = new Scene(station, 1024, 768); DockNode node1 = AnchorageSystem.createDock("Not floatable", generateRandomTree()); node1.dock(station, DockNode.DockPosition.LEFT); node1.floatableProperty().set(false); DockNode node2 = AnchorageSystem.createDock("Not resizable", generateRandomTree()); node2.dock(station, DockNode.DockPosition.RIGHT); node2.resizableProperty().set(false); DockNode node3 = AnchorageSystem.createDock("Not maximizable", generateRandomTree()); node3.dock(station, DockNode.DockPosition.TOP); node3.maximizableProperty().set(false); DockNode node4 = AnchorageSystem.createDock("Not closeable", generateRandomTree()); node4.dock(station, DockNode.DockPosition.BOTTOM); node4.closeableProperty().set(false); primaryStage.setTitle("AnchorFX "); primaryStage.setScene(scene); primaryStage.show(); AnchorageSystem.installDefaultStyle(); } private TreeView<String> generateRandomTree() { // create a demonstration tree view to use as the contents for a dock node TreeItem<String> root = new TreeItem<String>("Root"); TreeView<String> treeView = new TreeView<String>(root); treeView.setShowRoot(false); // populate the prototype tree with some random nodes Random rand = new Random(); for (int i = 4 + rand.nextInt(8); i > 0; i--) { TreeItem<String> treeItem = new TreeItem<String>("Item " + i); root.getChildren().add(treeItem); for (int j = 2 + rand.nextInt(4); j > 0; j--) { TreeItem<String> childItem = new TreeItem<String>("Child " + j); treeItem.getChildren().add(childItem); } } return treeView; } /** * @param args the command line arguments */ public static void main(String[] args) { launch(args); } }