package org.valkyrienskies.mod.client.render; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.util.ResourceLocation; import org.valkyrienskies.mod.common.entity.PhysicsWrapperEntity; /** * This class is the default MC way of rendering ships. Nothing renders here on purpose. * * @author thebest108 */ public class PhysicsWrapperEntityRenderer extends Render<PhysicsWrapperEntity> { public PhysicsWrapperEntityRenderer(RenderManager renderManager) { super(renderManager); } @Override protected ResourceLocation getEntityTexture(PhysicsWrapperEntity entity) { return TextureMap.LOCATION_BLOCKS_TEXTURE; } }