package net.torocraft.toroquest.entities.trades; import net.minecraft.enchantment.Enchantment; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.village.MerchantRecipe; import net.minecraft.village.MerchantRecipeList; import net.torocraft.toroquest.civilization.ReputationLevel; import net.torocraft.toroquest.item.ItemBattleAxe; import net.torocraft.toroquest.item.armor.ItemRoyalArmor; public class ShopkeeperTradesForWind { public static MerchantRecipeList trades(EntityPlayer player, ReputationLevel rep) { MerchantRecipeList recipeList = new MerchantRecipeList(); if (rep.equals(ReputationLevel.DRIFTER) || rep.equals(ReputationLevel.FRIEND) || rep.equals(ReputationLevel.ALLY) || rep.equals(ReputationLevel.HERO)) { recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(15)), level1Sword())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(30)), level2Sword())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(15)), level1Bow())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(30)), level2Bow())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(5)), level1Boots())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(10)), level2Boots())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(20)), level3Boots())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(30)), level4Boots())); recipeList.add(new MerchantRecipe(new ItemStack(Items.EMERALD, rep.adjustPrice(40)), level5Boots())); } if (rep.equals(ReputationLevel.FRIEND) || rep.equals(ReputationLevel.ALLY) || rep.equals(ReputationLevel.HERO)) { } if (rep.equals(ReputationLevel.ALLY) || rep.equals(ReputationLevel.HERO)) { recipeList.add(new MerchantRecipe(new ItemStack(Items.DIAMOND, 3), new ItemStack(Items.EMERALD, rep.adjustPrice(5)), new ItemStack(ItemBattleAxe.INSTANCE))); recipeList.add(new MerchantRecipe(new ItemStack(Items.DIAMOND, 5), new ItemStack(Items.EMERALD, 5), new ItemStack(ItemRoyalArmor.helmetItem))); recipeList.add(new MerchantRecipe(new ItemStack(Items.DIAMOND, 7), new ItemStack(Items.EMERALD, 5), new ItemStack(ItemRoyalArmor.leggingsItem))); recipeList.add(new MerchantRecipe(new ItemStack(Items.DIAMOND, 4), new ItemStack(Items.EMERALD, 5), new ItemStack(ItemRoyalArmor.bootsItem))); recipeList.add(new MerchantRecipe(new ItemStack(Items.DIAMOND, 8), new ItemStack(Items.EMERALD, 5), new ItemStack(ItemRoyalArmor.chestplateItem))); } if (rep.equals(ReputationLevel.HERO)) { /* * only the best here */ } return recipeList; } private static ItemStack level1Boots() { ItemStack stack = new ItemStack(Items.LEATHER_BOOTS); stack.setStackDisplayName("Wind Boots I"); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(2), 1); return stack; } private static ItemStack level2Boots() { ItemStack stack = new ItemStack(Items.LEATHER_BOOTS); stack.setStackDisplayName("Wind Boots II"); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(2), 4); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(0), 1); return stack; } private static ItemStack level3Boots() { ItemStack stack = new ItemStack(Items.DIAMOND_BOOTS); stack.setStackDisplayName("Wind Boots III"); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(0), 1); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(2), 2); return stack; } private static ItemStack level4Boots() { ItemStack stack = new ItemStack(Items.DIAMOND_BOOTS); stack.setStackDisplayName("Wind Boots IV"); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(0), 2); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(2), 4); return stack; } private static ItemStack level5Boots() { ItemStack stack = new ItemStack(Items.DIAMOND_BOOTS); stack.setStackDisplayName("Wind Boots V"); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(0), 4); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(2), 4); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(70), 1); return stack; } private static ItemStack level1Bow() { ItemStack stack = new ItemStack(Items.BOW); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(49), 1); return stack; } private static ItemStack level2Bow() { ItemStack stack = new ItemStack(Items.BOW); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(49), 2); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(48), 1); return stack; } protected static ItemStack level2Sword() { ItemStack stack = new ItemStack(Items.DIAMOND_SWORD); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(19), 2); return stack; } protected static ItemStack level1Sword() { ItemStack stack = new ItemStack(Items.IRON_SWORD); stack.addEnchantment(Enchantment.REGISTRY.getObjectById(19), 1); return stack; } }