package com.taiter.ce.Enchantments.Global; import org.bukkit.entity.LivingEntity; import org.bukkit.event.Event; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; import com.taiter.ce.EffectManager; import com.taiter.ce.Enchantments.CEnchantment; public class Blind extends CEnchantment { int duration; int strength; public Blind(Application app) { super(app); configEntries.put("Duration", 100); triggers.add(Trigger.SHOOT_BOW); triggers.add(Trigger.DAMAGE_GIVEN); } @Override public void effect(Event e, ItemStack item, int level) { EntityDamageByEntityEvent event = (EntityDamageByEntityEvent) e; LivingEntity target = (LivingEntity) event.getEntity(); EffectManager.playSound(target.getLocation(), "ENTITY_PLAYER_HURT", 1f, 0.4f); target.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, duration + 20 * level, 0)); } @Override public void initConfigEntries() { duration = Integer.parseInt(getConfig().getString("Enchantments." + getOriginalName() + ".Duration")); } }