package com.taiter.ce.Enchantments.Global; /* * This file is part of Custom Enchantments * Copyright (C) Taiterio 2015 * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.scheduler.BukkitRunnable; import com.taiter.ce.Main; import com.taiter.ce.Enchantments.CEnchantment; public class Autorepair extends CEnchantment { int healAmount; boolean healFully; int cooldown; public Autorepair(Application app) { super(app); configEntries.put("HealAmount", 1); configEntries.put("HealFully", false); triggers.add(Trigger.MOVE); } @Override public void effect(Event e, ItemStack item, int level) { PlayerMoveEvent event = (PlayerMoveEvent) e; Player owner = event.getPlayer(); if(owner != null && owner.isOnline() && !owner.isDead()) { if(healFully) item.setDurability((short) 0); else { int newDur = item.getDurability() - ( 1 + (healAmount*level)); if(newDur > 0) item.setDurability((short) newDur); else item.setDurability((short) 0); } } } @Override public void initConfigEntries() { healAmount = Integer.parseInt(getConfig().getString("Enchantments." + getOriginalName() + ".HealAmount")); healFully = Boolean.parseBoolean(getConfig().getString("Enchantments." + getOriginalName() + ".HealFully")); if(getConfig().contains("Enchantments." + getOriginalName() + ".Cooldown")) { getConfig().set("Enchantments." + getOriginalName() + ".Cooldown", null); new BukkitRunnable() { @Override public void run() { Main.plugin.saveConfig(); } }.runTaskLater(Main.plugin, 60); } } }