package com.taiter.ce.CItems; /* * This file is part of Custom Enchantments * Copyright (C) Taiterio 2015 * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import org.bukkit.ChatColor; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; import org.bukkit.scheduler.BukkitRunnable; public class Swimsuit extends CItem { int DamageBoostLevel; int SpeedBoostLevel; public String[] parts = { ChatColor.BLUE + "Scuba Mask", ChatColor.BLUE + "Upper Swimsuit", ChatColor.BLUE + "Lower Swimsuit", ChatColor.BLUE + "Flippers" }; public Swimsuit(String originalName, ChatColor color, String lDescription, long lCooldown, Material mat) { super(originalName, color, lDescription, lCooldown, mat); configEntries.put("DamageBoostLevel", 4); configEntries.put("SpeedBoostLevel", 4); triggers.add(Trigger.MOVE); }// TODO: Use the Helmet as the main item @Override public boolean effect(Event event, final Player player) { if(player.getLocation().getBlock().getType().equals(Material.WATER) || player.getLocation().getBlock().getType().equals(Material.STATIONARY_WATER)) { if((player.getEquipment().getHelmet() != null && player.getEquipment().getHelmet().hasItemMeta() && player.getEquipment().getHelmet().getItemMeta().hasDisplayName() && player.getEquipment().getHelmet().getItemMeta().getDisplayName().equals(parts[0])) || (player.getEquipment().getChestplate() != null && player.getEquipment().getChestplate().hasItemMeta() && player.getEquipment().getChestplate().getItemMeta().hasDisplayName() && player.getEquipment().getChestplate().getItemMeta().getDisplayName().equals(parts[1])) || (player.getEquipment().getLeggings() != null && player.getEquipment().getLeggings().hasItemMeta() && player.getEquipment().getLeggings().getItemMeta().hasDisplayName() && player.getEquipment().getLeggings().getItemMeta().getDisplayName().equals(parts[2])) || (player.getEquipment().getBoots() != null && player.getEquipment().getBoots().hasItemMeta() && player.getEquipment().getBoots().getItemMeta().hasDisplayName() && player.getEquipment().getBoots().getItemMeta().getDisplayName().equals(parts[3]))) { addLock(player); new BukkitRunnable() { @Override public void run() { if(player.getLocation().getBlock().getType().equals(Material.WATER) || player.getLocation().getBlock().getType().equals(Material.STATIONARY_WATER)) { if((player.getEquipment().getHelmet() != null && player.getEquipment().getHelmet().hasItemMeta() && player.getEquipment().getHelmet().getItemMeta().hasDisplayName() && player.getEquipment().getHelmet().getItemMeta().getDisplayName().equals(parts[0])) || (player.getEquipment().getChestplate() != null && player.getEquipment().getChestplate().hasItemMeta() && player.getEquipment().getChestplate().getItemMeta().hasDisplayName() && player.getEquipment().getChestplate().getItemMeta().getDisplayName().equals(parts[1])) || (player.getEquipment().getLeggings() != null && player.getEquipment().getLeggings().hasItemMeta() && player.getEquipment().getLeggings().getItemMeta().hasDisplayName() && player.getEquipment().getLeggings().getItemMeta().getDisplayName().equals(parts[2])) || (player.getEquipment().getBoots() != null && player.getEquipment().getBoots().hasItemMeta() && player.getEquipment().getBoots().getItemMeta().hasDisplayName() && player.getEquipment().getBoots().getItemMeta().getDisplayName().equals(parts[3]))) { player.setRemainingAir(player.getMaximumAir()); player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 120, SpeedBoostLevel), true); player.addPotionEffect(new PotionEffect(PotionEffectType.INCREASE_DAMAGE, 100, DamageBoostLevel), true); } else { removeLock(player); } } else { removeLock(player); } } }.runTaskTimer(main, 0l, 80l); } } return true; } @Override public void initConfigEntries() { SpeedBoostLevel = Integer.parseInt(getConfig().getString("Items.Swimsuit.SpeedBoostLevel")); DamageBoostLevel = Integer.parseInt(getConfig().getString("Items.Swimsuit.DamageBoostLevel")); } }