package com.taiter.ce.CItems; /* * This file is part of Custom Enchantments * Copyright (C) Taiterio 2015 * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import org.bukkit.ChatColor; import org.bukkit.Material; import org.bukkit.entity.Damageable; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.inventory.ItemStack; import com.taiter.ce.EffectManager; public class HealingShovel extends CItem { int Heal; public HealingShovel(String originalName, ChatColor color, String lDescription, long lCooldown, Material mat) { super(originalName, color, lDescription, lCooldown, mat); this.configEntries.put("Heal", 4); triggers.add(Trigger.DAMAGE_GIVEN); } @Override public boolean effect(Event event, Player player) { EntityDamageByEntityEvent e = (EntityDamageByEntityEvent) event; if (e.getDamager() == player && e.getEntity() instanceof Player) { Player damaged = (Player) e.getEntity(); e.setDamage(0); EffectManager.playSound(damaged.getLocation(), "ENTITY_GENERIC_DRINK", 0.5f, 1f); EffectManager.playSound(damaged.getLocation(), "BLOCK_ANVIL_LAND", 0.5f, 2f); short currentDur = player.getItemInHand().getDurability(); if (((Damageable) damaged).getHealth() + Heal <= ((Damageable) damaged).getMaxHealth()) { damaged.setHealth(((Damageable) damaged).getHealth() + Heal); } else { damaged.setHealth(((Damageable) damaged).getMaxHealth()); } if (currentDur + Heal < player.getItemInHand().getType().getMaxDurability()) { player.getItemInHand().setDurability((short) (currentDur + Heal)); } else { player.setItemInHand(new ItemStack(Material.AIR, 1)); EffectManager.playSound(player.getLocation(), "ENTITY_ITEM_BREAK", 0.1f, 0.3f); } return true; } return false; } @Override public void initConfigEntries() { Heal = Integer.parseInt(getConfig().getString("Items." + getOriginalName() + ".Heal")); } }