package com.ilargia.games.entitas; import com.badlogic.gdx.math.Interpolation; import com.ilargia.games.entitas.egdx.api.ChangeStateCommand; import com.ilargia.games.entitas.egdx.api.EventBus; import com.ilargia.games.entitas.egdx.base.BaseGame; import com.ilargia.games.entitas.egdx.transitions.SlideTransition; import com.ilargia.games.entitas.egdx.base.managers.BaseSceneManager; import com.indignado.games.states.PongState; import net.engio.mbassy.listener.Handler; public class PongGame extends BaseGame<PongEngine> { private SlideTransition slideTransition; private PongState pongState; public PongGame(PongEngine engine, EventBus bus) { super(engine, bus); ebus.subscribe(this); } @Handler public void handleChangeState(ChangeStateCommand command) { command.change("GameState", this); } @Override public void init() { } public SlideTransition getSlideTransition() { if (slideTransition == null) slideTransition = new SlideTransition(1, SlideTransition.DOWN, false, Interpolation.bounceOut, _engine.getManager(BaseSceneManager.class).getBatch()); return slideTransition; } @Override public boolean isRunning() { return false; } @Override public int getErrorState() { return 0; } public PongState getPongState() { if (pongState == null) pongState = new PongState(_engine); return pongState; } }