package me.Qball.Wild.Utils; import java.util.HashMap; import java.util.UUID; import org.bukkit.Location; import org.bukkit.entity.Player; public class WildTpBack { private static HashMap<UUID, Location> locations = new HashMap<UUID, Location>(); public void saveLoc(Player p, Location loc) { if (locations.containsKey(p.getUniqueId())) { locations.remove(p.getUniqueId()); locations.put(p.getUniqueId(), loc); } else { locations.put(p.getUniqueId(), loc); } } public void back(Player p) { Location loc = locations.get(p.getUniqueId()); p.teleport(loc); locations.remove(p.getUniqueId()); } }