package me.Qball.Wild.Utils;

import java.util.HashMap;
import java.util.UUID;

import org.bukkit.Location;
import org.bukkit.entity.Player;

public class WildTpBack {
    private static HashMap<UUID, Location> locations = new HashMap<UUID, Location>();

    public void saveLoc(Player p, Location loc) {
        if (locations.containsKey(p.getUniqueId())) {
            locations.remove(p.getUniqueId());
            locations.put(p.getUniqueId(), loc);
        } else {
            locations.put(p.getUniqueId(), loc);
        }
    }

    public void back(Player p) {
        Location loc = locations.get(p.getUniqueId());
        p.teleport(loc);
        locations.remove(p.getUniqueId());
    }
}