package prospector.traverse.blocks.base; import net.minecraft.block.BlockFence; import net.minecraft.block.SoundType; import net.minecraft.block.material.MapColor; import net.minecraft.block.material.Material; import net.minecraft.util.ResourceLocation; import prospector.shootingstar.model.ModelCompound; import prospector.shootingstar.ShootingStar; import prospector.traverse.core.TraverseConstants; import prospector.traverse.core.TraverseTab; public class BlockTraverseWoodFence extends BlockFence { public BlockTraverseWoodFence(String name) { super(Material.WOOD, MapColor.WOOD); setRegistryName(new ResourceLocation(TraverseConstants.MOD_ID, name + "_fence")); setUnlocalizedName(getRegistryName().toString()); setCreativeTab(TraverseTab.TAB); setSoundType(SoundType.WOOD); setHardness(2.0F); setResistance(5.0F); ShootingStar.registerModel(new ModelCompound(TraverseConstants.MOD_ID, this, "fence")); } }