/* * OKTW Galaxy Project * Copyright (C) 2018-2020 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published * by the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <https://www.gnu.org/licenses/>. */ package one.oktw.galaxy.mixin.event; import net.minecraft.network.packet.c2s.play.PlayerInteractBlockC2SPacket; import net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket; import net.minecraft.server.network.ServerPlayNetworkHandler; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.server.world.ServerWorld; import net.minecraft.util.math.BlockPos; import one.oktw.galaxy.Main; import one.oktw.galaxy.event.type.PlayerInteractBlockEvent; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(ServerPlayNetworkHandler.class) public class MixinPlayerInteractBlock_NetworkHandler { @Shadow public ServerPlayerEntity player; @Inject(method = "onPlayerInteractBlock", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;interactBlock(Lnet/minecraft/server/network/ServerPlayerEntity;Lnet/minecraft/world/World;Lnet/minecraft/item/ItemStack;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;" ), cancellable = true) private void onPlayerInteractBlock(PlayerInteractBlockC2SPacket packet, CallbackInfo info) { Main main = Main.Companion.getMain(); if (main == null) return; if (main.getEventManager().emit(new PlayerInteractBlockEvent(packet, player)).getCancel()) { info.cancel(); // Re-sync block & inventory ServerWorld world = player.getServerWorld(); BlockPos blockPos = packet.getBlockHitResult().getBlockPos(); player.networkHandler.sendPacket(new BlockUpdateS2CPacket(world, blockPos)); player.networkHandler.sendPacket(new BlockUpdateS2CPacket(world, blockPos.offset(packet.getBlockHitResult().getSide()))); player.openHandledScreen(player.currentScreenHandler); } } }