package cn.nukkit.item.enchantment.protection; import cn.nukkit.event.entity.EntityDamageEvent; import cn.nukkit.event.entity.EntityDamageEvent.DamageCause; /** * author: MagicDroidX * Nukkit Project */ public class EnchantmentProtectionFall extends EnchantmentProtection { public EnchantmentProtectionFall() { super(ID_PROTECTION_FALL, "fall", 5, TYPE.FALL); } @Override public int getMinEnchantAbility(int level) { return 5 + (level - 1) * 6; } @Override public int getMaxEnchantAbility(int level) { return this.getMinEnchantAbility(level) + 10; } @Override public double getTypeModifier() { return 2; } @Override public float getProtectionFactor(EntityDamageEvent e) { DamageCause cause = e.getCause(); if (level <= 0 || (cause != DamageCause.FALL)) { return 0; } return (float) (getLevel() * getTypeModifier()); } }