package cn.nukkit.event.player; import cn.nukkit.Player; import cn.nukkit.block.Block; import cn.nukkit.event.HandlerList; public class PlayerBedLeaveEvent extends PlayerEvent { private static final HandlerList handlers = new HandlerList(); public static HandlerList getHandlers() { return handlers; } private final Block bed; public PlayerBedLeaveEvent(Player player, Block bed) { this.player = player; this.bed = bed; } public Block getBed() { return bed; } }