package cn.nukkit.event.block; import cn.nukkit.Player; import cn.nukkit.block.Block; import cn.nukkit.blockentity.BlockEntityItemFrame; import cn.nukkit.event.Cancellable; import cn.nukkit.event.HandlerList; import cn.nukkit.item.Item; /** * Created by Pub4Game on 03.07.2016. */ public class ItemFrameDropItemEvent extends BlockEvent implements Cancellable { private static final HandlerList handlers = new HandlerList(); private final Player player; private final Item item; private final BlockEntityItemFrame itemFrame; public ItemFrameDropItemEvent(Player player, Block block, BlockEntityItemFrame itemFrame, Item item) { super(block); this.player = player; this.itemFrame = itemFrame; this.item = item; } public static HandlerList getHandlers() { return handlers; } public Player getPlayer() { return player; } public BlockEntityItemFrame getItemFrame() { return itemFrame; } public Item getItem() { return item; } }