package net.minecraft.entity.passive;

import java.util.Random;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentData;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.IMerchant;
import net.minecraft.entity.INpc;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAvoidEntity;
import net.minecraft.entity.ai.EntityAIFollowGolem;
import net.minecraft.entity.ai.EntityAIHarvestFarmland;
import net.minecraft.entity.ai.EntityAILookAtTradePlayer;
import net.minecraft.entity.ai.EntityAIMoveIndoors;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAIOpenDoor;
import net.minecraft.entity.ai.EntityAIPlay;
import net.minecraft.entity.ai.EntityAIRestrictOpenDoor;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITradePlayer;
import net.minecraft.entity.ai.EntityAIVillagerInteract;
import net.minecraft.entity.ai.EntityAIVillagerMate;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.EntityAIWatchClosest2;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.item.EntityXPOrb;
import net.minecraft.entity.monster.EntityWitch;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.pathfinding.PathNavigateGround;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.stats.StatList;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.DamageSource;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Tuple;
import net.minecraft.village.MerchantRecipe;
import net.minecraft.village.MerchantRecipeList;
import net.minecraft.village.Village;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;

public class EntityVillager extends EntityAgeable implements IMerchant, INpc
{
    private int randomTickDivider;
    private boolean isMating;
    private boolean isPlaying;
    Village villageObj;

    /** This villager's current customer. */
    private EntityPlayer buyingPlayer;

    /** Initialises the MerchantRecipeList.java */
    private MerchantRecipeList buyingList;
    private int timeUntilReset;

    /** addDefaultEquipmentAndRecipies is called if this is true */
    private boolean needsInitilization;
    private boolean isWillingToMate;
    private int wealth;

    /** Last player to trade with this villager, used for aggressivity. */
    private String lastBuyingPlayer;
    private int careerId;

    /** This is the EntityVillager's career level value */
    private int careerLevel;
    private boolean isLookingForHome;
    private boolean areAdditionalTasksSet;
    private InventoryBasic villagerInventory;

    /**
     * A multi-dimensional array mapping the various professions, careers and career levels that a Villager may offer
     */
    private static final EntityVillager.ITradeList[][][][] DEFAULT_TRADE_LIST_MAP = new EntityVillager.ITradeList[][][][] {{{{new EntityVillager.EmeraldForItems(Items.wheat, new EntityVillager.PriceInfo(18, 22)), new EntityVillager.EmeraldForItems(Items.potato, new EntityVillager.PriceInfo(15, 19)), new EntityVillager.EmeraldForItems(Items.carrot, new EntityVillager.PriceInfo(15, 19)), new EntityVillager.ListItemForEmeralds(Items.bread, new EntityVillager.PriceInfo(-4, -2))}, {new EntityVillager.EmeraldForItems(Item.getItemFromBlock(Blocks.pumpkin), new EntityVillager.PriceInfo(8, 13)), new EntityVillager.ListItemForEmeralds(Items.pumpkin_pie, new EntityVillager.PriceInfo(-3, -2))}, {new EntityVillager.EmeraldForItems(Item.getItemFromBlock(Blocks.melon_block), new EntityVillager.PriceInfo(7, 12)), new EntityVillager.ListItemForEmeralds(Items.apple, new EntityVillager.PriceInfo(-5, -7))}, {new EntityVillager.ListItemForEmeralds(Items.cookie, new EntityVillager.PriceInfo(-6, -10)), new EntityVillager.ListItemForEmeralds(Items.cake, new EntityVillager.PriceInfo(1, 1))}}, {{new EntityVillager.EmeraldForItems(Items.string, new EntityVillager.PriceInfo(15, 20)), new EntityVillager.EmeraldForItems(Items.coal, new EntityVillager.PriceInfo(16, 24)), new EntityVillager.ItemAndEmeraldToItem(Items.fish, new EntityVillager.PriceInfo(6, 6), Items.cooked_fish, new EntityVillager.PriceInfo(6, 6))}, {new EntityVillager.ListEnchantedItemForEmeralds(Items.fishing_rod, new EntityVillager.PriceInfo(7, 8))}}, {{new EntityVillager.EmeraldForItems(Item.getItemFromBlock(Blocks.wool), new EntityVillager.PriceInfo(16, 22)), new EntityVillager.ListItemForEmeralds(Items.shears, new EntityVillager.PriceInfo(3, 4))}, {new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 0), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 1), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 2), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 3), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 4), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 5), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 6), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 7), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 8), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 9), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 10), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 11), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 12), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 13), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 14), new EntityVillager.PriceInfo(1, 2)), new EntityVillager.ListItemForEmeralds(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, 15), new EntityVillager.PriceInfo(1, 2))}}, {{new EntityVillager.EmeraldForItems(Items.string, new EntityVillager.PriceInfo(15, 20)), new EntityVillager.ListItemForEmeralds(Items.arrow, new EntityVillager.PriceInfo(-12, -8))}, {new EntityVillager.ListItemForEmeralds(Items.bow, new EntityVillager.PriceInfo(2, 3)), new EntityVillager.ItemAndEmeraldToItem(Item.getItemFromBlock(Blocks.gravel), new EntityVillager.PriceInfo(10, 10), Items.flint, new EntityVillager.PriceInfo(6, 10))}}}, {{{new EntityVillager.EmeraldForItems(Items.paper, new EntityVillager.PriceInfo(24, 36)), new EntityVillager.ListEnchantedBookForEmeralds()}, {new EntityVillager.EmeraldForItems(Items.book, new EntityVillager.PriceInfo(8, 10)), new EntityVillager.ListItemForEmeralds(Items.compass, new EntityVillager.PriceInfo(10, 12)), new EntityVillager.ListItemForEmeralds(Item.getItemFromBlock(Blocks.bookshelf), new EntityVillager.PriceInfo(3, 4))}, {new EntityVillager.EmeraldForItems(Items.written_book, new EntityVillager.PriceInfo(2, 2)), new EntityVillager.ListItemForEmeralds(Items.clock, new EntityVillager.PriceInfo(10, 12)), new EntityVillager.ListItemForEmeralds(Item.getItemFromBlock(Blocks.glass), new EntityVillager.PriceInfo(-5, -3))}, {new EntityVillager.ListEnchantedBookForEmeralds()}, {new EntityVillager.ListEnchantedBookForEmeralds()}, {new EntityVillager.ListItemForEmeralds(Items.name_tag, new EntityVillager.PriceInfo(20, 22))}}}, {{{new EntityVillager.EmeraldForItems(Items.rotten_flesh, new EntityVillager.PriceInfo(36, 40)), new EntityVillager.EmeraldForItems(Items.gold_ingot, new EntityVillager.PriceInfo(8, 10))}, {new EntityVillager.ListItemForEmeralds(Items.redstone, new EntityVillager.PriceInfo(-4, -1)), new EntityVillager.ListItemF