package net.minecraft.entity.passive;

import net.minecraft.block.Block;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIControlledByPlayer;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITempt;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.monster.EntityPigZombie;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathNavigateGround;
import net.minecraft.stats.AchievementList;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;

public class EntityPig extends EntityAnimal
{
    /** AI task for player control. */
    private final EntityAIControlledByPlayer aiControlledByPlayer;

    public EntityPig(World worldIn)
    {
        super(worldIn);
        this.setSize(0.9F, 0.9F);
        ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
        this.tasks.addTask(0, new EntityAISwimming(this));
        this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
        this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
        this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
        this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
        this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
        this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
        this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
        this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
        this.tasks.addTask(8, new EntityAILookIdle(this));
    }

    protected void applyEntityAttributes()
    {
        super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);
        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
    }

    /**
     * returns true if all the conditions for steering the entity are met. For pigs, this is true if it is being ridden
     * by a player and the player is holding a carrot-on-a-stick
     */
    public boolean canBeSteered()
    {
        ItemStack itemstack = ((EntityPlayer)this.riddenByEntity).getHeldItem();
        return itemstack != null && itemstack.getItem() == Items.carrot_on_a_stick;
    }

    protected void entityInit()
    {
        super.entityInit();
        this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    public void writeEntityToNBT(NBTTagCompound tagCompound)
    {
        super.writeEntityToNBT(tagCompound);
        tagCompound.setBoolean("Saddle", this.getSaddled());
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    public void readEntityFromNBT(NBTTagCompound tagCompund)
    {
        super.readEntityFromNBT(tagCompund);
        this.setSaddled(tagCompund.getBoolean("Saddle"));
    }

    /**
     * Returns the sound this mob makes while it's alive.
     */
    protected String getLivingSound()
    {
        return "mob.pig.say";
    }

    /**
     * Returns the sound this mob makes when it is hurt.
     */
    protected String getHurtSound()
    {
        return "mob.pig.say";
    }

    /**
     * Return