package net.minecraft.block;

import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class BlockCocoa extends BlockDirectional implements IGrowable
{
    public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 2);

    public BlockCocoa()
    {
        super(Material.plants);
        this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(AGE, Integer.valueOf(0)));
        this.setTickRandomly(true);
    }

    public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
    {
        if (!this.canBlockStay(worldIn, pos, state))
        {
            this.dropBlock(worldIn, pos, state);
        }
        else if (worldIn.rand.nextInt(5) == 0)
        {
            int i = ((Integer)state.getValue(AGE)).intValue();

            if (i < 2)
            {
                worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(i + 1)), 2);
            }
        }
    }

    public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
    {
        pos = pos.offset((EnumFacing)state.getValue(FACING));
        IBlockState iblockstate = worldIn.getBlockState(pos);
        return iblockstate.getBlock() == Blocks.log && iblockstate.getValue(BlockPlanks.VARIANT) == BlockPlanks.EnumType.JUNGLE;
    }

    public boolean isFullCube()
    {
        return false;
    }

    /**
     * Used to determine ambient occlusion and culling when rebuilding chunks for render
     */
    public boolean isOpaqueCube()
    {
        return false;
    }

    public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
    {
        this.setBlockBoundsBasedOnState(worldIn, pos);
        return super.getCollisionBoundingBox(worldIn, pos, state);
    }

    public AxisAlignedBB getSelectedBoundingBox(World worldIn, BlockPos pos)
    {
        this.setBlockBoundsBasedOnState(worldIn, pos);
        return super.getSelectedBoundingBox(worldIn, pos);
    }

    @SuppressWarnings("incomplete-switch")
    public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        EnumFacing enumfacing = (EnumFacing)iblockstate.getValue(FACING);
        int i = ((Integer)iblockstate.getValue(AGE)).intValue();
        int j = 4 + i * 2;
        int k = 5 + i * 2;
        float f = (float)j / 2.0F;

        switch (enumfacing)
        {
            case SOUTH:
                this.setBlockBounds((8.0F - f) / 16.0F, (12.0F - (float)k) / 16.0F, (15.0F - (float)j) / 16.0F, (8.0F + f) / 16.0F, 0.75F, 0.9375F);
                break;

            case NORTH:
                this.setBlockBounds((8.0F - f) / 16.0F, (12.0F - (float)k) / 16.0F, 0.0625F, (8.0F + f) / 16.0F, 0.75F, (1.0F + (float)j) / 16.0F);
                break;

            case WEST:
                this.setBlockBounds(0.0625F, (12.0F - (float)k) / 16.0F, (8.0F - f) / 16.0F, (1.0F + (float)j) / 16.0F, 0.75F, (8.0F + f) / 16.0F);
                break;

            case EAST:
                this.setBlockBounds((15.0F - (float)j) / 16.0F, (12.0F - (float)k) / 16.0F, (8.0F - f) / 16.0F, 0.9375F, 0.75F, (8.0F + f) / 16.0F);
        }
    }

    /**
     * Called by ItemBlocks after a block is set in the world, to allow post-place logic
     */
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
    {
        EnumFacing enumfacing = EnumFacing.fromAngle((double)placer.rotationYaw);
        worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
    }

    /**
     * Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
     * IBlockstate
     */
    public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
    {
        if (!facing.getAxis().isHorizontal())
        {
            facing = EnumFacing.NORTH;
        }

        return this.getDefaultState().withProperty(FACING, facing.getOpposite()).withProperty(AGE, Integer.valueOf(0));
    }

    /**
     * Called when a neighboring block changes.
     */
    public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
    {
        if (!this.canBlockStay(worldIn, pos, state))
        {
            this.dropBlock(worldIn, pos, state);
        }
    }

    private void dropBlock(World worldIn, BlockPos pos, IBlockState state)
    {
        worldIn.setBlockState(pos, Blocks.air.getDefaultState(), 3);
        this.dropBlockAsItem(worldIn, pos, state, 0);
    }

    /**