package com.lastabyss.carbon.blocks; import java.util.Random; import org.bukkit.Server; import org.bukkit.block.BlockState; import org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory; import org.bukkit.event.block.BlockBurnEvent; import org.bukkit.event.block.BlockSpreadEvent; import org.bukkit.material.MaterialData; import net.minecraft.server.v1_7_R4.Block; import net.minecraft.server.v1_7_R4.Blocks; import net.minecraft.server.v1_7_R4.World; import net.minecraft.server.v1_7_R4.WorldProviderTheEnd; import com.lastabyss.carbon.Carbon; public class BlockFire extends net.minecraft.server.v1_7_R4.BlockFire { private int[] a = new int[256]; private int[] b = new int[256]; public BlockFire() { } public static void e() { Blocks.FIRE.a(getId(Blocks.WOOD), 5, 20); Blocks.FIRE.a(getId(Blocks.WOOD_DOUBLE_STEP), 5, 20); Blocks.FIRE.a(getId(Blocks.WOOD_STEP), 5, 20); Blocks.FIRE.a(getId(Blocks.FENCE), 5, 20); Blocks.FIRE.a(getId(Carbon.injector().acaciaFenceBlock), 5, 20); Blocks.FIRE.a(getId(Carbon.injector().darkOakFenceBlock), 5, 20); Blocks.FIRE.a(getId(Carbon.injector().jungleFenceBlock), 5, 20); Blocks.FIRE.a(getId(Carbon.injector().spruceFenceBlock), 5, 20); Blocks.FIRE.a(getId(Carbon.injector().birchFenceBlock), 5, 20); Blocks.FIRE.a(getId(Blocks.WOOD_STAIRS), 5, 20); Blocks.FIRE.a(getId(Blocks.BIRCH_WOOD_STAIRS), 5, 20); Blocks.FIRE.a(getId(Blocks.SPRUCE_WOOD_STAIRS), 5, 20); Blocks.FIRE.a(getId(Blocks.JUNGLE_WOOD_STAIRS), 5, 20); Blocks.FIRE.a(getId(Blocks.LOG), 5, 5); Blocks.FIRE.a(getId(Blocks.LOG2), 5, 5); Blocks.FIRE.a(getId(Blocks.LEAVES), 30, 60); Blocks.FIRE.a(getId(Blocks.LEAVES2), 30, 60); Blocks.FIRE.a(getId(Blocks.BOOKSHELF), 30, 20); Blocks.FIRE.a(getId(Blocks.TNT), 15, 100); Blocks.FIRE.a(getId(Blocks.LONG_GRASS), 60, 100); Blocks.FIRE.a(getId(Blocks.DOUBLE_PLANT), 60, 100); Blocks.FIRE.a(getId(Blocks.YELLOW_FLOWER), 60, 100); Blocks.FIRE.a(getId(Blocks.RED_ROSE), 60, 100); Blocks.FIRE.a(getId(Blocks.WOOL), 30, 60); Blocks.FIRE.a(getId(Blocks.VINE), 15, 100); Blocks.FIRE.a(getId(Blocks.COAL_BLOCK), 5, 5); Blocks.FIRE.a(getId(Blocks.HAY_BLOCK), 60, 20); Blocks.FIRE.a(getId(Blocks.WOOL_CARPET), 60, 20); } @Override public int a(World world) { return 30; } @Override public void a(int i, int j, int k) { this.a[i] = j; this.b[i] = k; } @SuppressWarnings("deprecation") @Override public void a(World world, int i, int j, int k, Random random) { if(world.getGameRules().getBoolean("doFireTick")) { boolean flag = world.getType(i, j - 1, k) == Blocks.NETHERRACK; if(((world.worldProvider instanceof WorldProviderTheEnd)) && (world.getType(i, j - 1, k) == Blocks.BEDROCK)) { flag = true; } if(!canPlace(world, i, j, k)) { fireExtinguished(world, i, j, k); } if((!flag) && (world.Q()) && ((world.isRainingAt(i, j, k)) || (world.isRainingAt(i - 1, j, k)) || (world.isRainingAt(i + 1, j, k)) || (world.isRainingAt(i, j, k - 1)) || (world.isRainingAt(i, j, k + 1)))) { fireExtinguished(world, i, j, k); } else { int l = world.getData(i, j, k); if(l < 15) { world.setData(i, j, k, l + random.nextInt(3) / 2, 4); } world.a(i, j, k, this, a(world) + random.nextInt(10)); if((!flag) && (!e(world, i, j, k))) { if((!World.a(world, i, j - 1, k)) || (l > 3)) { fireExtinguished(world, i, j, k); } } else if((!flag) && (!e(world, i, j - 1, k)) && (l == 15) && (random.nextInt(4) == 0)) { fireExtinguished(world, i, j, k); } else { boolean flag1 = world.z(i, j, k); byte b0 = 0; if(flag1) { b0 = -50; } a(world, i + 1, j, k, 300 + b0, random, l); a(world, i - 1, j, k, 300 + b0, random, l); a(world, i, j - 1, k, 250 + b0, random, l); a(world, i, j + 1, k, 250 + b0, random, l); a(world, i, j, k - 1, 300 + b0, random, l); a(world, i, j, k + 1, 300 + b0, random, l); for(int i1 = i - 1; i1 <= i + 1; i1++) { for(int j1 = k - 1; j1 <= k + 1; j1++) { for(int k1 = j - 1; k1 <= j + 4; k1++) { if((i1 != i) || (k1 != j) || (j1 != k)) { int l1 = 100; if(k1 > j + 1) { l1 += (k1 - (j + 1)) * 100; } int i2 = m(world, i1, k1, j1); if(i2 > 0) { int j2 = (i2 + 40 + world.difficulty.a() * 7) / (l + 30); if(flag1) { j2 /= 2; } if((j2 > 0) && (random.nextInt(l1) <= j2) && ((!world.Q()) || (!world.isRainingAt(i1, k1, j1))) && (!world.isRainingAt(i1 - 1, k1, k)) && (!world.isRainingAt(i1 + 1, k1, j1)) && (!world.isRainingAt(i1, k1, j1 - 1)) && (!world.isRainingAt(i1, k1, j1 + 1))) { int k2 = l + random.nextInt(5) / 4; if(k2 > 15) { k2 = 15; } if((world.getType(i1, k1, j1) != this) && (!CraftEventFactory.callBlockIgniteEvent(world, i1, k1, j1, i, j, k).isCancelled())) { Server server = world.getServer(); org.bukkit.World bworld = world.getWorld(); BlockState blockState = bworld.getBlockAt(i1, k1, j1).getState(); blockState.setTypeId(Block.getId(this)); blockState.setData(new MaterialData(Block.getId(this), (byte) k2)); BlockSpreadEvent spreadEvent = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(i, j, k), blockState); server.getPluginManager().callEvent(spreadEvent); if(!spreadEvent.isCancelled()) { blockState.update(true); } } } } } } } } } } } } private void a(World world, int i, int j, int k, int l, Random random, int i1) { int j1 = this.b[Block.getId(world.getType(i, j, k))]; if(random.nextInt(l) < j1) { boolean flag = world.getType(i, j, k) == Blocks.TNT; org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(i, j, k); BlockBurnEvent event = new BlockBurnEvent(theBlock); world.getServer().getPluginManager().callEvent(event); if(event.isCancelled()) { return; } if((random.nextInt(i1 + 10) < 5) && (!world.isRainingAt(i, j, k))) { int k1 = i1 + random.nextInt(5) / 4; if(k1 > 15) { k1 = 15; } world.setTypeAndData(i, j, k, this, k1, 3); } else { world.setAir(i, j, k); } if(flag) { Blocks.TNT.postBreak(world, i, j, k, 1); } } } private int m(World world, int i, int j, int k) { byte b0 = 0; if(!world.isEmpty(i, j, k)) { return 0; } int l = a(world, i + 1, j, k, b0); l = a(world, i - 1, j, k, l); l = a(world, i, j - 1, k, l); l = a(world, i, j + 1, k, l); l = a(world, i, j, k - 1, l); l = a(world, i, j, k + 1, l); return l; } @Override public boolean canPlace(World world, int i, int j, int k) { return (World.a(world, i, j - 1, k)) || (e(world, i, j, k)); } @Override public void onPlace(World world, int i, int j, int k) { if((world.worldProvider.dimension > 0) || (!Blocks.PORTAL.e(world, i, j, k))) { if((!World.a(world, i, j - 1, k)) && (!e(world, i, j, k))) { fireExtinguished(world, i, j, k); } else { world.a(i, j, k, this, a(world) + world.random.nextInt(10)); } } } private void fireExtinguished(World world, int x, int y, int z) { if(!CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(x, y, z), Blocks.AIR).isCancelled()) { world.setAir(x, y, z); } } }